This commit is contained in:
arpruss 2015-09-26 17:01:29 -05:00
parent a8e55f0194
commit b6521bc23d

View File

@ -28,13 +28,14 @@ script_running = false
restrict_to_sword = true
block_hits = {}
chat_record = {}
player_id_list = {}
player_table = {}
max_player_id = 0
default_player_id = -1
local settings = Settings(mypath .. path_separator .. "settings.conf")
python_interpreter = settings:get("python")
if not python_interpreter then python_interpreter = "python" end
local local_only = settings:get_bool("local_only")
print("Python ",python_interpreter)
local server
if local_only then
@ -92,6 +93,28 @@ minetest.register_on_shutdown(function()
socket_client_list[i]:close()
end
socket_client_list = {}
player_table = {}
max_player_id = 0
default_player_id = -1
end)
minetest.register_on_joinplayer(function(player)
minetest.log("action", "Hello, player "..player:get_player_name())
max_player_id = max_player_id + 1
player_table[max_player_id] = player
if default_player_id < 0 then default_player_id = max_player_id end
end)
minetest.register_on_leaveplayer(function(player)
minetest.log("action", "Goodbye, player "..player:get_player_name())
id = get_player_id(player)
if id then player_table[id] = nil end
if id == default_player_id then
default_player_id = max_player_id
for i,p in pairs(player_table) do
if p ~= nil and i < default_player_id then default_player_id = i end
end
end
end)
minetest.register_on_punchnode(function(pos, oldnode, puncher, pointed_thing)
@ -100,13 +123,13 @@ minetest.register_on_punchnode(function(pos, oldnode, puncher, pointed_thing)
if (puncher:is_player()) then
local item = puncher:get_wielded_item()
if not restrict_to_sword or (item and item:get_name():find("%:sword")) then
table.insert(block_hits, ""..(-pos.x)..","..pos.y..","..pos.z..",7,"..getentityid(puncher))
table.insert(block_hits, ""..(-pos.x)..","..pos.y..","..pos.z..",7,"..get_entity_id(puncher))
end
end
end)
minetest.register_on_chat_message(function(name, message)
local id = getplayeridbyname(name)
local id = get_player_id_by_name(name)
if (message == "/py" or message == "/python") then
if (script_running) then
kill(script_window_id)
@ -141,64 +164,40 @@ minetest.register_on_chat_message(function(name, message)
end
end)
function getplayerid(player)
local max_id = 0
for id,p in pairs(player_id_list) do
if p.name == player.name then
return id
end
if id > max_id then max_id = id end
end
local id = max_id + 1
player_id_list[id] = player
return id
end
function getplayeridbyname(name)
for id,p in pairs(player_id_list) do
if p.name == name then
function get_player_id(player)
local name = player:get_player_name()
for id,p in pairs(player_table) do
if p:get_player_name() == name then
return id
end
end
local connected_players = minetest.get_connected_players()
for i = 1, #connected_players do
if connected_players[i]:get_player_name() == name then
return getplayerid(connected_players[i])
end
end
return nil
end
function getplayer(id)
if id == -1 then
local connected_players = minetest.get_connected_players()
local player = connected_players[1]
getplayerid(player)
return player
function get_player_id_by_name(name)
for id,p in pairs(player_table) do
if p:get_player_name() == name then
return id
end
end
local p = player_id_list[id]
if p ~= nil then return p end
local connected_players = minetest.get_connected_players()
for i = 1, #connected_players do
getplayerid(connected_players[i])
end
return player_id_list[id]
return nil
end
function getentityid(entity)
function get_entity_id(entity)
if not entity:is_player() then
return 0x7FFFFFFF
else
return getplayerid(entity)
return get_player_id(entity)
end
end
function handle_entity(cmd, id, args)
local entity = getplayer(id)
local entity
if id == nil then
entity = player_table[default_player_id]
else
entity = player_table[id]
end
if entity == nil then
return "fail"
end
@ -340,17 +339,22 @@ function handle_world(cmd, args)
return "-1025"
elseif cmd == "getPlayerId" then
if #args > 0 then
local id = getplayeridbyname(args[1])
local id = get_player_id_by_name(args[1])
if id == nil then
return "fail"
else
return ""..id
end
else
return ""..getplayerid(minetest.get_connected_players()[1])
return ""..default_player_id
end
elseif cmd == "getPlayerIds" then
return "1"
local ids = {}
for id,_ in pairs(player_table) do
table.insert(ids, id)
end
table.sort(ids)
return table.concat(ids, "|")
end
return nil
@ -400,7 +404,7 @@ function handle_command(line)
if cmd:sub(1,6) == "world." then
return handle_world(cmd:sub(7),args)
elseif cmd:sub(1,7) == "player." then
return handle_entity(cmd:sub(8),-1,args)
return handle_entity(cmd:sub(8),nil,args)
elseif cmd:sub(1,7) == "entity." then
local player = tonumber(args[1])
table.remove(args,1)