bc20045705
Now there wont be two "kingdoms_game"folders
4.9 KiB
4.9 KiB
ctf mod
name | default value | description |
---|---|---|
allocate_mode | 0 | 0=off, 1=firstnonfullteam, 2=RandomOfSmallestTwo, 3=SmallestTeam |
autoalloc_on_joinplayer | true | Trigger auto alloc on join player |
default_diplo_state | war | war, alliance or peace |
diplomacy | true | is diplomacy enabled |
friendly_fire | true | true if players can't hit other players on their team |
maximum_in_team | -1 | player cap |
players_can_change_team | true | |
hud | true | Enable HUD |
gui | true | Enable GUI |
gui.team | true | Whether to show team gui (/team) |
gui.team.initial | news | Initial tab |
gui.tab.diplo | true | Show diplo tab |
gui.tab.news | true | Show news tab |
gui.tab.settings | true | Show settings tab |
ctf_chat
name | default value | description |
---|---|---|
chat.default | global | global or team |
chat.global_channel | true | |
chat.team_channel | true |
ctf_colors
name | default value | description |
---|---|---|
colors.nametag | true | Whether to colour the name tagColour nametag |
colors.nametag.tcolor | false | Base nametag colour on team colour |
colors.skins | false | Team skins are coloured |
ctf_flag
name | default value | description |
---|---|---|
flag.alerts | true | prompts like "X has captured your flag" |
flag.alerts.neutral_alert | true | show prompt in neutral state, ie: "attack and defend!" |
flag.allow_multiple | true | teams can have multiple flags |
flag.capture_take | false | whether a player needs to return flag to base to capture |
flag.drop_time | 420 | time in seconds before a player drops the flag they're holding |
flag.drop_warn_time | 60 | warning time before drop |
flag.nobuild_radius | 3 | area around flag where you can't build |
flag.names | true | enable naming flags |
flag.protect_distance | 25 | area protection distance |
flag.waypoints | true | enable waypoints to flags |
gui.tab.flags | true | Show flags tab |
gui.team.teleport_to_flag | true | Enable teleport to flag button in flags tab |
gui.team.teleport_to_spawn | false | Enable teleport to spawn button in flags tab |
ctf_protect
name | default value | description |
---|---|---|
node_ownership | true | whether node protection per team is enabled |