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Bas 78aefcc426
Merge pull request #2 from sbrl/patch-1
init.lua: Update tile_images to the new tiles name
2018-09-23 14:48:04 +02:00
screenshots changed floored group to attached_node 2013-04-18 01:18:06 +02:00
textures new shrooms and fixed drop 2013-03-26 17:58:10 +01:00
depends.txt Improve verification of dropped items, and make all plants drop themselves too 2015-03-11 10:22:39 +01:00
init.lua init.lua: Update tile_images to the new tiles name 2018-09-22 21:11:30 +01:00
readme.txt new shrooms and fixed drop 2013-03-26 17:58:10 +01:00

readme.txt

 _______  ___      _______  __    _  _______  _______ 
|       ||   |    |   _   ||  |  | ||       ||       |
|    _  ||   |    |  |_|  ||   |_| ||_     _||  _____|
|   |_| ||   |    |       ||       |  |   |  | |_____ 
|    ___||   |___ |       ||  _    |  |   |  |_____  |
|   |    |       ||   _   || | |   |  |   |   _____| |
|___|    |_______||__| |__||_|  |__|  |___|  |_______|

BY:             bas080
DESCRIPTION:    Color the landscape with plants
VERSION:        3.5
LICENCE:        WTFPL
FORUM:          http://forum.minetest.net/viewtopic.php?id=2619

Changelog
---------
3.5
* lava-shroom spawn near lava lakes
* glow-shroom spawn near entrances of caves or in/on mountains
* aloe that spawns in deserts
* Plant can only be gathered if it does not drop something (fixed)

3.0
* Drops nodes for PilzAdam's farming mod (depend)
* Reverted to habitat mod
* Retextured (fits the default textures better)

2.0
* Uses plants_lib

1.0
* Has brownshroom, cacao, chamomile, colchicum, corn, cotton, grasstall, grass, lavender, redshroom, weed, wheat
* Spawn plants with habitat mod