FatalErr42O
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25ea38c668
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switched guns bone transformations to allow for client IP, made player model handler changes, made changes that make firerate more consistent regardless of steprate and variation, fixed broken normalization of velocity recoil
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2024-12-09 18:54:26 -08:00 |
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FatalErr42O
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9990c92309
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update from MTUL to LEEF
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2024-12-01 16:19:51 -08:00 |
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FatalErr42O
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e5906fee9e
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added framework for a gun menu and inventories, created attachment manager
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2024-08-19 23:35:08 -07:00 |
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FatalErr42O
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0a6c07cce1
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fixed arm jittering
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2024-08-06 18:59:40 -07:00 |
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FatalErr42O
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b3ad0ba074
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updated documentation, layed out foundation for attachments
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2024-08-02 22:10:30 -07:00 |
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FatalErr42O
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5e29bc07e1
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added the ability to offset the translation of guns and look + completely reworked aiming down sights
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2024-08-01 22:36:38 -07:00 |
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FatalErr42O
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01ee029c73
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Changed default for realistic_items to false, changed default pellet behavior to penetrate walls but have no deviation, cleanup
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2024-05-30 17:31:04 -07:00 |
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FatalErr42O
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aa29c79311
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added 3darmor support
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2024-05-25 19:36:37 -07:00 |
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FatalErr42O
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c2da4ad0cb
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completely reworked sound
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2024-05-16 19:20:57 -07:00 |
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FatalErr42O
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61b7b077ca
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added mixing between bullet whizz and cracking noises
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2024-04-02 20:46:48 -07:00 |
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FatalErr42O
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1cc8016732
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added bullet wizz
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2024-03-31 21:27:07 -07:00 |
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FatalErr42O
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30bd8d9528
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added support for touchscreen
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2024-03-29 22:39:20 -07:00 |
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FatalErr42O
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fd201fb1cd
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overted engine bug that creates unrecoverable greyscreen by setting minimum FOV transition time, added config setting for FOV, added compatibility for spriteguns crosshair and wielditem flag issues.
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2024-03-28 00:28:41 -07:00 |
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FatalErr42O
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51b78340ec
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overted engine bug that creates unrecoverable greyscreen by setting minimum FOV transition time, added config setting for FOV, added compatibility for spriteguns crosshair and wielditem flag issues.
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2024-03-28 00:27:08 -07:00 |
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FatalErr42O
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83f502f1ed
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i want to die.
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2024-03-27 20:02:22 -07:00 |
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FatalErr42O
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0a89d03420
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#4 im going to commit murder
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2024-03-27 19:59:02 -07:00 |
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FatalErr42O
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d1709f59e9
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third fix for this feature, i'm losing my mind my mind my mind my mind my mind
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2024-03-27 19:55:44 -07:00 |
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FatalErr42O
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ff7779d2c9
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fixed the last commit -_-
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2024-03-27 19:46:13 -07:00 |
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FatalErr42O
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56cb6237c5
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added support for putting 'guns4d.' config settings in minetest.conf
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2024-03-27 19:40:15 -07:00 |
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FatalErr42O
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6b4bb02fb2
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added simple headshot (on by default)
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2024-03-27 18:14:57 -07:00 |
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FatalErr42O
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b0c015a378
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insure bug fixes
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2024-03-27 12:43:52 -07:00 |
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FatalErr42O
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10a4f50007
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added config option to punch from player and not gun, made default
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2024-03-17 22:07:42 -07:00 |
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FatalErr42O
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be0f5317d1
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added config setting for vertical rotation factor, and fixed mag wear initialization
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2024-03-17 21:59:03 -07:00 |
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FatalErr42O
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1930beb338
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added option for wear to represent ammo initially, fixed a but with meta ammo spawning
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2024-03-17 21:40:56 -07:00 |
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FatalErr42O
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cc309bb6f2
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fixed an issue with infammo crashing the game if a gun wasn't held in hand, added new initial_vertical_aim property, changed name of swap charge to draw
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2024-03-16 14:45:47 -07:00 |
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FatalErr42O
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6e74815ab7
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fixed some issues with reloading. Fixed an issue where magazines broke all recipes in game except the most recently registered magazine's reload
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2024-02-29 21:18:37 -08:00 |
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FatalErr42O
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b972ee78b8
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fixed animation rotation offset, added todo, added system for infinite ammo privelage, fixed a crash when changing weapons with sprite_scope(s)
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2023-12-23 21:15:40 -08:00 |
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FatalErr42O
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74f92aa77f
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added burstfire, inventory stat indicator, fixed some firemode defaults
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2023-12-19 13:15:34 -08:00 |
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FatalErr42O
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8c9afdd44b
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added updated m4, debugging
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2023-12-17 23:25:44 -08:00 |
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FatalErr42O
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181d228a16
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added sprite scope functionality, added magnification and new system for FOV through ObjRef metatable (with locking), etc.
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2023-11-21 21:07:20 -08:00 |
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FatalErr42O
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e80a4a4242
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been awhile since I pushed, not sure what I added
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2023-10-03 11:00:30 -07:00 |
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FatalErr42O
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6ec442ee31
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tons of changes, probably, not sure
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2023-08-29 12:40:36 -07:00 |
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FatalErr42O
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36e2af9f20
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added blunt, sharp penetration, fixed table fill-ins for property subtables, probably other various fixed
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2023-08-17 12:18:53 -07:00 |
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FatalErr42O
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b059c175b8
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partial implementation of Ammo_handlers, very crude documentation of ammunition related properties. Changed system for handling magazines.
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2023-08-12 21:20:34 -07:00 |
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FatalErr42O
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21ab76ce95
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implement magazine reloading, mag & bullet defs
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2023-08-12 00:36:39 -07:00 |
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FatalErr42O
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a71c84a524
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signfifficantly changed class & structure system, began work on ammo systems
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2023-08-09 18:26:50 -07:00 |
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FatalErr42O
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00ea0ff13e
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finished Sprite_scopes (mostly)
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2023-08-08 13:43:36 -07:00 |
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FatalErr42O
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5bd53dc6a2
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first commit
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2023-06-11 23:34:28 -07:00 |
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