Christian Sirolli c6e4f75dec Update 2 files
- /init.lua
- /moretrees.lua
2024-04-25 16:31:15 +00:00

39 lines
1.3 KiB
Lua

-- Attempting to hook into the mapgen decoration generation
-- Wrapping spawn_Tree might suffice
local deco_ids = []
--[[
this is purposefully wrapped in a on mods loaded callback to that it gets the proper ids
if other mods clear the registered decorations
]]
minetest.register_on_mods_loaded(function()
for k, v in pairs(deco_ids) do
if v.decoration then
local dec = v.decoration
if type(v.decoration) == 'table' then
dec = v.decoration[1]
end
if string.find(dec, 'moretrees:') then
table.insert(deco_ids, minetest.get_decoration_id(dec))
end
end
end
minetest.set_gen_notify("decoration", deco_ids)
end)
minetest.register_on_generated(function(minp, maxp, blockseed)
local g = minetest.get_mapgen_object("gennotify")
local locations = {}
for _, id in pairs(deco_ids) do
local deco_locations = g["decoration#" .. id] or {}
for _, pos in pairs(deco_locations) do
locations[#locations+1] = pos
end
end
if #locations == 0 then return end
for _, pos in ipairs(locations) do
-- local timer = minetest.get_node_timer({x=pos.x, y=pos.y+1, z=pos.z})
-- timer:start(math.random(2,10))
end
end)