2023-12-26 15:18:39 +01:00

43 lines
1.3 KiB
Lua

COLORS = {
"red", "blue", "cyan", "grey", "pink", "black", "brown", "green",
"white", "orange", "purple", "yellow", "magenta", "dark_grey", "dark_green"
}
for i = 1, #COLORS do
minetest.register_node("crewmate:" .. COLORS[i] .. "amongy", {
description = "This looks...kinda sus",
drawtype = "mesh",
mesh = "Amongus.obj",
tiles = {COLORS[i] .. "_amongy_model.png"},
paramtype2 = "facedir",
paramtype = "light",
sunlight_propagates = true,
selection_box = {
type= "fixed",
fixed = {-0.3, -0.46, -0.4, 0.3, 0.3, 0.3}
},
collision_box = {
type = "fixed",
fixed = {-0.3, -0.46, -0.4, 0.3, 0.3, 0.3}
},
inventory_image = COLORS[i] .. "_amongy.png",
is_ground_content = false,
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 3,
flammable = 3, wool = 1}
})
end
------------------------------------------------------------
for i = 1, #COLORS do
minetest.register_craft({
type = "shaped",
output = "crewmate:" .. COLORS[i] .. "amongy 1",
recipe = {
{"", "wool:".. COLORS[i], "wool:blue"},
{"wool:" .. COLORS[i], "wool:" .. COLORS[i], "wool:" .. COLORS[i]},
{"", "wool:" .. COLORS[i], "wool:" .. COLORS[i]}
}
})
end