Simple Skins Redo (skr)
This is a skin mod for MineClone2. It allows server admins to upload and configure custom player skins in the world folder instead of a mod or game folder. This is so updates to mods or games won't overwrite custom skins. Created because of the popular demand of my kids :-).
This depends on _world_folder_media
and MineClone2.
First time usage
- Enable this mod and world folder media for the world.
- Start and stop the server so that world folder media will initialize.
Adding Textures
- Upload custom 64x32 png texures to
<my_world>/_world_folder_media/textures
- Create or update a skins.txt file in the the
<my_world>
folder to configure the skins. Here's an example:
return {
{
texture = "kitty_mt",
gender = "female"
},
{
texture = "drowned_mt",
gender = "male"
},
{
texture = "panda1_mt",
gender = "female"
}
}
In texture = "name", the "name" must be the name of the texture file without the .png file extension.
Using Minecraft Skins
If you are getting MineCraft skins from somewhere like: https://www.minecraftskins.com/ you'll need to convert them into MineClone2 skins. Minecraft skins are 64x64 and MineClone2 only supports 64x32.
Download the skin texture and you can convert with ImageMagick like this:
convert minecraft_skin.png -crop 64x32+0+0 mineclone2_skin.png
Then move the MineClone2 skin to <my_world>/_world_folder_media/textures/
and add an entry in <my_world>/skins.txt
.