FatalErr42O
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4cc3c030a5
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account for position in animation, player model support for reflector sights, reflector sight class, versioning system
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2025-01-03 15:05:47 -08:00 |
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FatalErr42O
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938ea52529
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rework of sprite scope, removal of unneccesary class variables better animation support
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2024-12-19 18:04:53 -08:00 |
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FatalErr42O
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25ea38c668
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switched guns bone transformations to allow for client IP, made player model handler changes, made changes that make firerate more consistent regardless of steprate and variation, fixed broken normalization of velocity recoil
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2024-12-09 18:54:26 -08:00 |
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FatalErr42O
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e5906fee9e
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added framework for a gun menu and inventories, created attachment manager
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2024-08-19 23:35:08 -07:00 |
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FatalErr42O
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b3ad0ba074
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updated documentation, layed out foundation for attachments
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2024-08-02 22:10:30 -07:00 |
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FatalErr42O
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5e29bc07e1
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added the ability to offset the translation of guns and look + completely reworked aiming down sights
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2024-08-01 22:36:38 -07:00 |
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FatalErr42O
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02b8957f79
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fixed damage dropoff... again... fixed pellets
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2024-05-25 16:42:59 -07:00 |
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FatalErr42O
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c2da4ad0cb
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completely reworked sound
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2024-05-16 19:20:57 -07:00 |
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FatalErr42O
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1cc8016732
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added bullet wizz
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2024-03-31 21:27:07 -07:00 |
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FatalErr42O
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8585180634
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major work to sounds and reloading mechanics
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2024-01-26 19:16:18 -08:00 |
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FatalErr42O
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b972ee78b8
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fixed animation rotation offset, added todo, added system for infinite ammo privelage, fixed a crash when changing weapons with sprite_scope(s)
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2023-12-23 21:15:40 -08:00 |
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FatalErr42O
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8c9afdd44b
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added updated m4, debugging
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2023-12-17 23:25:44 -08:00 |
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FatalErr42O
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181d228a16
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added sprite scope functionality, added magnification and new system for FOV through ObjRef metatable (with locking), etc.
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2023-11-21 21:07:20 -08:00 |
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FatalErr42O
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e80a4a4242
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been awhile since I pushed, not sure what I added
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2023-10-03 11:00:30 -07:00 |
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FatalErr42O
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36e2af9f20
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added blunt, sharp penetration, fixed table fill-ins for property subtables, probably other various fixed
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2023-08-17 12:18:53 -07:00 |
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FatalErr42O
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4230017960
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FIXED GIMBAL LOCK WOHOO
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2023-08-13 21:05:45 -07:00 |
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FatalErr42O
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b059c175b8
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partial implementation of Ammo_handlers, very crude documentation of ammunition related properties. Changed system for handling magazines.
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2023-08-12 21:20:34 -07:00 |
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FatalErr42O
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a71c84a524
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signfifficantly changed class & structure system, began work on ammo systems
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2023-08-09 18:26:50 -07:00 |
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FatalErr42O
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00ea0ff13e
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finished Sprite_scopes (mostly)
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2023-08-08 13:43:36 -07:00 |
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FatalErr42O
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b3e91825a5
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updated license terminology
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2023-08-06 15:25:38 -07:00 |
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FatalErr42O
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752ad56640
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layed very rough testing framework for sprite scopes, and some other stuff probbably
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2023-08-06 14:47:40 -07:00 |
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FatalErr42O
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5bd53dc6a2
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first commit
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2023-06-11 23:34:28 -07:00 |
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