Commit Graph

30 Commits (master)

Author SHA1 Message Date
Jean-Patrick Guerrero f8b6cfe365 Phase-out some aliases 2016-03-20 12:41:58 +01:00
Jean-Patrick Guerrero 87f99c9599 Cooking : fix cauldron water filling with empty bucket + don't replace stack of empty buckets by a single filled bucket 2016-03-06 00:23:21 +01:00
Jean-Patrick Guerrero cd8d90f244 Cooking: code cleaning and add more ingredients 2016-03-02 11:59:02 +01:00
Jean-Patrick Guerrero 079e07a4ba Cooking: check if a dropped item in the cauldron has minetest.item_eat in definition for cooking it 2016-03-02 00:54:16 +01:00
Jean-Patrick Guerrero b39a86f1ce Convert cauldrons ABM to nodetimers 2016-02-28 21:07:43 +01:00
Jean-Patrick Guerrero b695cc3d33 Cooking : prevent crash when dropping custom entities inside the cauldron 2016-02-28 20:03:19 +01:00
Jean-Patrick Guerrero df7bfb9f2e Misc. cleaning 2016-02-27 22:46:05 +01:00
Jean-Patrick Guerrero 28d9e74727 Revert "Convert cauldrons & itemframe ABMs to node timers"
This reverts commit 7c647948c0.
2016-02-10 16:04:30 +01:00
Jean-Patrick Guerrero 7c647948c0 Convert cauldrons & itemframe ABMs to node timers 2016-02-10 14:37:41 +01:00
kilbith 720cdff72c Add some helpers (just in case) 2016-02-04 16:30:49 +01:00
kilbith 522dc7ef39 More cleanup 2016-01-29 23:10:34 +01:00
kilbith 0683af1e13 Cooking ingredients : change variable of itemstring 2016-01-28 13:33:39 +01:00
kilbith 09ef3f5c67 Use pixelnodeboxes on cauldrons 2016-01-19 12:32:23 +01:00
kilbith 31058c914e Drop some node aliases 2016-01-14 23:02:58 +01:00
kilbith c7633ffd20 Small simplifications 2016-01-11 20:12:17 +01:00
kilbith 8aae802f1c Cooking : replace itemstack when empty bowl stack does not exceed 1 2016-01-10 01:08:00 +01:00
kilbith b93c4849b3 Small simplifications 2016-01-09 18:56:05 +01:00
kilbith 43824cb4f5 Move craftitems and tools in separate file
s
2016-01-08 20:08:09 +01:00
kilbith 201f402fcb More simplification 2016-01-07 22:33:54 +01:00
kilbith 9c34c83912 Get rid of minetest.serialize in cooking code + cleaning of ench. table 2016-01-06 21:48:43 +01:00
jp 573c6e7dec Cauldron cooking : consider food with stack of 1 2015-12-26 15:02:31 +01:00
jp a8aae98b83 Add possibility to fill a water bucket on an idle & active cauldron 2015-12-24 12:47:57 +01:00
jp e80eeae854 Ench. table : get rid of global matching 2015-12-24 11:49:04 +01:00
jp 7eaea64ce0 Simpler way to register ingredients that make a soup 2015-12-24 11:36:42 +01:00
jp c479ec57da Mark the legacy code to remove later 2015-12-23 11:50:38 +01:00
jp 2d455515a3 Put back collision boxes on cauldrons 2015-12-04 11:13:59 +01:00
jp d08db7dda3 Cause damages on player when inside an active cauldron 2015-12-03 22:44:08 +01:00
jp 9ad06339a1 Drop nodebox models on cauldron and use a regular node for simplicity 2015-12-03 21:48:09 +01:00
jp c3a3b46a81 Change condition to make a soup : >= 2 different ingredients 2015-12-03 21:31:49 +01:00
jp df4158b1d3 Add a cooking system to the cauldron 2015-12-03 18:12:52 +01:00