Perttu Ahola
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a905b7ed05
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games/digger: 2x higher player with rouching
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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29c9515d15
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games/digger: Switch back to old starting direction
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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9270fd43c0
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doc
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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bed240bc89
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LOD stuff: Switch default LOD_DISTANCE from 100 to 80 to get more FPS
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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110812af6c
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LOD stuff
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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503a83ea72
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games/digger, builtin/voxelworld: add leaves.png; change grass.png
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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a54ab428ba
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games/digger/main/main.cpp: Generate trees and wider terrain
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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fee49fc938
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extensions/urho3d/safe_classes.lua: Quaternion
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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33a9c146b5
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games/digger/main: Generate a spherical hole in the ground
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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125bbd8fae
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builtin/voxelworld: Clear voxel geometry and physics boxes when camera moves far from them
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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d19ec84717
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lua_bindings, client/api: clear_voxel_geometry, clear_voxel_physics_boxes
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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1728d15b43
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builtin/voxelworld: Remove slow Lua implementation of SpatialUpdateQueue and use higher max_operations
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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abad1e0e2f
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lua_bindings/spatial_update_queue: Initial half-working version
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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a2890529bf
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Very ugly LOD mechanism
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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9ca7697f7e
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client, sandbox_test: Make things toggleable via F10 instead of just being launchable
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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6115d92f3f
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builtin/voxelworld, games/digger: WIP
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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6d26d3144d
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extensions/urho3d: Scene:GetNode()
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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a32bf7ccf3
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client/api: IntVector3 -> Vector3
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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d3440d171a
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server/main: Tick server at physics FPS (which is 30)
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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27c72d707c
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server/state: Set some PhysicsWorld parameters
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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e42cd2a600
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server/main: Log Urho3D profiler output: Less braindead timing
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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541a7fc70a
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server/main: Log Urho3D profiler output
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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b85cc010bd
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client: buildat.get_time_us()
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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73a7dc9345
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builtin/voxelworld/client_lua/module.lua: Move stuff from old queue to new queue one portion at a time to keep a steady framerate
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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e8e7fa63dd
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builtin/voxelworld/client_lua/module.lua: Optimize spatial update prioritization queue
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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93661819b3
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games/digger/main: Delay setting player's mass so that it's possible to wait for the world to load before dropping into it
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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4c72b310f4
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impl/mesh: Add collision shapes as local components as they are useless on the client when added by the server
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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333e7749b1
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games/digger/main: Make code thread-safe
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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9d463c7319
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builtin/voxelworld: WIP
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2014-10-21 18:19:23 +03:00 |
|
Perttu Ahola
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edb1008f80
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builtin/voxelworld, impl/mesh,voxel: Remove TextureAtlasRegistry from VoxelRegistry
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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6a82e1fee7
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builtin/voxelworld: WIP: Set player direction
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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dbbcbf4e51
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builtin/voxelworld: WIP
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2014-10-21 18:19:23 +03:00 |
|
Perttu Ahola
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0b76e363bd
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builtin/voxelworld: WIP: Separate buildat.set_voxel_physics_boxes()
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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5a8679b7e1
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builtin/voxelworld: WIP: 24x24x24 chunks, set ambient color explicitly
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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ada3284298
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impl/mesh.cpp: set_voxel_physics_boxes(): Efficient physics shape update
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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f892c4b349
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impl/mesh: Remove unnecessary and slow logging
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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28f69e0996
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doc/misc.txt
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2014-10-21 18:19:23 +03:00 |
|
Perttu Ahola
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f7a3719991
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builtin/voxelworld: WIP: Fix jumping
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2014-10-21 18:19:23 +03:00 |
|
Perttu Ahola
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f26d1c3176
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builtin/voxelworld: WIP: Always limit mesh updates to 1 per frame
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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9bf9cb7627
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builtin/voxelworld: WIP: Fix voxel alignment for physics
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2014-10-21 18:19:23 +03:00 |
|
Perttu Ahola
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6402c5c246
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builtin/voxelworld: WIP
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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1c7ee8ddcb
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client/app: F8: Toggle drawing of debug geometry (only for physics at the moment)
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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3f69453efe
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builtin/voxelworld: WIP
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2014-10-21 18:19:23 +03:00 |
|
Perttu Ahola
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cd3abc2048
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builtin/voxelworld: WIP: Physics don't work
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2014-10-21 18:19:22 +03:00 |
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Perttu Ahola
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f1722ef1d5
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builtin/voxelworld: WIP: Update geometry of closest nodes first
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2014-10-21 18:19:22 +03:00 |
|
Perttu Ahola
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aa64aad4d7
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extensions/urho3d: More Vector3 and Node methods
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2014-10-21 18:19:22 +03:00 |
|
Perttu Ahola
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3b0f63ded1
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builtin/voxelworld: WIP: Limit geometry updates per frame
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2014-10-21 18:19:22 +03:00 |
|
Perttu Ahola
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1973b1c331
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builtin/voxelworld: WIP: Use compressed voxel data
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2014-10-21 18:19:22 +03:00 |
|
Perttu Ahola
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b17fe8a7fc
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impl/voxel_volume: Voxel data compression
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2014-10-21 18:19:22 +03:00 |
|
Perttu Ahola
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7ccebbff05
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interface/compress
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2014-10-21 18:19:22 +03:00 |
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