2019-03-23 22:30:59 -04:00

69 lines
1.7 KiB
Lua

minetest.register_node('ruins:old_skeleton', {
description = 'Old Skeleton',
drawtype = 'mesh',
mesh = 'decoblocks_old_skeleton.obj',
tiles = {name='decoblocks_old_skeleton.png'},
visual_scale = 0.5,
groups = {cracky=2, oddly_breakable_by_hand=5},
paramtype = 'light',
paramtype2 = 'facedir',
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.0, 0.3}
},
collision_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.0, 0.3}
},
})
minetest.register_node('ruins:old_skeleton2', {
description = 'Old Skeleton',
drawtype = 'mesh',
mesh = 'decoblocks_old_skeleton2.obj',
tiles = {name='decoblocks_old_skeleton.png'},
visual_scale = 0.5,
groups = {cracky=2, oddly_breakable_by_hand=5},
paramtype = 'light',
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.0, 0.3}
},
collision_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.0, 0.3}
},
})
minetest.register_node('ruins:concrete', {
description = 'Concrete',
tiles = {name='ws_concrete.png'},
groups = {cracky=3},
paramtype = 'light',
paramtype2 = 'facedir',
})
minetest.register_node("ruins:human_skull", {
description = "Human Skull",
drawtype = "mesh",
mesh = "human_skull.obj",
tiles = {
"human_skull.png",
},
visual_scale = 0.5,
wield_image = "skeleton_head_item.png",
wield_scale = {x=1.0, y=1.0, z=1.0},
paramtype = "light",
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.0, 0.3}
},
collision_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.0, 0.3}
},
inventory_image = "skeleton_head_item.png",
groups = {choppy = 1, oddly_breakable_by_hand = 1},
})