Move documentation files to /doc

This commit is contained in:
Perttu Ahola 2014-09-26 11:08:08 +03:00
parent 4cd96ea32a
commit e1d9644a89
7 changed files with 16 additions and 1 deletions

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@ -11,7 +11,11 @@ the client side and runs runtime-compiled C++ modules on the server side.
Go ahead and write some modules and extensions, maybe the minecraftlike will
exist in the near future!
Further reading: design.txt, conventions.txt
Further reading:
* doc/design.txt
* doc/conventions.txt
* doc/client_api.txt
Buildat Linux How-To
====================

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@ -29,3 +29,4 @@ Buildat TODO
CMake to RCC++
- Voxel world with arbitrary chunk size and offset, with pluggable loader
modules. Main world has worldspace_id=1. Try Polyvox.
- Support Cereal's shared pointer serialization in Lua

10
external_issues.txt Normal file
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@ -0,0 +1,10 @@
Issues in other projects affecting Buildat
==========================================
Urho3D:
- It is not possible to implement any kind of custom loading functionality into
Urho3D::ResourceCache. It is not inheritable, and it does not provide any way
to insert custom loaders in other ways. The only thing we can currently do is
wrap GetResource in Lua, and copy the files into a temporary file structure
before calling the actual GetResource.