38 Commits

Author SHA1 Message Date
FatalErr42O
25ea38c668 switched guns bone transformations to allow for client IP, made player model handler changes, made changes that make firerate more consistent regardless of steprate and variation, fixed broken normalization of velocity recoil 2024-12-09 18:54:26 -08:00
FatalErr42O
9990c92309 update from MTUL to LEEF 2024-12-01 16:19:51 -08:00
FatalErr42O
e5906fee9e added framework for a gun menu and inventories, created attachment manager 2024-08-19 23:35:08 -07:00
FatalErr42O
0a6c07cce1 fixed arm jittering 2024-08-06 18:59:40 -07:00
FatalErr42O
b3ad0ba074 updated documentation, layed out foundation for attachments 2024-08-02 22:10:30 -07:00
FatalErr42O
5e29bc07e1 added the ability to offset the translation of guns and look + completely reworked aiming down sights 2024-08-01 22:36:38 -07:00
FatalErr42O
01ee029c73 Changed default for realistic_items to false, changed default pellet behavior to penetrate walls but have no deviation, cleanup 2024-05-30 17:31:04 -07:00
FatalErr42O
aa29c79311 added 3darmor support 2024-05-25 19:36:37 -07:00
FatalErr42O
c2da4ad0cb completely reworked sound 2024-05-16 19:20:57 -07:00
FatalErr42O
61b7b077ca added mixing between bullet whizz and cracking noises 2024-04-02 20:46:48 -07:00
FatalErr42O
1cc8016732 added bullet wizz 2024-03-31 21:27:07 -07:00
FatalErr42O
30bd8d9528 added support for touchscreen 2024-03-29 22:39:20 -07:00
FatalErr42O
fd201fb1cd overted engine bug that creates unrecoverable greyscreen by setting minimum FOV transition time, added config setting for FOV, added compatibility for spriteguns crosshair and wielditem flag issues. 2024-03-28 00:28:41 -07:00
FatalErr42O
51b78340ec overted engine bug that creates unrecoverable greyscreen by setting minimum FOV transition time, added config setting for FOV, added compatibility for spriteguns crosshair and wielditem flag issues. 2024-03-28 00:27:08 -07:00
FatalErr42O
83f502f1ed i want to die. 2024-03-27 20:02:22 -07:00
FatalErr42O
0a89d03420 #4 im going to commit murder 2024-03-27 19:59:02 -07:00
FatalErr42O
d1709f59e9 third fix for this feature, i'm losing my mind my mind my mind my mind my mind 2024-03-27 19:55:44 -07:00
FatalErr42O
ff7779d2c9 fixed the last commit -_- 2024-03-27 19:46:13 -07:00
FatalErr42O
56cb6237c5 added support for putting 'guns4d.' config settings in minetest.conf 2024-03-27 19:40:15 -07:00
FatalErr42O
6b4bb02fb2 added simple headshot (on by default) 2024-03-27 18:14:57 -07:00
FatalErr42O
b0c015a378 insure bug fixes 2024-03-27 12:43:52 -07:00
FatalErr42O
10a4f50007 added config option to punch from player and not gun, made default 2024-03-17 22:07:42 -07:00
FatalErr42O
be0f5317d1 added config setting for vertical rotation factor, and fixed mag wear initialization 2024-03-17 21:59:03 -07:00
FatalErr42O
1930beb338 added option for wear to represent ammo initially, fixed a but with meta ammo spawning 2024-03-17 21:40:56 -07:00
FatalErr42O
cc309bb6f2 fixed an issue with infammo crashing the game if a gun wasn't held in hand, added new initial_vertical_aim property, changed name of swap charge to draw 2024-03-16 14:45:47 -07:00
FatalErr42O
6e74815ab7 fixed some issues with reloading. Fixed an issue where magazines broke all recipes in game except the most recently registered magazine's reload 2024-02-29 21:18:37 -08:00
FatalErr42O
b972ee78b8 fixed animation rotation offset, added todo, added system for infinite ammo privelage, fixed a crash when changing weapons with sprite_scope(s) 2023-12-23 21:15:40 -08:00
FatalErr42O
74f92aa77f added burstfire, inventory stat indicator, fixed some firemode defaults 2023-12-19 13:15:34 -08:00
FatalErr42O
8c9afdd44b added updated m4, debugging 2023-12-17 23:25:44 -08:00
FatalErr42O
181d228a16 added sprite scope functionality, added magnification and new system for FOV through ObjRef metatable (with locking), etc. 2023-11-21 21:07:20 -08:00
FatalErr42O
e80a4a4242 been awhile since I pushed, not sure what I added 2023-10-03 11:00:30 -07:00
FatalErr42O
6ec442ee31 tons of changes, probably, not sure 2023-08-29 12:40:36 -07:00
FatalErr42O
36e2af9f20 added blunt, sharp penetration, fixed table fill-ins for property subtables, probably other various fixed 2023-08-17 12:18:53 -07:00
FatalErr42O
b059c175b8 partial implementation of Ammo_handlers, very crude documentation of ammunition related properties. Changed system for handling magazines. 2023-08-12 21:20:34 -07:00
FatalErr42O
21ab76ce95 implement magazine reloading, mag & bullet defs 2023-08-12 00:36:39 -07:00
FatalErr42O
a71c84a524 signfifficantly changed class & structure system, began work on ammo systems 2023-08-09 18:26:50 -07:00
FatalErr42O
00ea0ff13e finished Sprite_scopes (mostly) 2023-08-08 13:43:36 -07:00
FatalErr42O
5bd53dc6a2 first commit 2023-06-11 23:34:28 -07:00