Configation update - because of problems with comments in the same line as setting
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4d06eaa848
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@ -1,19 +1,25 @@
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# This is a game specific minetest.conf file, do not edit
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# This is a game specific minetest.conf file, do not edit
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#Minetest Game Settings
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#Minetest Game Settings
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#----------------------
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disable_fire = false
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disable_fire = false
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enable_tnt = true
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enable_tnt = true
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# Smartinventory Settings
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# Smartinventory Settings - currently not used
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#------------------------
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smart_inventory_shaped_groups =
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smart_inventory_shaped_groups =
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smart_inventory_friendly_group_names = true
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smart_inventory_friendly_group_names = true
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smart_inventory_workbench_mode = false
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smart_inventory_workbench_mode = false
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#3D Armor
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#3D Armor
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#--------
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#armor_water_protect = false
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#armor_water_protect = false
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#armor_fire_protect = true #activates torch damage as well
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#activates torch damage as well
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#armor_fire_protect = true
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#Hudbars and hunger_ng
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#Hudbars and hunger_ng
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#---------------------
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hudbars_autohide_stamina = true
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hudbars_autohide_stamina = true
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hudbars_alignment_pattern = zigzag
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hudbars_alignment_pattern = zigzag
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hudbars_bar_type = progress_bar
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hudbars_bar_type = progress_bar
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@ -21,6 +27,7 @@ hunger_ng_use_hunger_bar = false
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hudbars_sorting = health=0, hungernghudbar=1, breath=2, stamina=3
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hudbars_sorting = health=0, hungernghudbar=1, breath=2, stamina=3
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#hbsprint
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#hbsprint
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#--------
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sprint_speed = 2
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sprint_speed = 2
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sprint_jump = 1.2
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sprint_jump = 1.2
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sprint_stamina_drain = 1
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sprint_stamina_drain = 1
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@ -28,9 +35,13 @@ sprint_stamina_heal = 1.5
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sprint_stamina_standing = 2
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sprint_stamina_standing = 2
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#dynamic_liquid
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#dynamic_liquid
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dynamic_liquid_water = true #dynamic water is enabled
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#--------------
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dynamic_liquid_lava = true #dynamic lava is enabled
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dynamic_liquid_water = true
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dynamic_liquid_river_water = false #dynamic river water is disabled
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dynamic_liquid_lava = true
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dynamic_liquid_river_water = false
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dynamic_liquid_displace_liquid = false #flase to reduce fooding, when block inserted into water
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#false to reduce fooding, when block inserted into water
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dynamic_liquid_displace_liquid = true #obsidian will fall when created
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dynamic_liquid_displace_liquid = false
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#obsidian will fall when created
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dynamic_liquid_displace_liquid = true
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