22 Commits

Author SHA1 Message Date
FatalErr42O
4cc3c030a5 account for position in animation, player model support for reflector sights, reflector sight class, versioning system 2025-01-03 15:05:47 -08:00
FatalErr42O
938ea52529 rework of sprite scope, removal of unneccesary class variables better animation support 2024-12-19 18:04:53 -08:00
FatalErr42O
25ea38c668 switched guns bone transformations to allow for client IP, made player model handler changes, made changes that make firerate more consistent regardless of steprate and variation, fixed broken normalization of velocity recoil 2024-12-09 18:54:26 -08:00
FatalErr42O
e5906fee9e added framework for a gun menu and inventories, created attachment manager 2024-08-19 23:35:08 -07:00
FatalErr42O
b3ad0ba074 updated documentation, layed out foundation for attachments 2024-08-02 22:10:30 -07:00
FatalErr42O
5e29bc07e1 added the ability to offset the translation of guns and look + completely reworked aiming down sights 2024-08-01 22:36:38 -07:00
FatalErr42O
02b8957f79 fixed damage dropoff... again... fixed pellets 2024-05-25 16:42:59 -07:00
FatalErr42O
c2da4ad0cb completely reworked sound 2024-05-16 19:20:57 -07:00
FatalErr42O
1cc8016732 added bullet wizz 2024-03-31 21:27:07 -07:00
FatalErr42O
8585180634 major work to sounds and reloading mechanics 2024-01-26 19:16:18 -08:00
FatalErr42O
b972ee78b8 fixed animation rotation offset, added todo, added system for infinite ammo privelage, fixed a crash when changing weapons with sprite_scope(s) 2023-12-23 21:15:40 -08:00
FatalErr42O
8c9afdd44b added updated m4, debugging 2023-12-17 23:25:44 -08:00
FatalErr42O
181d228a16 added sprite scope functionality, added magnification and new system for FOV through ObjRef metatable (with locking), etc. 2023-11-21 21:07:20 -08:00
FatalErr42O
e80a4a4242 been awhile since I pushed, not sure what I added 2023-10-03 11:00:30 -07:00
FatalErr42O
36e2af9f20 added blunt, sharp penetration, fixed table fill-ins for property subtables, probably other various fixed 2023-08-17 12:18:53 -07:00
FatalErr42O
4230017960 FIXED GIMBAL LOCK WOHOO 2023-08-13 21:05:45 -07:00
FatalErr42O
b059c175b8 partial implementation of Ammo_handlers, very crude documentation of ammunition related properties. Changed system for handling magazines. 2023-08-12 21:20:34 -07:00
FatalErr42O
a71c84a524 signfifficantly changed class & structure system, began work on ammo systems 2023-08-09 18:26:50 -07:00
FatalErr42O
00ea0ff13e finished Sprite_scopes (mostly) 2023-08-08 13:43:36 -07:00
FatalErr42O
b3e91825a5 updated license terminology 2023-08-06 15:25:38 -07:00
FatalErr42O
752ad56640 layed very rough testing framework for sprite scopes, and some other stuff probbably 2023-08-06 14:47:40 -07:00
FatalErr42O
5bd53dc6a2 first commit 2023-06-11 23:34:28 -07:00