Andrew Copland
e331bce0d6
Get std::string explicitly from json
2020-03-23 21:54:30 +00:00
Webster Sheets
cde7642711
Update Changelog.txt
2020-03-21 14:48:19 -04:00
Webster Sheets
b379c502f4
Merge pull request #4838 from fluffyfreak/starfield-moving
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Starfield moving with player
2020-03-21 14:46:52 -04:00
Webster Sheets
7f9526596b
clang-format Background
2020-03-21 14:22:02 -04:00
Andrew Copland
37cf0168c7
Make the SystemPaths for surrounding stars track the current star system so it moves with the player through the galaxy. Also remove the unused Refresh method.
2020-03-21 17:06:09 +00:00
Andrew Copland
a91b6ce144
Array size at runtime without dynamic allocation is a GCC specific extension
2020-03-21 17:03:51 +00:00
Webster Sheets
5677acec92
Avoid massive (250 MCycle) initialization
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We were calling Starfield::Fill() twice, which was resulting in 314,928 GetCached<Sector>() calls. This caused a 250+ MCycle performance cost under debug build.
2020-03-21 13:34:58 +00:00
Webster Sheets
133c31d3dd
Update Changelog.txt
2020-03-15 23:23:32 -04:00
Webster Sheets
669348d750
Merge pull request #4828 from impaktor/add_lua_histogram
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Add histogram to pigui
2020-03-15 23:22:59 -04:00
Pioneer Transifex
a181595e11
auto-commit: translation updates
2020-03-16 03:01:30 +01:00
Karl F
c2f3305730
Merge branch 'new_commodity_prices'
2020-03-15 12:36:03 +01:00
Karl F
9d3bab8acd
Significantly update commodity prices - need to be higher
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For lengthy description and motivation see #4831
TL;DR: Change prices to be from current price range of [-3,260],
to [-4,2100], increases potential profit from ~$70/t to ~$300/t
- almost a five fold increase.
2020-03-15 12:32:12 +01:00
Andrew Copland
392277f65f
Merge pull request #4836 from fluffyfreak/resize_star_point_2
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Resize star_point_2.png to be power of 2
2020-03-14 10:43:02 +00:00
Karl F
2f5636f1e4
Add plotHistogram to pigui, from Imgui
2020-03-14 11:17:56 +01:00
Andrew Copland
bdffaf36e0
Resize star_point_2.png to be power of 2
2020-03-14 10:15:46 +00:00
Andrew Copland
277affc463
Update Changelog.txt
2020-03-13 21:21:03 +00:00
Andrew Copland
b1293a17b3
Merge pull request #4835 from Web-eWorks/texture-cache-visualizer
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Texture Cache Visualizer and Memory Usage Tracker
2020-03-13 21:20:38 +00:00
Andrew Copland
0c361bb312
Added a new contributor
2020-03-13 21:15:29 +00:00
Andrew Copland
7711734766
Update Changelog.txt
2020-03-13 21:08:59 +00:00
Andrew Copland
eb1c4548d2
Update Changelog.txt
2020-03-13 21:08:49 +00:00
Andrew Copland
28df3c4ce8
Merge pull request #4833 from tsoj/master
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Stars that are brighter are now bigger and have a brighter color on the Starfield
2020-03-13 21:07:59 +00:00
Webster Sheets
535b342ee9
Add tooltip to texture cache viewer.
2020-03-13 15:03:31 -04:00
Webster Sheets
05f23c73c2
Handle POT-extended textures correctly
2020-03-13 14:50:14 -04:00
Webster Sheets
1913d4a969
Add texture cache visualizer and texture inspector
2020-03-13 14:28:16 -04:00
Webster Sheets
f2956c5efc
Add Texture VRAM size tracking
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Only works for DDS textures at the moment, needs better calculations for auto-generated mipmap sizes
Added six new stats to track the number and memory usage of textures in the cache
2020-03-13 14:06:52 -04:00
Webster Sheets
8d6a84d70c
Expose read-only access to the texture cache
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Required for a few things, most notably debug tooling to visualize the cache
2020-03-13 14:06:52 -04:00
Webster Sheets
99388c8c52
Formatting updates to TextureGL.cpp
2020-03-13 14:06:52 -04:00
Webster Sheets
a91f411822
Update scripts
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- better clang-format handling, fix minor issues with deploy script
2020-03-13 14:06:52 -04:00
Webster Sheets
cb1b100728
Properly handle DDS mipmaps below 16x16
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- Get rid of MIN_COMPRESSED_TEXTURE_DIMENSION
- Still a little work needed to handle non-power-of-two textures
- Also updated Texture::BuildMipmaps() to only regenerate mipmaps without valid data.
- Some work still needed to properly calculate mip levels for uncompressed textures when creating the texture
2020-03-13 14:06:52 -04:00
Webster Sheets
43159624a3
Update pigui image code for new TextureBuilder changes.
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Use an explicit return constructor to appease VS
2020-03-13 14:06:49 -04:00
Andrew Copland
d29cdd1437
Add basic texture array support
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Add TextureBuilder overloads for array textures
2020-03-13 14:06:37 -04:00
Andrew Copland
43cd23b8dc
Merge pull request #4834 from fluffyfreak/update-vs2019
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Update the vs2019 project files to reflect recent changes
2020-03-12 22:18:31 +00:00
Andrew Copland
94cc5e959d
Update the vs2019 project files to reflect recent changes
2020-03-12 22:17:47 +00:00
tsoj
00748a46ab
Fixed Starfield population bug
2020-03-12 22:12:10 +01:00
tsoj
052437c0e8
I like these Starfield settings the most for now
2020-03-12 19:00:07 +01:00
tsoj
b9f04df382
Now reloading Starfield after hyperjump
2020-03-12 18:21:39 +01:00
tsoj
f6262aa110
Update Starfield.ini
2020-03-10 16:46:30 +01:00
tsoj
e6b44e6f97
Update Starfield.ini
2020-03-10 04:49:12 +01:00
tsoj
9ce78f0384
Replaced spaces with tabs
2020-03-10 04:14:18 +01:00
tsoj
83e04d8d7c
Describing comments for properties in Starfield.ini
2020-03-10 04:07:42 +01:00
tsoj
93ee40192a
Background stars vary now in size and brightness.
2020-03-10 03:48:08 +01:00
Webster Sheets
4f005e44ae
Update Changelog.txt
2020-03-04 14:44:05 -05:00
Webster Sheets
b7024e9421
Merge pull request #4819 from Web-eWorks/ui-cleanup
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NewUI Cleanup, part 1
2020-03-04 13:54:12 -05:00
Webster Sheets
cc9868b667
Merge pull request #4794 from cwyss/inspace-bodies
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Some fixes to the handling of in-space bodies in flight-ui
2020-03-04 13:50:46 -05:00
Webster Sheets
3b2116e52c
Merge pull request #4827 from cwyss/mousefix
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Prevent change of Pioneer's mouse pointer when hiding HUD
2020-03-04 13:45:43 -05:00
Pioneer Transifex
037f0510ed
auto-commit: translation updates
2020-03-03 03:01:20 +01:00
Pioneer Transifex
687fb0931a
auto-commit: translation updates
2020-03-02 03:01:44 +01:00
cwyss
13b433307f
Prevent change of Pioneer's mouse pointer when hiding HUD
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- When hiding HUD in flight-ui with double TAB (i.e. Pi::DrawGUI==false),
prevent a change of Pioneer's custom mouse pointer to the system
default pointer (fixes #4762 )
- This also fixes a bug with Pioneer crashing occasionally after TAB-
toggling the HUD off/on (#4812 )
2020-03-01 16:18:17 +01:00
Andrew Copland
16efb1236d
Update Changelog.txt
2020-03-01 15:10:09 +00:00
Andrew Copland
859f052263
Perf counter Windows memory info ( #4820 )
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* Fixup projects after many changes
* Use GetProcessMemoryInfo to get memory details
* Moved bracket, spaced the header includes to preserver order, added psapi libs to cmake build
* Buggered up the CMake file
2020-03-01 15:02:49 +00:00