48 lines
1021 B
Plaintext
48 lines
1021 B
Plaintext
Model Viewer
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~~~~~~~~~~~~
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This is a simple tool to view a game model using the game's rendering engine.
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It's main purpose is to test and debug models, and generally isn't for
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end-user use.
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Usage:
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~~~~~~
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pioneer -mv <model>
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<model> - name of the model defined in lua
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Example:
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./pioneer -mv interdictor
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- will load the model interdictor
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./pioneer -mv
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- will launch modelviewer, prompting for a model name.
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Keyboard commands:
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~~~~~~~~~~~~~~~~~~
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<cursor> - Rotate the model
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<shift> + <cursor> - Rotate the camera
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<=> or <PgUp> - Zoom In
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<-> or <PgDown> - Zoom Out
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<c> - Toggle view between normal mesh and collision mesh
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<r> - Reset thruster and anim sliders
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<m> - Rebuild collision mesh
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<ESC> - Exit model viewer, prompt for new name or ESC to Quit.
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Sliders:
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~~~~~~~~
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There are 3 groups of sliders
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Linear thrust:
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Left/Right
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Up/Down
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Forward/Backward
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Angular thrust:
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Pitch Up/Pitch Down
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Yaw Left/Yaw Right
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Roll Left/Roll Right
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Animations:
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0 - Landing gear animation
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(remaining unused)
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