The main issue was to avoid a caller to continually loop on {flush,end}Stream()
when there was nothing ready to be flushed but still some compression work ongoing in a worker thread.
The continuous loop would have resulted in wasted energy.
The new version makes call to {flush,end}Stream blocking when there is nothing ready to be flushed.
Of course, if all worker threads have exhausted job, it will return zero (all flush completed).
Note : There are still some remaining issues to report error codes
and properly collect back resources into pools when an error is triggered.