FatalErr42O
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25ea38c668
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switched guns bone transformations to allow for client IP, made player model handler changes, made changes that make firerate more consistent regardless of steprate and variation, fixed broken normalization of velocity recoil
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2024-12-09 18:54:26 -08:00 |
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FatalErr42O
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9990c92309
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update from MTUL to LEEF
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2024-12-01 16:19:51 -08:00 |
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FatalErr42O
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e5906fee9e
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added framework for a gun menu and inventories, created attachment manager
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2024-08-19 23:35:08 -07:00 |
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FatalErr42O
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5e29bc07e1
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added the ability to offset the translation of guns and look + completely reworked aiming down sights
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2024-08-01 22:36:38 -07:00 |
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FatalErr42O
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c2da4ad0cb
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completely reworked sound
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2024-05-16 19:20:57 -07:00 |
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FatalErr42O
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30bd8d9528
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added support for touchscreen
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2024-03-29 22:39:20 -07:00 |
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FatalErr42O
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6e74815ab7
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fixed some issues with reloading. Fixed an issue where magazines broke all recipes in game except the most recently registered magazine's reload
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2024-02-29 21:18:37 -08:00 |
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FatalErr42O
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8585180634
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major work to sounds and reloading mechanics
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2024-01-26 19:16:18 -08:00 |
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FatalErr42O
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b972ee78b8
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fixed animation rotation offset, added todo, added system for infinite ammo privelage, fixed a crash when changing weapons with sprite_scope(s)
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2023-12-23 21:15:40 -08:00 |
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FatalErr42O
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8c9afdd44b
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added updated m4, debugging
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2023-12-17 23:25:44 -08:00 |
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FatalErr42O
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36e2af9f20
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added blunt, sharp penetration, fixed table fill-ins for property subtables, probably other various fixed
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2023-08-17 12:18:53 -07:00 |
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FatalErr42O
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00ea0ff13e
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finished Sprite_scopes (mostly)
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2023-08-08 13:43:36 -07:00 |
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FatalErr42O
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5bd53dc6a2
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first commit
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2023-06-11 23:34:28 -07:00 |
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