Merge branch 'new_commodity_prices'
commit
c2f3305730
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@ -1,11 +1,12 @@
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March 2020
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* New Features
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* Stars that are brighter are now bigger and have a brighter color on the Starfield (#4833)
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* Stars that are brighter are now bigger and have a brighter colour on the Starfield (#4833)
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* Texture Cache Visualizer and Memory Usage Tracker (#4835)
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* Complete overhaul of commodity prices, to be similar to Frontier (#4831)
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* Fixes
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* Prevent change of Pioneer's mouse pointer when hiding HUD (#4827)
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* Fix body grouping and setspeed target behavior in flightUI (#4794)
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* Fix body grouping and setspeed target behaviour in flightUI (#4794)
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* Internal Changes
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* Perf counter Windows memory info (#4820)
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@ -494,12 +494,12 @@ local CARGOLANGRESOURCE = "commodity"
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cargo = {
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hydrogen = EquipType.New({
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l10n_key = 'HYDROGEN', l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=1,
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l10n_key = 'HYDROGEN', l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=10,
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capabilities={mass=1}, economy_type="mining",
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purchasable=true, icon_name="Hydrogen"
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}),
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liquid_oxygen = EquipType.New({
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l10n_key="LIQUID_OXYGEN", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=1.5,
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l10n_key="LIQUID_OXYGEN", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=9.8,
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capabilities={mass=1}, economy_type="mining",
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purchasable=true, icon_name="Liquid_Oxygen"
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}),
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@ -509,142 +509,142 @@ cargo = {
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purchasable=true, icon_name="Water"
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}),
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carbon_ore = EquipType.New({
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l10n_key="CARBON_ORE", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=5,
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l10n_key="CARBON_ORE", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=7,
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capabilities={mass=1}, economy_type="mining",
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purchasable=true, icon_name="Carbon_ore"
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}),
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metal_ore = EquipType.New({
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l10n_key="METAL_ORE", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=3,
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l10n_key="METAL_ORE", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=43,
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capabilities={mass=1}, economy_type="mining",
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purchasable=true, icon_name="Metal_ore"
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}),
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metal_alloys = EquipType.New({
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l10n_key="METAL_ALLOYS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=8,
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l10n_key="METAL_ALLOYS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=24,
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capabilities={mass=1}, economy_type="industry",
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purchasable=true, icon_name="Metal_alloys"
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}),
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precious_metals = EquipType.New({
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l10n_key="PRECIOUS_METALS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=180,
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l10n_key="PRECIOUS_METALS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=2180,
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capabilities={mass=1}, economy_type="industry",
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purchasable=true, icon_name="Precious_metals"
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}),
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plastics = EquipType.New({
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l10n_key="PLASTICS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=12,
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l10n_key="PLASTICS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=36,
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capabilities={mass=1}, economy_type="industry",
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purchasable=true, icon_name="Plastics"
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}),
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fruit_and_veg = EquipType.New({
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l10n_key="FRUIT_AND_VEG", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=12,
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l10n_key="FRUIT_AND_VEG", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=105,
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capabilities={mass=1}, economy_type="agriculture",
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purchasable=true, icon_name="Fruit_and_Veg"
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}),
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animal_meat = EquipType.New({
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l10n_key="ANIMAL_MEAT", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=18,
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l10n_key="ANIMAL_MEAT", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=125,
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capabilities={mass=1}, economy_type="agriculture",
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purchasable=true, icon_name="Animal_Meat"
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}),
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live_animals = EquipType.New({
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l10n_key="LIVE_ANIMALS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=32,
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l10n_key="LIVE_ANIMALS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=932,
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capabilities={mass=1}, economy_type="agriculture",
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purchasable=true, icon_name="Live_Animals"
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}),
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liquor = EquipType.New({
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l10n_key="LIQUOR", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=8,
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l10n_key="LIQUOR", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=422,
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capabilities={mass=1}, economy_type="agriculture",
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purchasable=true, icon_name="Liquor"
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}),
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grain = EquipType.New({
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l10n_key="GRAIN", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=10,
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l10n_key="GRAIN", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=41,
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capabilities={mass=1}, economy_type="agriculture",
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purchasable=true, icon_name="Grain"
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}),
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slaves = EquipType.New({
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l10n_key="SLAVES", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=232,
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l10n_key="SLAVES", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=1011,
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capabilities={mass=1}, economy_type="agriculture",
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purchasable=true, icon_name="Slaves"
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}),
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textiles = EquipType.New({
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l10n_key="TEXTILES", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=8.5,
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l10n_key="TEXTILES", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=65,
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capabilities={mass=1}, economy_type="industry",
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purchasable=true, icon_name="Textiles"
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}),
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fertilizer = EquipType.New({
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l10n_key="FERTILIZER", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=4,
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l10n_key="FERTILIZER", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=15,
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capabilities={mass=1}, economy_type="industry",
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purchasable=true, icon_name="Fertilizer"
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}),
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medicines = EquipType.New({
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l10n_key="MEDICINES", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=22,
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l10n_key="MEDICINES", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=563,
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capabilities={mass=1}, economy_type="industry",
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purchasable=true, icon_name="Medicines"
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}),
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consumer_goods = EquipType.New({
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l10n_key="CONSUMER_GOODS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=140,
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l10n_key="CONSUMER_GOODS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=246,
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capabilities={mass=1}, economy_type="industry",
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purchasable=true, icon_name="Consumer_goods"
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}),
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computers = EquipType.New({
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l10n_key="COMPUTERS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=80,
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l10n_key="COMPUTERS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=461,
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capabilities={mass=1}, economy_type="industry",
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purchasable=true, icon_name="Computers"
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}),
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rubbish = EquipType.New({
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l10n_key="RUBBISH", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=-0.1,
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l10n_key="RUBBISH", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=-0.7,
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capabilities={mass=1}, economy_type="industry",
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purchasable=true, icon_name="Rubbish"
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}),
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radioactives = EquipType.New({
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l10n_key="RADIOACTIVES", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=-3.5,
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l10n_key="RADIOACTIVES", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=-4.4,
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capabilities={mass=1}, economy_type="industry",
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purchasable=true, icon_name="Radioactive_waste"
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}),
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narcotics = EquipType.New({
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l10n_key="NARCOTICS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=157,
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l10n_key="NARCOTICS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=632,
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capabilities={mass=1}, economy_type="industry",
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purchasable=true, icon_name="Narcotics"
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}),
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nerve_gas = EquipType.New({
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l10n_key="NERVE_GAS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=265,
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l10n_key="NERVE_GAS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=813,
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capabilities={mass=1}, economy_type="industry",
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purchasable=true, icon_name="Nerve_Gas"
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}),
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military_fuel = EquipType.New({
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l10n_key="MILITARY_FUEL", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=60,
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l10n_key="MILITARY_FUEL", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=49,
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capabilities={mass=1}, economy_type="industry",
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purchasable=true, icon_name="Military_fuel"
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}),
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robots = EquipType.New({
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l10n_key="ROBOTS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=63,
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l10n_key="ROBOTS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=829,
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capabilities={mass=1}, economy_type="industry",
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purchasable=true, icon_name="Robots"
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}),
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hand_weapons = EquipType.New({
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l10n_key="HAND_WEAPONS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=124,
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l10n_key="HAND_WEAPONS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=251,
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capabilities={mass=1}, economy_type="industry",
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purchasable=true, icon_name="Hand_weapons"
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}),
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air_processors = EquipType.New({
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l10n_key="AIR_PROCESSORS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=20,
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l10n_key="AIR_PROCESSORS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=204,
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capabilities={mass=1}, economy_type="industry",
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purchasable=true, icon_name="Air_processors"
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}),
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farm_machinery = EquipType.New({
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l10n_key="FARM_MACHINERY", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=11,
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l10n_key="FARM_MACHINERY", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=80,
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capabilities={mass=1}, economy_type="industry",
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purchasable=true, icon_name="Farm_machinery"
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}),
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mining_machinery = EquipType.New({
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l10n_key="MINING_MACHINERY", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=12,
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l10n_key="MINING_MACHINERY", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=312,
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capabilities={mass=1}, economy_type="industry",
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purchasable=true, icon_name="Mining_machinery"
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}),
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battle_weapons = EquipType.New({
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l10n_key="BATTLE_WEAPONS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=220,
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l10n_key="BATTLE_WEAPONS", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=607,
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capabilities={mass=1}, economy_type="industry",
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purchasable=true, icon_name="Battle_weapons"
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}),
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industrial_machinery = EquipType.New({
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l10n_key="INDUSTRIAL_MACHINERY", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=13,
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l10n_key="INDUSTRIAL_MACHINERY", l10n_resource = CARGOLANGRESOURCE, slots="cargo", price=124,
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capabilities={mass=1}, economy_type="industry",
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purchasable=true, icon_name="Industrial_machinery"
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}),
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