2024-08-14 19:54:35 +03:00

48 lines
1.5 KiB
Markdown

# Build 450
- The first public version;
- The only supported game is Minetest 5.7.0.
# Build 537
- Remade all "base" textures (including touch screen controls);
- Updated "default_sand.png";
- Moved "character.png" from "base" to "minetest_game";
- Created changes.md, and readme.md now counts as a file.
# Build 537.1
- Copper blocks, ingots, lumps and ores from "minetest_game/default" now look different from iron/steel nodes/items.
# Build 538
- Updated Grass, Dry Grass (proposed by erlehmann from ContentDB), Papyrus and progress bar (which had a ~~skill~~ scaling issue on both PC and Android);
- Removed "wieldhand.png" from "base" (because it was overwriting "wieldhand.png" from "minetest_game");
- Added "icon.png" and "header.png" in "minetest_game" (to compensate for the removal of "wieldhand.png" from "base").
# Build 538.1
- Updated Blueberry Bush Sampling;
- Made Grass and Dry Grass symmetrical;
- Made Permafrost with Stones ain't Gravel;
- Shortened Torches;
- Shortened Mushrooms and Flowers, made them more contrast;
- Fixed Glass Stairs and Obsidian Glass Stairs;
- Made Empty Drinking Glass not so huge;
- Removed "wieldhand.png" ~~and Brian, The Hero~~ for sure.
# Build 538.2
- Made Butterflies smaller.
# Build 543
- Added textures from "base" that were added in Minetest 5.8.0.
# 2024.08.14
- Optimise textures;
- Add most (but not all) Development Test textures;
- Remove some unused textures and improve some others;
- Move to another versioning scheme.