Updated projects.

master
blitz-research 2014-01-31 08:40:15 +13:00
parent 08a613ed0e
commit e89e08f35c
9 changed files with 18 additions and 8 deletions

7
README.TXT Normal file
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@ -0,0 +1,7 @@
MSVC 6.0 required!
1) Install freeimage241 and fmod375 into same dir as blitz3d.
2) Build bblaunch project in 'Win32 Blitz3DRelease' config.
3) Output files in blitz3d/_release dir.

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@ -112,7 +112,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 dxguid.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"..\blitzbasic\blitzbasic.exe"
# ADD LINK32 dxguid.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"..\..\release\blitz3drelease\Blitz3D.exe"
# ADD LINK32 dxguid.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"../_release/Blitz3D.exe"
!ELSEIF "$(CFG)" == "bblaunch - Win32 Blitz2DRelease"

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@ -112,7 +112,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wsock32.lib winmm.lib dxguid.lib d3dxof.lib dplayx.lib ddraw.lib dinput.lib dsound.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /force /out:"..\blitzbasic\bin\runtime.dll"
# ADD LINK32 wsock32.lib amstrmid.lib winmm.lib dxguid.lib d3dxof.lib dplayx.lib ddraw.lib dinput.lib dsound.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /force /out:"..\..\release\blitz3drelease\bin\runtime.dll"
# ADD LINK32 wsock32.lib amstrmid.lib winmm.lib dxguid.lib d3dxof.lib dplayx.lib ddraw.lib dinput.lib dsound.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /force /out:"../_release/bin/runtime.dll"
!ELSEIF "$(CFG)" == "bbruntime_dll - Win32 Blitz2DRelease"
@ -243,7 +243,7 @@ SOURCE=..\..\FreeImage241\Source\FreeImageLib\Release\FreeImage.lib
# End Source File
# Begin Source File
SOURCE=..\..\fmodsrc375win\win\Final\fmodstatic.lib
SOURCE=..\..\fmod375\fmodstatic.lib
# End Source File
# End Target
# End Project

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@ -103,7 +103,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"..\blitzbasic\bin\blitzcc.exe"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"..\..\release\blitz3drelease\bin\blitzcc.exe"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"../_release/bin/blitzcc.exe"
!ELSEIF "$(CFG)" == "blitz - Win32 Blitz2DRelease"

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@ -56,6 +56,9 @@ Package=<4>
Begin Project Dependency
Project_Dep_Name blitz
End Project Dependency
Begin Project Dependency
Project_Dep_Name blitz3d
End Project Dependency
}}}
###############################################################################

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@ -115,7 +115,7 @@ BSC32=bscmake.exe
LINK32=link.exe
# ADD BASE LINK32 winmm.lib /nologo /subsystem:windows /machine:I386 /force /out:"..\blitzbasic\bin\ide.exe"
# SUBTRACT BASE LINK32 /debug /nodefaultlib
# ADD LINK32 winmm.lib /nologo /subsystem:windows /machine:I386 /force /out:"..\..\release\blitz3drelease\bin\ide.exe"
# ADD LINK32 winmm.lib /nologo /subsystem:windows /machine:I386 /force /out:"../_release/bin/ide.exe"
# SUBTRACT LINK32 /debug /nodefaultlib
!ELSEIF "$(CFG)" == "blitzide - Win32 Blitz2DRelease"

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@ -115,7 +115,7 @@ BSC32=bscmake.exe
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386 /out:"..\blitzbasic\bin\debugger.dll"
# SUBTRACT BASE LINK32 /pdb:none /force
# ADD LINK32 /nologo /subsystem:windows /dll /machine:I386 /out:"..\..\release\blitz3drelease\bin\debugger.dll"
# ADD LINK32 /nologo /subsystem:windows /dll /machine:I386 /out:"../_release/bin/debugger.dll"
# SUBTRACT LINK32 /pdb:none /force
!ELSEIF "$(CFG)" == "debugger - Win32 Blitz2DRelease"

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@ -24,7 +24,7 @@
#include <dinput.h>
#include <d3d.h>
#include "../../fmodsrc375win/src/fmod.h"
#include "../../fmod375/fmod.h"
using namespace std;

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@ -112,7 +112,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"..\blitzbasic\bin\linker.dll"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"..\..\release\blitz3drelease\bin\linker.dll"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../_release/bin/linker.dll"
!ELSEIF "$(CFG)" == "linker_dll - Win32 Blitz2DRelease"