Generate block images from textures

master
bzt 2019-12-07 14:29:35 +01:00
parent ed301a4285
commit 8eb6c0b963
2 changed files with 2 additions and 2 deletions

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@ -73,7 +73,7 @@ specify a block id (canonical name) and only that particular block's images will
```
./mtsedit -t ~/.minetest/worlds/MyWorld/blockimgs.csv Crafting_Table
```
If you specify a block node (drawing type normal) then it's slab, double slab and stair variants will be generated to, if they
If you specify a block node (drawing type normal) then its slab, double slab and stair variants will be generated too, if they
are defined in the blockimgs.csv. There's no need to call `-t` with "Cobblestone_Stair" for example, just with "Cobblestone".
In order to work, the block types must be names like this: ends with "_Slab"; starts with "Double_" and ends with "_Slab"; or
ends with "_Stair".

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@ -5,7 +5,7 @@ This is a little mod that connects MTSEdit to Minetest. With the "/mtsedit" chat
[blocks.csv](https://gitlab.com/bztsrc/mtsedit/blob/master/docs/blocks.md), which is used to correlate block types
between different Minetest games and Minecraft.
You can also save and MTS files from your world, but most importantly, you can load the MTS files that you've created with MTSEdit.
You can also save MTS files from your world, but most importantly, you can load the MTS files that you've created with MTSEdit.
Installation
------------