VoxeLibre Custom World Skins

This is a skin mod for VoxeLibre (formerly MineClone2). It allows server admins to upload and configure custom player skins in the world folder instead of a mod or game folder. This is so updates to mods or games won't overwrite custom skins. I created it because my kids wanted custom skins on our home server.

This depends on _world_folder_media and VoxeLibre.

First time usage

  1. Enable this mod and world folder media for the world.
  2. Start and stop the server so that world folder media will initialize.

Adding Textures

  1. Upload a 64x32 png texures to <my_world>/_world_folder_media/textures
  2. Create or update a skins.txt file in the the <my_world> folder to configure the skins. Here's an example:
return {
  {
    texture = "kitty_mt",
    gender = "female"
  },
  {
    texture = "drowned_mt",
    gender = "male"
  },
  {
    texture = "panda1_mt",
    gender = "female"
  }
}

In texture = "name", the "name" must be the name of the texture file without the .png file extension.

Using 64x64 Skins

If you are getting MineCraft skins from somewhere like: https://www.minecraftskins.com/ you'll need to convert them. Minecraft skins are 64x64 and VoxeLibre only supports 64x32.

You can convert using this tool: https://godly.github.io/minetest-skin-converter/ which will copy the lower half of the texture onto the texture.

Here's the git repo for the above url: https://github.com/godly/minetest-skin-converter

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