Commit Graph

29 Commits (master)

Author SHA1 Message Date
Perttu Ahola bba9dffb49 README.md: "Make sure to use a pthreads version of Mingw-w64. Windows threads are not supported ATM." 2014-10-28 00:47:39 +02:00
Perttu Ahola dd2bce22e5 Revert "README.md: -DURHO3D_ENFORCE_SINGLE_THREAD=false"
This reverts commit 77406b2609.

This isn't needed due to changes in interface::Server::access_module().
2014-10-27 14:43:37 +02:00
Perttu Ahola 77406b2609 README.md: -DURHO3D_ENFORCE_SINGLE_THREAD=false 2014-10-27 11:26:52 +02:00
Perttu Ahola dd8a9f42e7 README.md: Update note about celeron55's Urho3D fork 2014-10-08 10:51:58 +03:00
Perttu Ahola 79255e301f README.md: Add missing dependency for debian-based distributions 2014-10-04 19:31:39 +03:00
Perttu Ahola e6c1b78b4b windows: Fix client by using LuaJIT and installing DLLs 2014-10-04 19:12:12 +03:00
Perttu Ahola 15e9dbcc95 Hack and rape everything so that everything works on Windows and Linux 2014-10-04 00:12:40 +03:00
Perttu Ahola 5531553fb7 README.md: Using celeron55's fork of Urho3D 2014-10-02 19:32:52 +03:00
Perttu Ahola bd3d8e4eda server: Link modules with shared Urho3D (Note: For things to work, the server must be linked with the same shared Urho3D) 2014-10-01 21:13:31 +03:00
Perttu Ahola 23d26c81b2 Restructure /test/ into /games/ 2014-09-29 23:50:43 +03:00
Perttu Ahola 975c0fc0d2 README.md: Link to other files 2014-09-27 09:29:37 +03:00
Perttu Ahola e1d9644a89 Move documentation files to /doc 2014-09-26 16:32:58 +03:00
Perttu Ahola 3110d21c3c Dynamic resource reloading works as long as files aren't deleted in between like what git checkout does 2014-09-24 10:58:46 +03:00
Perttu Ahola e4440d617a README.md: Come on, it's ./cmake_gcc.sh 2014-09-24 02:13:19 +03:00
Perttu Ahola 00a67dbbdb README.md: Urho3D: -DURHO3D_LUA=true -DURHO3D_SAFE_LUA=true 2014-09-24 02:01:33 +03:00
Perttu Ahola c3c97d6dd6 README.md: Add Urho3D's dependencies and format Urho3D build instructions properly 2014-09-24 01:39:40 +03:00
Perttu Ahola 94648b8bae README.md: Add -U $URHO3D_HOME to buildat_client command line 2014-09-24 01:22:54 +03:00
Perttu Ahola 977eabd1d5 Builds now; doesn't run yet due to stuff in Lua expecting Polycode 2014-09-24 01:12:16 +03:00
Perttu Ahola 1aa71a0a1b doc: Switch to Urho3D! 2014-09-24 01:12:16 +03:00
Perttu Ahola 036ea9dc77 CMakeLists.txt: Allow selecting what to build (-DBUILD_SERVER=true/false, -DBUILD_CLIENT=true/false) 2014-09-21 13:12:48 +03:00
Perttu Ahola 8e9555faf1 doc 2014-09-20 19:05:30 +03:00
Perttu Ahola 6b4b252f5a doc 2014-09-20 15:30:37 +03:00
Perttu Ahola 086a19129e README.md: "To make sure Polycode was built and is fully working, try running the Polycode IDE" 2014-09-20 14:46:43 +03:00
Perttu Ahola e5fc8cc0b7 doc 2014-09-20 10:07:54 +03:00
Perttu Ahola f2fef5271c README.md: Buildat Windows How-To 2014-09-20 03:20:53 +03:00
Perttu Ahola 301887c179 testmodules/minigame 2014-09-20 03:02:25 +03:00
Perttu Ahola 8b2afa9088 README.md: -DCMAKE_BUILD_TYPE=Debug 2014-09-20 03:02:25 +03:00
Perttu Ahola 8ce035f9ed README.md: Add a short description of the architecture 2014-09-20 03:02:25 +03:00
Perttu Ahola bee744e7ae README.md 2014-09-20 03:02:24 +03:00