Model Viewer ~~~~~~~~~~~~ This is a simple tool to view a game model using the game's rendering engine. It's main purpose is to test and debug models, and generally isn't for end-user use. Usage: ~~~~~~ pioneer -mv - name of the model defined in lua Example: ./pioneer -mv interdictor - will load the model interdictor ./pioneer -mv - will launch modelviewer, prompting for a model name. Keyboard commands: ~~~~~~~~~~~~~~~~~~ - Rotate the model + - Rotate the camera <=> or - Zoom In <-> or - Zoom Out - Toggle view between normal mesh and collision mesh - Reset thruster and anim sliders - Rebuild collision mesh - Exit model viewer, prompt for new name or ESC to Quit. Sliders: ~~~~~~~~ There are 3 groups of sliders Linear thrust: Left/Right Up/Down Forward/Backward Angular thrust: Pitch Up/Pitch Down Yaw Left/Yaw Right Roll Left/Roll Right Animations: 0 - Landing gear animation (remaining unused)