#ifndef MULTIPLAY_SETUP_H #define MULTIPLAY_SETUP_H #include #include extern IDirectPlay4 *dirPlay; void multiplay_setup_create(); void multiplay_setup_destroy(); int multiplay_setup_open(); int multiplay_setup_host( const string &game_name ); int multiplay_setup_join( const string &game_name,const string &ip_add ); void multiplay_setup_close(); #endif