luasocket/src/timeout.h

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#ifndef TIMEOUT_H
#define TIMEOUT_H
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/*=========================================================================*\
* Timeout management functions
* LuaSocket toolkit
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\*=========================================================================*/
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#include "luasocket.h"
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/* timeout control structure */
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typedef struct t_timeout_ {
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double block; /* maximum time for blocking calls */
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double total; /* total number of miliseconds for operation */
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double start; /* time of start of operation */
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} t_timeout;
typedef t_timeout *p_timeout;
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#ifndef _WIN32
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#pragma GCC visibility push(hidden)
#endif
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void timeout_init(p_timeout tm, double block, double total);
double timeout_get(p_timeout tm);
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double timeout_getstart(p_timeout tm);
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double timeout_getretry(p_timeout tm);
p_timeout timeout_markstart(p_timeout tm);
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double timeout_gettime(void);
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int timeout_open(lua_State *L);
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int timeout_meth_settimeout(lua_State *L, p_timeout tm);
int timeout_meth_gettimeout(lua_State *L, p_timeout tm);
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#ifndef _WIN32
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#pragma GCC visibility pop
#endif
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#define timeout_iszero(tm) ((tm)->block == 0.0)
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#endif /* TIMEOUT_H */