epic/test.lua

59 lines
1011 B
Lua

local next_fn
minetest = {
after = function(_, fn)
next_fn = fn
end,
get_modpath = function(name)
if name == "epic" then
return "."
else
return nil
end
end,
get_worldpath = function()
return "."
end,
register_node = function() end,
register_on_punchnode = function() end,
register_on_punchplayer = function() end,
register_on_mods_loaded = function() end,
register_on_player_receive_fields = function() end,
register_on_joinplayer = function() end,
register_on_leaveplayer = function() end,
register_on_dieplayer = function() end,
register_privilege = function() end,
register_chatcommand = function() end,
register_on_shutdown = function() end,
get_connected_players = function()
return {}
end,
global_exists = function() end,
mkdir = function() end,
get_us_time = function()
return 1000
end,
registered_nodes = {},
settings = {
get_bool = function() end,
get = function() end,
}
}
screwdriver = {}
dofile("./init.lua")
assert(next_fn)
next_fn()