VoxeLibre Custom World Skins
This is a skin mod for VoxeLibre (formerly MineClone2). It allows server admins to upload and configure custom player skins in the world folder instead of a mod or game folder. This is so updates to mods or games won't overwrite custom skins. I created it because my kids wanted custom skins on our home server.
This depends on _world_folder_media
and VoxeLibre.
First time usage
- Enable this mod and world folder media for the world.
- Start and stop the server so that world folder media will initialize.
Adding Textures
- Upload a 64x32 png texures to
<my_world>/_world_folder_media/textures
- Create or update a skins.txt file in the the
<my_world>
folder to configure the skins. Here's an example:
return {
{
texture = "kitty_mt",
gender = "female"
},
{
texture = "drowned_mt",
gender = "male"
},
{
texture = "panda1_mt",
gender = "female"
}
}
In texture = "name", the "name" must be the name of the texture file without the .png file extension.
Using 64x64 Skins
If you are getting MineCraft skins from somewhere like: https://www.minecraftskins.com/ you'll need to convert them. Minecraft skins are 64x64 and VoxeLibre only supports 64x32.
You can convert using this tool: https://godly.github.io/minetest-skin-converter/ which will copy the lower half of the texture onto the texture.
Here's the git repo for the above url: https://github.com/godly/minetest-skin-converter