blitz3d/bbruntime/multiplay_setup.h

19 lines
386 B
C

#ifndef MULTIPLAY_SETUP_H
#define MULTIPLAY_SETUP_H
#include <dplay.h>
#include <dplobby.h>
extern IDirectPlay4 *dirPlay;
void multiplay_setup_create();
void multiplay_setup_destroy();
int multiplay_setup_open();
int multiplay_setup_host( const string &game_name );
int multiplay_setup_join( const string &game_name,const string &ip_add );
void multiplay_setup_close();
#endif