18 Commits

Author SHA1 Message Date
Perttu Ahola
125bbd8fae builtin/voxelworld: Clear voxel geometry and physics boxes when camera moves far from them 2014-10-21 18:19:24 +03:00
Perttu Ahola
1728d15b43 builtin/voxelworld: Remove slow Lua implementation of SpatialUpdateQueue and use higher max_operations 2014-10-21 18:19:24 +03:00
Perttu Ahola
abad1e0e2f lua_bindings/spatial_update_queue: Initial half-working version 2014-10-21 18:19:24 +03:00
Perttu Ahola
a2890529bf Very ugly LOD mechanism 2014-10-21 18:19:24 +03:00
Perttu Ahola
6115d92f3f builtin/voxelworld, games/digger: WIP 2014-10-21 18:19:23 +03:00
Perttu Ahola
73a7dc9345 builtin/voxelworld/client_lua/module.lua: Move stuff from old queue to new queue one portion at a time to keep a steady framerate 2014-10-21 18:19:23 +03:00
Perttu Ahola
e8e7fa63dd builtin/voxelworld/client_lua/module.lua: Optimize spatial update prioritization queue 2014-10-21 18:19:23 +03:00
Perttu Ahola
0b76e363bd builtin/voxelworld: WIP: Separate buildat.set_voxel_physics_boxes() 2014-10-21 18:19:23 +03:00
Perttu Ahola
f26d1c3176 builtin/voxelworld: WIP: Always limit mesh updates to 1 per frame 2014-10-21 18:19:23 +03:00
Perttu Ahola
3f69453efe builtin/voxelworld: WIP 2014-10-21 18:19:23 +03:00
Perttu Ahola
cd3abc2048 builtin/voxelworld: WIP: Physics don't work 2014-10-21 18:19:22 +03:00
Perttu Ahola
f1722ef1d5 builtin/voxelworld: WIP: Update geometry of closest nodes first 2014-10-21 18:19:22 +03:00
Perttu Ahola
3b0f63ded1 builtin/voxelworld: WIP: Limit geometry updates per frame 2014-10-21 18:19:22 +03:00
Perttu Ahola
7f52b74fcb builtin/voxelworld, games/digger: WIP 2014-10-21 18:19:22 +03:00
Perttu Ahola
610fe94d08 doc/todo: Module tags 2014-10-21 18:19:21 +03:00
Perttu Ahola
901e0e9e82 builtin/voxelworld, games/digger: WIP 2014-10-21 18:19:21 +03:00
Perttu Ahola
e87c89c703 builtin/voxelworld, games/digger: WIP 2014-10-21 18:19:21 +03:00
Perttu Ahola
7152179640 builtin/voxelworld, games/digger: Initial dummy versions 2014-10-12 10:06:07 +03:00