minetest-mapper-cpp/TileGenerator.cpp
Rogier b3ce6116a5 Add an option to specify database format (for use with --disable-blocklist-prefetch)
When using --disable-blocklist-prefetch, the database key format for every leveldb
block, which is normally determined when prefetching the block list, is not known.

In order to avoid duplicate queries using both key formats, the key format can now
be specified using --database-format
2015-03-10 18:12:53 +01:00

2247 lines
70 KiB
C++

/*
* =====================================================================
* Version: 1.0
* Created: 23.08.2012 12:35:53
* Author: Miroslav Bendík
* Company: LinuxOS.sk
* =====================================================================
*/
#include <cstdio>
#include <cstdlib>
#include <climits>
#include <fstream>
#include <gdfontmb.h>
#include <gdfonts.h>
#include <gdfontt.h>
#include <iostream>
#include <iomanip>
#include <sstream>
#include <stdexcept>
#include <cerrno>
#include <cstring>
#include "config.h"
#include "PlayerAttributes.h"
#include "TileGenerator.h"
#include "ZlibDecompressor.h"
#if USE_SQLITE3
#include "db-sqlite3.h"
#endif
#if USE_LEVELDB
#include "db-leveldb.h"
#endif
#if USE_REDIS
#include "db-redis.h"
#endif
#define MESSAGE_WIDTH 25
#define MAX_NOPREFETCH_VOLUME (1LL<<24)
#define MIN_NOPREFETCH_VOLUME (1LL<<16)
#define MAX_NOPREFETCH_VOLUME_EXAMPLE "16384x256x16384"
using namespace std;
static inline int64_t pythonmodulo(int64_t i, int64_t mod)
{
if (i >= 0) {
return i % mod;
}
else {
return mod - ((-i) % mod);
}
}
static inline int unsignedToSigned(long i, long max_positive)
{
if (i < max_positive) {
return i;
}
else {
return i - 2l * max_positive;
}
}
static inline void checkDataLimit(const char *type, size_t offset, size_t length, size_t dataLength)
{
if (offset + length > dataLength)
throw TileGenerator::UnpackError(type, offset, length, dataLength);
}
static inline uint8_t readU8(const unsigned char *data, size_t offset, size_t dataLength)
{
checkDataLimit("uint8", offset, 1, dataLength);
return data[offset];
}
static inline uint16_t readU16(const unsigned char *data, size_t offset, size_t dataLength)
{
checkDataLimit("uint16", offset, 2, dataLength);
return data[offset] << 8 | data[offset + 1];
}
static inline void readString(string &str, const unsigned char *data, size_t offset, size_t length, size_t dataLength)
{
checkDataLimit("string", offset, length, dataLength);
str = string(reinterpret_cast<const char *>(data) + offset, length);
}
static inline void checkBlockNodeDataLimit(int version, size_t dataLength)
{
int datapos = 16 * 16 * 16;
if (version >= 24) {
size_t index = datapos << 1;
checkDataLimit("node:24", index, 2, dataLength);
}
else if (version >= 20) {
checkDataLimit("node:20", datapos + 0x2000, 1, dataLength);
}
else {
std::ostringstream oss;
oss << "Unsupported map version " << version;
throw std::runtime_error(oss.str());
}
}
static inline int readBlockContent(const unsigned char *mapData, int version, int datapos)
{
if (version >= 24) {
size_t index = datapos << 1;
return (mapData[index] << 8) | mapData[index + 1];
}
else if (version >= 20) {
if (mapData[datapos] <= 0x80) {
return mapData[datapos];
}
else {
return (int(mapData[datapos]) << 4) | (int(mapData[datapos + 0x2000]) >> 4);
}
}
else {
std::ostringstream oss;
oss << "Unsupported map version " << version;
throw std::runtime_error(oss.str());
}
}
static const ColorEntry nodeColorNotDrawnObject;
const ColorEntry *TileGenerator::NodeColorNotDrawn = &nodeColorNotDrawnObject;
struct HeightMapColor
{
int height[2];
Color color[2];
};
TileGenerator::TileGenerator():
verboseCoordinates(0),
verboseReadColors(0),
verboseStatistics(0),
progressIndicator(false),
m_heightMap(false),
m_heightMapYScale(1),
m_seaLevel(0),
m_bgColor(255, 255, 255),
m_blockDefaultColor(0, 0, 0, 0),
m_scaleColor(0, 0, 0),
m_originColor(255, 0, 0),
m_playerColor(255, 0, 0),
m_tileBorderColor(0, 0, 0),
m_drawOrigin(false),
m_drawPlayers(false),
m_drawScale(DRAWSCALE_NONE),
m_drawAlpha(false),
m_drawAir(false),
m_shading(true),
m_backend(DEFAULT_BACKEND),
m_shrinkGeometry(true),
m_blockGeometry(false),
m_scaleFactor(1),
m_chunkSize(0),
m_sideScaleMajor(0),
m_sideScaleMinor(0),
m_heightScaleMajor(0),
m_heightScaleMinor(0),
m_generateNoPrefetch(0),
m_databaseFormatSet(false),
m_databaseFormat(BlockPos::Unknown),
m_reportDatabaseFormat(false),
m_image(0),
m_xMin(INT_MAX/16-1),
m_xMax(INT_MIN/16+1),
m_zMin(INT_MAX/16-1),
m_zMax(INT_MIN/16+1),
m_yMin(INT_MAX/16-1),
m_yMax(INT_MIN/16+1),
m_reqXMin(MAPBLOCK_MIN),
m_reqXMax(MAPBLOCK_MAX),
m_reqYMin(MAPBLOCK_MIN),
m_reqYMax(MAPBLOCK_MAX),
m_reqZMin(MAPBLOCK_MIN),
m_reqZMax(MAPBLOCK_MAX),
m_reqYMinNode(0),
m_reqYMaxNode(15),
m_YMinMapped(MAPBLOCK_MAX),
m_YMaxMapped(MAPBLOCK_MIN),
m_emptyMapArea(0),
m_mapXStartNodeOffset(0),
m_mapYStartNodeOffset(0),
m_mapXEndNodeOffset(0),
m_mapYEndNodeOffset(0),
m_tileXOrigin(TILECENTER_AT_WORLDCENTER),
m_tileZOrigin(TILECENTER_AT_WORLDCENTER),
m_tileWidth(0),
m_tileHeight(0),
m_tileBorderSize(1),
m_tileMapXOffset(0),
m_tileMapYOffset(0),
m_surfaceHeight(INT_MIN),
m_surfaceDepth(INT_MAX)
{
memset(&m_databaseFormatFound, 0, sizeof(m_databaseFormatFound));
// Load default grey colors.
m_heightMapColors.push_back(HeightMapColor(INT_MIN, Color(0,0,0), -129, Color(0,0,0)));
m_heightMapColors.push_back(HeightMapColor(-128, Color(0,0,0), 127, Color(255,255,255)));
m_heightMapColors.push_back(HeightMapColor(128, Color(255,255,255), INT_MAX, Color(255,255,255)));
}
TileGenerator::~TileGenerator()
{
}
void TileGenerator::setGenerateNoPrefetch(int enable)
{
m_generateNoPrefetch = enable;
}
void TileGenerator::setDBFormat(BlockPos::StrFormat format, bool query)
{
m_databaseFormat = format;
m_databaseFormatSet = true;
m_reportDatabaseFormat = query;
}
void TileGenerator::setHeightMap(bool enable)
{
m_heightMap = enable;
}
void TileGenerator::setHeightMapYScale(float scale)
{
m_heightMapYScale = scale;
}
void TileGenerator::setSeaLevel(int level)
{
m_seaLevel = level;
}
void TileGenerator::setBgColor(const Color &bgColor)
{
m_bgColor = bgColor;
}
void TileGenerator::setBlockDefaultColor(const Color &color)
{
m_blockDefaultColor = color;
// Any value will do, except for 0
m_blockDefaultColor.a = 1;
}
void TileGenerator::setShrinkGeometry(bool shrink)
{
m_shrinkGeometry = shrink;
}
void TileGenerator::setBlockGeometry(bool block)
{
m_blockGeometry = block;
}
void TileGenerator::setScaleColor(const Color &scaleColor)
{
m_scaleColor = scaleColor;
}
void TileGenerator::setOriginColor(const Color &originColor)
{
m_originColor = originColor;
}
void TileGenerator::setPlayerColor(const Color &playerColor)
{
m_playerColor = playerColor;
}
void TileGenerator::setHeightMapColor(const Color &color0, const Color &color1)
{
m_heightMapColors.clear();
m_heightMapColors.push_back(HeightMapColor(INT_MIN, color0, -129, color0));
m_heightMapColors.push_back(HeightMapColor(-128, color0, 127, color1));
m_heightMapColors.push_back(HeightMapColor(128, color1, INT_MAX, color1));
}
void TileGenerator::setTileBorderColor(const Color &tileBorderColor)
{
m_tileBorderColor = tileBorderColor;
}
void TileGenerator::setTileBorderSize(int size)
{
m_tileBorderSize = size;
}
void TileGenerator::setTileSize(int width, int heigth)
{
m_tileWidth = width;
m_tileHeight = heigth;
}
void TileGenerator::setTileOrigin(int x, int y)
{
m_tileXOrigin = x;
m_tileZOrigin = y;
m_tileXCentered = false;
m_tileYCentered = false;
}
void TileGenerator::setTileCenter(int x, int y)
{
m_tileXOrigin = x;
m_tileZOrigin = y;
m_tileXCentered = true;
m_tileYCentered = true;
}
void TileGenerator::setScaleFactor(int f)
{
m_scaleFactor = f;
}
void TileGenerator::setDrawOrigin(bool drawOrigin)
{
m_drawOrigin = drawOrigin;
}
void TileGenerator::setDrawPlayers(bool drawPlayers)
{
m_drawPlayers = drawPlayers;
}
void TileGenerator::setDrawScale(int scale)
{
m_drawScale = (scale & DRAWSCALE_MASK) | (m_drawScale & DRAWHEIGHTSCALE_MASK & ((~scale & DRAWSCALE_MASK) << 4));
}
void TileGenerator::setDrawHeightScale(int scale)
{
unsigned s = scale;
int bits = 0;
for (; s; s >>= 1)
if ((s & 0x1)) bits++;
if (bits > 1)
throw std::runtime_error(std::string("Multiple height scale positions requested"));
m_drawScale = (scale & DRAWHEIGHTSCALE_MASK) | (m_drawScale & DRAWSCALE_MASK & ((~scale & DRAWHEIGHTSCALE_MASK) >> 4));
}
void TileGenerator::setSideScaleInterval(int major, int minor)
{
m_sideScaleMajor = major;
m_sideScaleMinor = minor;
}
void TileGenerator::setHeightScaleInterval(int major, int minor)
{
m_heightScaleMajor = major;
m_heightScaleMinor = minor;
}
void TileGenerator::setDrawAlpha(bool drawAlpha)
{
m_drawAlpha = drawAlpha;
}
void TileGenerator::setDrawAir(bool drawAir)
{
m_drawAir = drawAir;
}
void TileGenerator::setShading(bool shading)
{
m_shading = shading;
}
void TileGenerator::enableProgressIndicator(void)
{
progressIndicator = true;
}
void TileGenerator::setGeometry(const NodeCoord &corner1, const NodeCoord &corner2)
{
if (corner1.x() > 0) {
m_reqXMin = corner1.x() / 16;
}
else {
m_reqXMin = (corner1.x() - 15) / 16;
}
if (corner1.y() > 0) {
m_reqZMin = corner1.y() / 16;
}
else {
m_reqZMin = (corner1.y() - 15) / 16;
}
m_mapXStartNodeOffsetOrig = m_mapXStartNodeOffset = corner1.x() - m_reqXMin * 16;
m_mapYEndNodeOffsetOrig = m_mapYEndNodeOffset = m_reqZMin * 16 - corner1.y();
if (corner2.x() > 0) {
m_reqXMax = corner2.x() / 16;
}
else {
m_reqXMax = (corner2.x() - 15) / 16;
}
if (corner2.y() > 0) {
m_reqZMax = corner2.y() / 16;
}
else {
m_reqZMax = (corner2.y() - 15) / 16;
}
m_mapXEndNodeOffsetOrig = m_mapXEndNodeOffset = corner2.x() - (m_reqXMax * 16 + 15);
m_mapYStartNodeOffsetOrig = m_mapYStartNodeOffset = (m_reqZMax * 16 + 15) - corner2.y();
}
void TileGenerator::setMinY(int y)
{
if (y > 0) {
m_reqYMin = y / 16;
}
else {
m_reqYMin = (y - 15) / 16;
}
m_reqYMinNode = y - 16 * m_reqYMin;
}
void TileGenerator::setMaxY(int y)
{
if (y > 0) {
m_reqYMax = y / 16;
}
else {
m_reqYMax = (y - 15) / 16;
}
m_reqYMaxNode = y - 16 * m_reqYMax;
}
void TileGenerator::parseNodeColorsFile(const std::string &fileName)
{
m_nodeColors.clear();
parseDataFile(fileName, 0, "map colors", &TileGenerator::parseNodeColorsLine);
}
void TileGenerator::parseHeightMapNodesFile(const std::string &fileName)
{
m_nodeColors.clear();
parseDataFile(fileName, 0, "heightmap nodes", &TileGenerator::parseHeightMapNodesLine);
}
void TileGenerator::parseHeightMapColorsFile(const std::string &fileName)
{
m_heightMapColors.clear();
parseDataFile(fileName, 0, "heightmap colors", &TileGenerator::parseHeightMapColorsLine);
}
void TileGenerator::parseDataFile(const std::string &fileName, int depth, const char *type,
void (TileGenerator::*parseLine)(const std::string &line, std::string name,
istringstream &iline, int linenr, const std::string &filename))
{
if (depth > 100)
throw std::runtime_error(std::string("Excessive inclusion depth of ") + type + " files - suspected recursion (i.e. cycle); current file: '" + fileName + "'");
if (depth == 0 && verboseReadColors >= 2)
cout << "Checking for " << type << " file: " << fileName << std::endl;
ifstream in;
in.open(fileName.c_str(), ifstream::in);
if (!in.is_open()) {
throw std::runtime_error(std::string("Failed to open ") + type + " file '" + fileName + "'");
return;
}
if (verboseReadColors >= 1)
cout << "Reading " << type << " file: " << fileName << std::endl;
parseDataStream(in, fileName, depth, type, parseLine);
in.close();
}
void TileGenerator::setBackend(std::string backend)
{
m_backend = backend;
}
void TileGenerator::setChunkSize(int size)
{
m_chunkSize = size;
}
void TileGenerator::sanitizeParameters(void)
{
if (m_scaleFactor > 1) {
int dx0 = m_mapXStartNodeOffset % m_scaleFactor;
int dx1 = -m_mapXEndNodeOffset % m_scaleFactor;
int dy0 = m_mapYStartNodeOffset % m_scaleFactor;
int dy1 = -m_mapYEndNodeOffset % m_scaleFactor;
if (dx0 || dx1 || dy0 || dy1) {
m_mapXStartNodeOffsetOrig = m_mapXStartNodeOffset;
m_mapXEndNodeOffsetOrig = m_mapXEndNodeOffset;
m_mapYStartNodeOffsetOrig = m_mapYStartNodeOffset;
m_mapYEndNodeOffsetOrig = m_mapYEndNodeOffset;
m_mapXStartNodeOffset -= dx0;
m_mapXEndNodeOffset += dx1;
m_mapYStartNodeOffset -= dy0;
m_mapYEndNodeOffset += dy1;
std::cerr << "NOTE: rounding requested map boundaries to a multiple of the scale factor"
<< "(changes -" << dx0 << ",+" << dx1 << " x -" << dy1 << ",+" << dy0 << ")" << std::endl;
}
dx0 = dy0 = 0;
if (m_tileWidth != TILESIZE_CHUNK)
dx0 = m_tileWidth % m_scaleFactor;
if (dx0) dx0 = m_scaleFactor - dx0;
if (m_tileHeight != TILESIZE_CHUNK)
dy0 = m_tileHeight % m_scaleFactor;
if (dy0) dy0 = m_scaleFactor - dy0;
if (dx0 || dy0) {
m_tileWidth += dx0;
m_tileHeight += dy0;
std::cerr << "NOTE: rounding requested tile size up to nearest multiple of the scale factor: "
<< m_tileWidth << " x " << m_tileHeight << std::endl;
}
}
}
void TileGenerator::generate(const std::string &input, const std::string &output)
{
string input_path = input;
if (input_path[input.length() - 1] != PATH_SEPARATOR) {
input_path += PATH_SEPARATOR;
}
openDb(input_path);
sanitizeParameters();
loadBlocks();
computeMapParameters(input);
createImage();
renderMap();
if ((m_drawScale & DRAWSCALE_MASK)) {
renderScale();
}
if (m_heightMap && (m_drawScale & DRAWHEIGHTSCALE_MASK)) {
renderHeightScale();
}
if (m_drawOrigin) {
renderOrigin();
}
if (m_drawPlayers) {
renderPlayers(input_path);
}
if (!m_drawObjects.empty()) {
renderDrawObjects();
}
if (progressIndicator)
cout << "Writing image...\r" << std::flush;
writeImage(output);
if (progressIndicator)
cout << std::setw(20) << " " << "\r" << std::flush;
printUnknown();
}
void TileGenerator::parseDataStream(std::istream &in, const std::string &filename, int depth, const char *type,
void (TileGenerator::*parseLine)(const std::string &line, std::string name,
istringstream &iline, int linenr, const std::string &filename))
{
string line;
int linenr = 0;
for (std::getline(in,line); in.good(); std::getline(in,line)) {
linenr++;
size_t comment = line.find_first_of('#');
if (comment != string::npos)
line.erase(comment);
istringstream iline;
iline.str(line);
iline >> std::skipws;
string name;
iline >> name >> std::ws;
if (name.length() == 0)
continue;
if (name == "@include") {
string includeFile;
getline(iline,includeFile);
size_t lastChar = includeFile.find_last_not_of(" \t\r\n");
if (lastChar != string::npos)
includeFile.erase(lastChar + 1);
if (includeFile == "") {
std::cerr << filename << ":" << linenr << ": include filename missing in colors file (" << line << ")" << std::endl;
continue;
}
#if ! (MSDOS || __OS2__ || __NT__ || _WIN32)
// This same feature seems needlessly complicated on windows - so it is not supported
if (includeFile[0] != '/') {
string includePath = filename;
size_t offset = includePath.find_last_of('/');
if (offset != string::npos) {
includePath.erase(offset);
includeFile = includePath + '/' + includeFile;
}
}
#endif
parseDataFile(includeFile, depth + 1, type, parseLine);
}
else {
(this->*parseLine)(line, name, iline, linenr, filename);
}
}
if (!in.eof()) {
std::cerr << filename << ": error reading colors file after line " << linenr << std::endl;
}
}
void TileGenerator::parseNodeColorsLine(const std::string &line, std::string name, istringstream &iline, int linenr, const std::string &filename)
{
if (iline.good() && iline.peek() == '-') {
char c;
iline >> c >> std::ws;
if (iline.bad() || !iline.eof()) {
std::cerr << filename << ":" << linenr << ": bad line in colors file (" << line << ")" << std::endl;
return;
}
m_nodeColors.erase(name);
}
else {
int r, g, b, a, t;
ColorEntry color;
iline >> r;
iline >> g;
iline >> b;
if (iline.fail()) {
std::cerr << filename << ":" << linenr << ": bad line in colors file (" << line << ")" << std::endl;
return;
}
a = 0xff;
iline >> a;
t = 0;
iline >> t;
color = ColorEntry(r,g,b,a,t);
if ((m_drawAlpha && a == 0xff) || (!m_drawAlpha && a != 0xff)) {
// If drawing alpha, and the colors file contains both
// an opaque entry and a non-opaque entry for a name, prefer
// the non-opaque entry
// If not drawing alpha, and the colors file contains both
// an opaque entry and a non-opaque entry for a name, prefer
// the opaque entry
// Otherwise, any later entry overrides any previous entry
NodeColorMap::iterator it = m_nodeColors.find(name);
if (it != m_nodeColors.end()) {
if (m_drawAlpha && (a == 0xff && it->second.a != 0xff)) {
// drawing alpha: don't use opaque color to override
// non-opaque color
return;
}
if (!m_drawAlpha && (a != 0xff && it->second.a == 0xff)) {
// not drawing alpha: don't use non-opaque color to
// override opaque color
return;
}
}
}
m_nodeColors[name] = color;
}
}
void TileGenerator::parseHeightMapColorsLine(const std::string &line, std::string name, istringstream &iline, int linenr, const std::string &filename)
{
(void) name;
int height[2];
Color color[2];
iline.str(line); // Reset
for (int i = 0; i < 2; i++) {
iline >> std::ws;
char c = iline.peek();
iline >> height[i];
if (iline.fail()) {
std::string value;
iline.clear();
iline >> std::ws;
iline >> value >> std::ws;
if (iline.good()) {
if (value == "-oo" || (c == '-' && value=="oo"))
height[i] = INT_MIN;
else if (value == "oo" || value == "+oo")
height[i] = INT_MAX;
else {
iline.clear(ios::failbit); // Set to failed
break;
}
}
}
}
for (int i = 0; i < 2; i++) {
int r, g, b;
iline >> r;
iline >> g;
iline >> b;
color[i] = Color(r,g,b);
}
if (height[0] > height[1]) {
{
int tmp = height[0];
height[0] = height[1];
height[1] = tmp;
}
{
Color tmp = color[0];
color[0] = color[1];
color[1] = tmp;
}
}
iline >> std::ws;
if (iline.fail() || !iline.eof()) {
std::cerr << filename << ":" << linenr << ": bad line in heightmap colors file (" << line << ")" << std::endl;
return;
}
m_heightMapColors.push_back(HeightMapColor(height[0], color[0], height[1], color[1]));
}
void TileGenerator::parseHeightMapNodesLine(const std::string &line, std::string name, istringstream &iline, int linenr, const std::string &filename)
{
if (name == "-") {
iline >> std::ws >> name >> std::ws;
m_nodeColors.erase(name);
}
else {
m_nodeColors[name] = ColorEntry(0,0,0,255,1); // Dummy entry - but must not be transparent
}
// Don't care if not at eof (== really eol). We might be reading a colors.txt file...
if (iline.bad()) {
std::cerr << filename << ":" << linenr << ": bad line in heightmap nodes file (" << line << ")" << std::endl;
return;
}
}
std::string TileGenerator::getWorldDatabaseBackend(const std::string &input)
{
string backend;
std::string worldFile = input + PATH_SEPARATOR + "world.mt";
ifstream in;
in.open(worldFile.c_str(), ifstream::in);
if (!in.is_open())
throw std::runtime_error(std::string("Failed to open world.mt file '") + worldFile + "'");
std::string line;
int linenr = 0;
for (std::getline(in,line); in.good(); std::getline(in,line)) {
linenr++;
istringstream iline;
iline.str(line);
iline >> std::skipws;
string variable;
string eq;
iline >> variable;
if (variable != "backend")
continue;
iline >> eq;
iline >> backend;
if (in.fail() || eq != "=") {
ostringstream oss;
oss << "Error parsing 'backend' in world.mt file at line " << linenr;
throw std::runtime_error(oss.str());
}
}
in.close();
if (backend == "")
backend = "sqlite3";
return backend;
}
int TileGenerator::getMapChunkSize(const std::string &input)
{
int chunkSize = -1;
std::string worldFile = input + PATH_SEPARATOR + "map_meta.txt";
ifstream in;
in.open(worldFile.c_str(), ifstream::in);
if (!in.is_open()) {
cerr << "Could not obtain world chunk size: failed to open map_meta.txt - using default size ("
<< CHUNK_SIZE_DEFAULT << ")" << std::endl;
return CHUNK_SIZE_DEFAULT;
}
std::string line;
int linenr = 0;
for (std::getline(in,line); in.good(); std::getline(in,line)) {
linenr++;
istringstream iline;
iline.str(line);
iline >> std::skipws;
string variable;
char eq;
iline >> variable;
if (variable != "chunksize")
continue;
iline >> std::ws >> eq;
iline >> chunkSize;
if (in.fail() || eq != '=') {
cerr << "Could not obtain world chunk size: error parsing configuration line - using default size ("
<< CHUNK_SIZE_DEFAULT << ")" << std::endl;
return CHUNK_SIZE_DEFAULT;
}
if (chunkSize <= 0) {
cerr << "Invalid chunk size found in map_meta.txt (" << chunkSize << ") - using default size ("
<< CHUNK_SIZE_DEFAULT << ")" << std::endl;
return CHUNK_SIZE_DEFAULT;
}
}
in.close();
if (chunkSize < 0) return CHUNK_SIZE_DEFAULT;
else return chunkSize;
}
void TileGenerator::openDb(const std::string &input)
{
string backend = m_backend;
bool unsupported = false;
if (m_backend == "auto")
backend = getWorldDatabaseBackend(input);
if(backend == "sqlite3") {
#if USE_SQLITE3
DBSQLite3 *db;
m_db = db = new DBSQLite3(input);
#else
unsupported = true;
#endif
}
else if (backend == "leveldb") {
#if USE_LEVELDB
m_db = new DBLevelDB(input);
#else
unsupported = true;
#endif
}
else if (backend == "redis") {
#if USE_REDIS
m_db = new DBRedis(input);
#else
unsupported = true;
#endif
}
else if (m_backend == "auto")
throw std::runtime_error(((std::string) "World uses unrecognised database backend: ") + backend);
else
throw std::runtime_error(((std::string) "Internal error: unknown database backend: ") + m_backend);
if (unsupported)
throw std::runtime_error(((std::string) "World uses backend '") + backend + ", which was not enabled at compile-time.");
}
void TileGenerator::loadBlocks()
{
int mapXMin, mapXMax;
int mapYMin, mapYMax;
int mapZMin, mapZMax;
int geomYMin, geomYMax;
long long map_blocks;
if (verboseCoordinates >= 2) {
bool partialBlocks = (m_mapXStartNodeOffset || m_mapXEndNodeOffset || m_mapYStartNodeOffset || m_mapYEndNodeOffset);
bool adjustedGeom = (m_mapXStartNodeOffsetOrig != m_mapXStartNodeOffset || m_mapYEndNodeOffsetOrig != m_mapYEndNodeOffset
|| m_mapXEndNodeOffsetOrig != m_mapXEndNodeOffset || m_mapYStartNodeOffsetOrig != m_mapYStartNodeOffsetOrig);
if (partialBlocks || !m_blockGeometry || adjustedGeom) {
cout
<< std::setw(MESSAGE_WIDTH) << std::left
<< (m_blockGeometry ? "Command-line Geometry:" : "Requested Geometry:")
<< std::right
<< std::setw(7) << m_reqXMin*16+m_mapXStartNodeOffsetOrig << ","
<< std::setw(7) << m_reqYMin*16+m_reqYMinNode << ","
<< std::setw(7) << m_reqZMin*16-m_mapYEndNodeOffsetOrig
<< " .. "
<< std::setw(7) << m_reqXMax*16+15+m_mapXEndNodeOffsetOrig << ","
<< std::setw(7) << m_reqYMax*16+m_reqYMaxNode << ","
<< std::setw(7) << m_reqZMax*16+15-m_mapYStartNodeOffsetOrig
<< " ("
<< std::setw(6) << m_reqXMin << ","
<< std::setw(6) << m_reqYMin << ","
<< std::setw(6) << m_reqZMin
<< " .. "
<< std::setw(6) << m_reqXMax << ","
<< std::setw(6) << m_reqYMax << ","
<< std::setw(6) << m_reqZMax
<< ")\n";
}
if (partialBlocks || m_blockGeometry) {
cout
<< std::setw(MESSAGE_WIDTH) << std::left
<< (m_blockGeometry ? "Requested Geometry:" : "Block-aligned Geometry:")
<< std::right
<< std::setw(7) << m_reqXMin*16 << ","
<< std::setw(7) << m_reqYMin*16+m_reqYMinNode << ","
<< std::setw(7) << m_reqZMin*16 <<
" .. "
<< std::setw(7) << m_reqXMax*16+15 << ","
<< std::setw(7) << m_reqYMax*16+m_reqYMaxNode << ","
<< std::setw(7) << m_reqZMax*16+15
<< " ("
<< std::setw(6) << m_reqXMin << ","
<< std::setw(6) << m_reqYMin << ","
<< std::setw(6) << m_reqZMin
<< " .. "
<< std::setw(6) << m_reqXMax << ","
<< std::setw(6) << m_reqYMax << ","
<< std::setw(6) << m_reqZMax
<< ")\n";
}
if (!m_blockGeometry && adjustedGeom) {
cout
<< std::setw(MESSAGE_WIDTH) << std::left
<< "Adjusted Geometry:"
<< std::right
<< std::setw(7) << m_reqXMin*16+m_mapXStartNodeOffset << ","
<< std::setw(7) << m_reqYMin*16+m_reqYMinNode << ","
<< std::setw(7) << m_reqZMin*16-m_mapYEndNodeOffset
<< " .. "
<< std::setw(7) << m_reqXMax*16+15+m_mapXEndNodeOffset << ","
<< std::setw(7) << m_reqYMax*16+m_reqYMaxNode << ","
<< std::setw(7) << m_reqZMax*16+15-m_mapYStartNodeOffset
<< " ("
<< std::setw(6) << m_reqXMin << ","
<< std::setw(6) << m_reqYMin << ","
<< std::setw(6) << m_reqZMin
<< " .. "
<< std::setw(6) << m_reqXMax << ","
<< std::setw(6) << m_reqYMax << ","
<< std::setw(6) << m_reqZMax
<< ")\n";
}
}
if (m_blockGeometry) {
m_mapXStartNodeOffset = 0;
m_mapXEndNodeOffset = 0;
m_mapYStartNodeOffset = 0;
m_mapYEndNodeOffset = 0;
}
mapXMin = MAPBLOCK_MAX;
mapXMax = MAPBLOCK_MIN;
mapYMin = MAPBLOCK_MAX;
mapYMax = MAPBLOCK_MIN;
mapZMin = MAPBLOCK_MAX;
mapZMax = MAPBLOCK_MIN;
geomYMin = MAPBLOCK_MAX;
geomYMax = MAPBLOCK_MIN;
m_worldBlocks = 0;
map_blocks = 0;
if (m_reportDatabaseFormat && m_backend != "leveldb") {
std::cerr << "WARNING: querying database format is only sensible when using the leveldb backend - querying disabled" << std::endl;
m_reportDatabaseFormat = false;
}
if (m_reportDatabaseFormat && m_generateNoPrefetch) {
std::cerr << "WARNING: querying database format cannot be combined with '--disable-blocklist-prefetch'. Prefetch disabled" << std::endl;
m_generateNoPrefetch = false;
}
if (m_generateNoPrefetch && !m_databaseFormatSet && m_backend == "leveldb") {
throw(std::runtime_error("When using --disable-blocklist-prefetch with a leveldb backend, database format must be set (--database-format)"));
}
if (m_generateNoPrefetch) {
if (m_generateNoPrefetch == 1) {
long long volume = (long long)(m_reqXMax - m_reqXMin + 1) * (m_reqYMax - m_reqYMin + 1) * (m_reqZMax - m_reqZMin + 1);
if (volume > MAX_NOPREFETCH_VOLUME) {
std::ostringstream oss;
oss << "Requested map volume is excessive for --disable-blocklist-prefetch: " << volume
<< " (" << (m_reqXMax - m_reqXMin + 1)
<< " x " << (m_reqYMax - m_reqYMin + 1)
<< " x " << (m_reqZMax - m_reqZMin + 1)
<< " blocks of 16x16x16 nodes);"
<< "\n"
<< " Mapping will be slow. Use --disable-blocklist-prefetch='force' for more than " << MAX_NOPREFETCH_VOLUME << " blocks"
<< " (e.g. " << MAX_NOPREFETCH_VOLUME_EXAMPLE << " nodes)";
throw(std::runtime_error(oss.str()));
}
}
if (m_shrinkGeometry) {
std::cerr << "WARNING: geometrymode 'shrink' not supported with '--disable-blocklist-prefetch'" << std::endl;
m_shrinkGeometry = false;
}
m_xMin = m_reqXMin;
m_xMax = m_reqXMax;
m_yMin = m_reqYMin;
m_yMax = m_reqYMax;
m_zMin = m_reqZMin;
m_zMax = m_reqZMax;
}
else {
if (progressIndicator)
cout << "Scanning world (reading block list)...\r" << std::flush;
const DB::BlockPosList &blocks = m_db->getBlockPos();
for(DB::BlockPosList::const_iterator it = blocks.begin(); it != blocks.end(); ++it) {
m_worldBlocks++;
const BlockPos &pos = *it;
m_databaseFormatFound[pos.databaseFormat()]++;
if (pos.x() < mapXMin) {
mapXMin = pos.x();
}
if (pos.x() > mapXMax) {
mapXMax = pos.x();
}
if (pos.y() < mapYMin) {
mapYMin = pos.y();
}
if (pos.y() > mapYMax) {
mapYMax = pos.y();
}
if (pos.z() < mapZMin) {
mapZMin = pos.z();
}
if (pos.z() > mapZMax) {
mapZMax = pos.z();
}
if (pos.x() < m_reqXMin || pos.x() > m_reqXMax || pos.z() < m_reqZMin || pos.z() > m_reqZMax) {
continue;
}
if (pos.y() < geomYMin) {
geomYMin = pos.y();
}
if (pos.y() > geomYMax) {
geomYMax = pos.y();
}
if (pos.y() < m_reqYMin || pos.y() > m_reqYMax) {
continue;
}
map_blocks++;
if (pos.y() < m_yMin) {
m_yMin = pos.y();
}
if (pos.y() > m_yMax) {
m_yMax = pos.y();
}
if (pos.x() < m_xMin) {
m_xMin = pos.x();
}
if (pos.x() > m_xMax) {
m_xMax = pos.x();
}
if (pos.z() < m_zMin) {
m_zMin = pos.z();
}
if (pos.z() > m_zMax) {
m_zMax = pos.z();
}
m_positions.push_back(pos);
}
if (verboseCoordinates >= 1) {
cout
<< std::setw(MESSAGE_WIDTH) << std::left
<< "World Geometry:" << std::right
<< std::setw(7) << mapXMin*16 << ","
<< std::setw(7) << mapYMin*16 << ","
<< std::setw(7) << mapZMin*16
<< " .. "
<< std::setw(7) << mapXMax*16+15 << ","
<< std::setw(7) << mapYMax*16+15 << ","
<< std::setw(7) << mapZMax*16+15
<< " ("
<< std::setw(6) << mapXMin << ","
<< std::setw(6) << mapYMin << ","
<< std::setw(6) << mapZMin
<< " .. "
<< std::setw(6) << mapXMax << ","
<< std::setw(6) << mapYMax << ","
<< std::setw(6) << mapZMax
<< ") blocks: "
<< std::setw(10) << m_worldBlocks << "\n";
}
if (m_shrinkGeometry) {
if (m_xMin != m_reqXMin) m_mapXStartNodeOffset = 0;
if (m_xMax != m_reqXMax) m_mapXEndNodeOffset = 0;
if (m_zMin != m_reqZMin) m_mapYEndNodeOffset = 0;
if (m_zMax != m_reqZMax) m_mapYStartNodeOffset = 0;
}
else {
if (verboseCoordinates >= 2) {
cout
<< std::setw(MESSAGE_WIDTH) << std::left
<< "Minimal Map Geometry:" << std::right
<< std::setw(7) << m_xMin*16 << ","
<< std::setw(7) << m_yMin*16+m_reqYMinNode << ","
<< std::setw(7) << m_zMin*16
<< " .. "
<< std::setw(7) << m_xMax*16+15 << ","
<< std::setw(7) << m_yMax*16+m_reqYMaxNode << ","
<< std::setw(7) << m_zMax*16+15
<< " ("
<< std::setw(6) << m_xMin << ","
<< std::setw(6) << m_yMin << ","
<< std::setw(6) << m_zMin
<< " .. "
<< std::setw(6) << m_xMax << ","
<< std::setw(6) << m_yMax << ","
<< std::setw(6) << m_zMax
<< ")\n";
}
m_xMin = m_reqXMin;
m_xMax = m_reqXMax;
m_zMin = m_reqZMin;
m_zMax = m_reqZMax;
}
if (verboseCoordinates >= 2) {
cout
<< std::setw(MESSAGE_WIDTH) << std::left
<< "Map Vertical Limits:" << std::right
<< std::setw(7) << "x" << ","
<< std::setw(7) << geomYMin*16 << ","
<< std::setw(7) << "z"
<< " .. "
<< std::setw(7) << "x" << ","
<< std::setw(7) << geomYMax*16+15 << ","
<< std::setw(7) << "z"
<< " ("
<< std::setw(6) << "x" << ","
<< std::setw(6) << geomYMin << ","
<< std::setw(6) << "z"
<< " .. "
<< std::setw(6) << "x" << ","
<< std::setw(6) << geomYMax << ","
<< std::setw(6) << "z"
<< ")\n";
}
m_positions.sort();
}
if (verboseCoordinates >= 1) {
cout
<< std::setw(MESSAGE_WIDTH) << std::left
<< "Map Output Geometry:" << std::right
<< std::setw(7) << m_xMin*16+m_mapXStartNodeOffset << ","
<< std::setw(7) << m_yMin*16+m_reqYMinNode << ","
<< std::setw(7) << m_zMin*16-m_mapYEndNodeOffset
<< " .. "
<< std::setw(7) << m_xMax*16+15+m_mapXEndNodeOffset << ","
<< std::setw(7) << m_yMax*16+m_reqYMaxNode << ","
<< std::setw(7) << m_zMax*16+15-m_mapYStartNodeOffset
<< " ("
<< std::setw(6) << m_xMin << ","
<< std::setw(6) << m_yMin << ","
<< std::setw(6) << m_zMin
<< " .. "
<< std::setw(6) << m_xMax << ","
<< std::setw(6) << m_yMax << ","
<< std::setw(6) << m_zMax
<< ") blocks: "
<< std::setw(10) << map_blocks << "\n";
}
if (m_backend == "leveldb" && !m_generateNoPrefetch) {
if (m_databaseFormatFound[BlockPos::AXYZ] && m_databaseFormatFound[BlockPos::I64])
m_recommendedDatabaseFormat = "mixed";
else if (m_databaseFormatFound[BlockPos::AXYZ])
m_recommendedDatabaseFormat = "freeminer-axyz";
else if (m_databaseFormatFound[BlockPos::I64])
m_recommendedDatabaseFormat = "minetest-i64";
else
m_recommendedDatabaseFormat = "";
if (m_reportDatabaseFormat || verboseStatistics >= 3) {
cout
<< std::setw(MESSAGE_WIDTH) << std::left
<< "Database block format(s):" << std::endl
<< " " << std::setw(MESSAGE_WIDTH-4) << std::left << "Total blocks:"
<< std::setw(15) << std::right << m_worldBlocks
<< std::endl;
if (m_databaseFormatFound[BlockPos::Unknown]) {
cout
<< " " << std::setw(MESSAGE_WIDTH-4) << std::left << "Unknown:"
<< std::setw(15) << std::right << m_databaseFormatFound[BlockPos::Unknown]
<< std::endl;
}
cout
<< " " << std::setw(MESSAGE_WIDTH-4) << std::left << "Minetest-I64:"
<< std::setw(15) << std::right << m_databaseFormatFound[BlockPos::I64]
<< std::endl
<< " " << std::setw(MESSAGE_WIDTH-4) << std::left << "Freeminer-AXYZ:"
<< std::setw(15) << std::right << m_databaseFormatFound[BlockPos::AXYZ]
<< std::endl;
long long other_blocks = m_worldBlocks
- m_databaseFormatFound[BlockPos::Unknown]
- m_databaseFormatFound[BlockPos::I64]
- m_databaseFormatFound[BlockPos::AXYZ];
if (other_blocks) {
cout
<< " " << std::setw(MESSAGE_WIDTH-8) << std::left << "Miscounted:"
<< std::setw(15) << std::right << other_blocks
<< std::endl;
}
}
}
}
void TileGenerator::scalePixelRows(PixelAttributes &pixelAttributes, PixelAttributes &pixelAttributesScaled, int zPosLimit) {
int y;
for (y = pixelAttributes.getNextY(); y <= pixelAttributes.getLastY() && y < worldBlockZ2StoredY(m_zMin - 1) + m_mapYEndNodeOffset; y++) {
for (int x = m_mapXStartNodeOffset; x < worldBlockX2StoredX(m_xMax + 1) + m_mapXEndNodeOffset; x++) {
#define pixel pixelAttributes.attribute(y, x)
//PixelAttribute &pixel = pixelAttributes.attribute(y, x);
if (pixel.nextEmpty) {
pixelAttributesScaled.attribute(y / m_scaleFactor, x/m_scaleFactor).nextEmpty = true;
x += 15;
continue;
}
#ifdef DEBUG
int mapX = x - m_mapXStartNodeOffset;
int mapY = y - m_mapYStartNodeOffset;
{ int ix = mapX2ImageX(mapX / m_scaleFactor); assert(ix - borderLeft() >= 0 && ix - borderLeft() - borderRight() < m_pictWidth); }
{ int iy = mapY2ImageY(mapY / m_scaleFactor); assert(iy - borderTop() >= 0 && iy - borderTop() - borderBottom() < m_pictHeight); }
#endif
if (pixel.is_valid() || pixel.color().to_uint())
pixelAttributesScaled.attribute(y / m_scaleFactor, x / m_scaleFactor).add(pixel);
#undef pixel
}
}
for (y = pixelAttributesScaled.getNextY(); y <= pixelAttributesScaled.getLastY(); y++) {
for (int x = m_mapXStartNodeOffset / m_scaleFactor; x < (worldBlockX2StoredX(m_xMax + 1) + m_mapXEndNodeOffset) / m_scaleFactor; x++) {
#define pixel pixelAttributesScaled.attribute(y, x)
if (pixel.nextEmpty) {
x += 16 / m_scaleFactor - 1;
continue;
}
if (pixel.is_valid() || pixel.color().to_uint())
pixel.normalize();
#undef pixel
}
}
int yLimit = worldBlockZ2StoredY(zPosLimit);
if (y <= yLimit) {
pixelAttributes.scroll(yLimit);
}
}
void TileGenerator::pushPixelRows(PixelAttributes &pixelAttributes, int zPosLimit) {
if (m_shading)
pixelAttributes.renderShading(m_scaleFactor < 3 ? 1 : 1 / sqrt(m_scaleFactor), m_drawAlpha);
int y;
for (y = pixelAttributes.getNextY(); y <= pixelAttributes.getLastY() && y < (worldBlockZ2StoredY(m_zMin - 1) + m_mapYEndNodeOffset) / m_scaleFactor; y++) {
for (int x = m_mapXStartNodeOffset / m_scaleFactor; x < (worldBlockX2StoredX(m_xMax + 1) + m_mapXEndNodeOffset) / m_scaleFactor; x++) {
int mapX = x - m_mapXStartNodeOffset / m_scaleFactor;
int mapY = y - m_mapYStartNodeOffset / m_scaleFactor;
#define pixel pixelAttributes.attribute(y, x)
//PixelAttribute &pixel = pixelAttributes.attribute(y, x);
//if (x < 2 && y < 2)
if (pixel.nextEmpty) {
x += 16 / m_scaleFactor - 1;
continue;
}
#ifdef DEBUG
{ int ix = mapX2ImageX(mapX); assert(ix - borderLeft() >= 0 && ix - borderLeft() - borderRight() < m_pictWidth); }
{ int iy = mapY2ImageY(mapY); assert(iy - borderTop() >= 0 && iy - borderTop() - borderBottom() < m_pictHeight); }
#endif
if (pixel.is_valid() || pixel.color().to_uint())
m_image->tpixels[mapY2ImageY(mapY)][mapX2ImageX(mapX)] = pixel.color().to_libgd();
#undef pixel
}
}
int yLimit = worldBlockZ2StoredY(zPosLimit) / m_scaleFactor;
if (y <= yLimit) {
pixelAttributes.scroll(yLimit);
}
}
void TileGenerator::computeTileParameters(
// Input parameters
int minPos,
int maxPos,
int mapStartNodeOffset,
int mapEndNodeOffset,
int tileOrigin,
int tileSize,
// Output parameters
int &tileBorderCount,
int &tileMapStartOffset,
int &tileMapEndOffset,
// Behavior selection
bool ascending)
{
int start = minPos * 16 + mapStartNodeOffset - tileOrigin;
int limit = (maxPos+1) * 16 + mapEndNodeOffset - tileOrigin;
int shift;
// shift values, so that start = 0..tileSize-1
// (effect of tileOrigin is identical to (tileOrigin + tileSize)
// so any multiple of tileSize can be safely added)
if (start<0)
shift = - (start + 1) / tileSize + 1;
else
shift = - start / tileSize;
start += shift * tileSize;
limit += shift * tileSize;
int tileBorderStart = 0; // First border to draw
int tileBorderLimit = 0; // Last + 1 border to draw
if (ascending) {
// Prefer tile borders towards negative infinity
// 0 -> 0
// 1..tileSize -> 1
// (tileSize+1)..(2*tileSize) -> 2
// etc.
tileBorderStart = (start + tileSize - 1) / tileSize;
tileBorderLimit = (limit + tileSize - 1) / tileSize;
} else {
// Prefer tile borders towards positive infinity
// 0..(tileSize-1) -> 1
// tileSize..(2*tileSize-1) -> 2
// etc.
tileBorderStart = start / tileSize + 1;
tileBorderLimit = limit / tileSize + 1;
}
tileMapStartOffset = (tileSize - start) % tileSize;
tileMapEndOffset = limit - ((tileBorderLimit-tileBorderStart) * tileSize);
tileBorderCount = tileBorderLimit - tileBorderStart;
}
void TileGenerator::computeMapParameters(const std::string &input)
{
if (!m_chunkSize && (m_tileWidth == TILESIZE_CHUNK || m_tileHeight == TILESIZE_CHUNK))
m_chunkSize = getMapChunkSize(input);
if (m_tileWidth == TILESIZE_CHUNK)
m_tileWidth = m_chunkSize * BLOCK_SIZE;
if (m_tileHeight == TILESIZE_CHUNK)
m_tileHeight = m_chunkSize * BLOCK_SIZE;
m_storedWidth = (m_xMax - m_xMin + 1) * 16;
m_storedHeight = (m_zMax - m_zMin + 1) * 16;
int mapWidth = m_storedWidth - m_mapXStartNodeOffset + m_mapXEndNodeOffset;
int mapHeight = m_storedHeight - m_mapYStartNodeOffset + m_mapYEndNodeOffset;
#ifdef DEBUG
assert(mapWidth % m_scaleFactor == 0);
assert(mapHeight % m_scaleFactor == 0);
#else
mapWidth += mapWidth % m_scaleFactor;
mapHeight += mapHeight % m_scaleFactor;
#endif
m_blockPixelAttributes.setParameters(m_storedWidth, 16, m_mapYStartNodeOffset, 1, true);
m_blockPixelAttributesScaled.setParameters(m_storedWidth / m_scaleFactor, 16 / m_scaleFactor, m_mapYStartNodeOffset / m_scaleFactor, m_scaleFactor, false);
// Set special values for origin (which depend on other paramters)
if (m_tileWidth) {
switch (m_tileXOrigin) {
case TILECENTER_AT_WORLDCENTER:
m_tileXOrigin = -m_tileWidth / 2;
break;
case TILECORNER_AT_WORLDCENTER:
m_tileXOrigin = 0;
break;
case TILECENTER_AT_CHUNKCENTER:
m_tileXOrigin = ((m_chunkSize%2) ? BLOCK_SIZE / 2 : 0) - m_tileWidth / 2;
break;
case TILECENTER_AT_MAPCENTER:
m_tileXOrigin = m_xMin * 16 + m_mapXStartNodeOffset + mapWidth / 2 - m_tileWidth / 2;
break;
case TILECORNER_AT_MAPCENTER:
m_tileXOrigin = m_xMin * 16 + m_mapXStartNodeOffset + mapWidth / 2;
break;
default:
if (m_tileXCentered)
m_tileXOrigin -= m_tileWidth/2;
break;
}
if (m_tileXOrigin >= 0)
m_tileXOrigin -= m_tileXOrigin % m_scaleFactor;
else
m_tileXOrigin -= -m_tileXOrigin % m_scaleFactor;
}
if (m_tileHeight) {
switch (m_tileZOrigin) {
case TILECENTER_AT_WORLDCENTER:
m_tileZOrigin = -m_tileHeight / 2;
break;
case TILECORNER_AT_WORLDCENTER:
m_tileZOrigin = 0;
break;
case TILECENTER_AT_CHUNKCENTER:
m_tileZOrigin = ((m_chunkSize%2) ? BLOCK_SIZE / 2 : 0) - m_tileHeight / 2;
break;
case TILECENTER_AT_MAPCENTER:
m_tileZOrigin = (m_zMax + 1) * 16 - 1 - m_mapYStartNodeOffset - mapHeight / 2 - m_tileHeight / 2;
break;
case TILECORNER_AT_MAPCENTER:
m_tileZOrigin = (m_zMax + 1) * 16 - 1 - m_mapYStartNodeOffset - mapHeight / 2;
break;
default:
if (m_tileYCentered)
m_tileZOrigin -= m_tileHeight / 2;
break;
}
if (m_tileXOrigin >= 0)
m_tileZOrigin -= m_tileZOrigin % m_scaleFactor;
else
m_tileZOrigin -= -m_tileZOrigin % m_scaleFactor;
}
// Compute adjustments for tiles.
m_pictWidth = mapWidth;
m_pictHeight = mapHeight;
if (m_tileWidth && m_tileBorderSize) {
int tileMapXEndOffset; // Dummy
TileGenerator::computeTileParameters(
// Input parameters
m_xMin,
m_xMax,
m_mapXStartNodeOffset,
m_mapXEndNodeOffset,
m_tileXOrigin,
m_tileWidth,
// Output parameters
m_tileBorderXCount,
m_tileMapXOffset,
tileMapXEndOffset,
// Behavior selection
true);
}
if (m_tileHeight && m_tileBorderSize) {
int tileMapYEndOffset; // Dummy
TileGenerator::computeTileParameters(
// Input parameters
m_zMin,
m_zMax,
-m_mapYEndNodeOffset,
-m_mapYStartNodeOffset,
m_tileZOrigin,
m_tileHeight,
// Output parameters
m_tileBorderYCount,
tileMapYEndOffset,
m_tileMapYOffset,
// Behavior selection
false);
}
m_pictWidth /= m_scaleFactor;
m_pictWidth += m_tileBorderXCount * m_tileBorderSize;
m_pictHeight /= m_scaleFactor;
m_pictHeight += m_tileBorderYCount * m_tileBorderSize;
// Print some useful messages in cases where it may not be possible to generate the image...
long long pixels = static_cast<long long>(m_pictWidth + borderLeft() + borderRight()) * (m_pictHeight + borderTop() + borderBottom());
// Study the libgd code to known why the maximum is the following:
long long max_pixels = INT_MAX - INT_MAX % m_pictHeight;
if (pixels > max_pixels) {
cerr << "WARNING: Image will have " << pixels << " pixels; the PNG graphics library will refuse to handle more than approximately " << INT_MAX << std::endl;
cerr << " (If map generation fails, consider using --scalefactor to reduce the image size by a factor 2)" << std::endl;
}
// Estimated approximate maximum was determined by trial and error...
// (24100x24100 succeeded; 24200x24200 failed)
#define ESTIMATED_MAX_PIXELS_32BIT (24100*24100L)
else if (sizeof(void *) == 4 && pixels > ESTIMATED_MAX_PIXELS_32BIT) {
cerr << "WARNING: Image will have " << pixels << " pixels; The maximum achievable on a 32-bit system is approximately " << ESTIMATED_MAX_PIXELS_32BIT << std::endl;
cerr << " (If map generation fails, consider using --scalefactor to reduce the image size by a factor 2 or 4)" << std::endl;
}
#undef ESTIMATED_MAX_PIXELS_32BIT
}
void TileGenerator::createImage()
{
int totalPictHeight = m_pictHeight + borderTop() + borderBottom();
int totalPictWidth = m_pictWidth + borderLeft() + borderRight();
m_image = gdImageCreateTrueColor(totalPictWidth, totalPictHeight);
if (!m_image) {
ostringstream oss;
oss << "Failed to allocate " << totalPictWidth << "x" << totalPictHeight << " image";
throw std::runtime_error(oss.str());
}
// Background
gdImageFilledRectangle(m_image, 0, 0, totalPictWidth - 1, totalPictHeight -1, m_bgColor.to_libgd());
// Draw tile borders
if (m_tileWidth && m_tileBorderSize) {
int borderColor = m_tileBorderColor.to_libgd();
for (int i = 0; i < m_tileBorderXCount; i++) {
int xPos = m_tileMapXOffset / m_scaleFactor + i * (m_tileWidth / m_scaleFactor + m_tileBorderSize);
#ifdef DEBUG
int xPos2 = mapX2ImageX(m_tileMapXOffset / m_scaleFactor + i * m_tileWidth / m_scaleFactor) - borderLeft() - m_tileBorderSize;
assert(xPos == xPos2);
#endif
gdImageFilledRectangle(m_image, xPos + borderLeft(), borderTop(), xPos + (m_tileBorderSize-1) + borderLeft(), m_pictHeight + borderTop() - 1, borderColor);
}
}
if (m_tileHeight && m_tileBorderSize) {
int borderColor = m_tileBorderColor.to_libgd();
for (int i = 0; i < m_tileBorderYCount; i++) {
int yPos = m_tileMapYOffset / m_scaleFactor + i * (m_tileHeight / m_scaleFactor + m_tileBorderSize);
#ifdef DEBUG
int yPos2 = mapY2ImageY(m_tileMapYOffset / m_scaleFactor + i * m_tileHeight / m_scaleFactor) - borderTop() - m_tileBorderSize;
assert(yPos == yPos2);
#endif
gdImageFilledRectangle(m_image, borderLeft(), yPos + borderTop(), m_pictWidth + borderLeft() - 1, yPos + (m_tileBorderSize-1) + borderTop(), borderColor);
}
}
}
void TileGenerator::processMapBlock(const DB::Block &block)
{
const BlockPos &pos = block.first;
const unsigned char *data = block.second.c_str();
size_t length = block.second.length();
uint8_t version = readU8(data, 0, length);
//uint8_t flags = readU8(data, 1, length);
size_t dataOffset = 0;
if (version >= 22) {
dataOffset = 4;
}
else {
dataOffset = 2;
}
// Zlib header: 2; Deflate header: >=1
checkDataLimit("zlib", dataOffset, 3, length);
ZlibDecompressor decompressor(data, length);
decompressor.setSeekPos(dataOffset);
ustring mapData = decompressor.decompress();
ustring mapMetadata = decompressor.decompress();
dataOffset = decompressor.seekPos();
// Skip unused data
if (version <= 21) {
dataOffset += 2;
}
if (version == 23) {
dataOffset += 1;
}
if (version == 24) {
uint8_t ver = readU8(data, dataOffset++, length);
if (ver == 1) {
uint16_t num = readU16(data, dataOffset, length);
dataOffset += 2;
dataOffset += 10 * num;
}
}
// Skip unused static objects
dataOffset++; // Skip static object version
int staticObjectCount = readU16(data, dataOffset, length);
dataOffset += 2;
for (int i = 0; i < staticObjectCount; ++i) {
dataOffset += 13;
uint16_t dataSize = readU16(data, dataOffset, length);
dataOffset += dataSize + 2;
}
dataOffset += 4; // Skip timestamp
// Read mapping
if (version >= 22) {
dataOffset++; // mapping version
uint16_t numMappings = readU16(data, dataOffset, length);
dataOffset += 2;
for (int i = 0; i < numMappings; ++i) {
uint16_t nodeId = readU16(data, dataOffset, length);
dataOffset += 2;
uint16_t nameLen = readU16(data, dataOffset, length);
dataOffset += 2;
string name;
readString(name, data, dataOffset, nameLen, length);
size_t end = name.find_first_of('\0');
if (end != std::string::npos)
name.erase(end);
// In case of a height map, it stores just dummy colors...
NodeColorMap::const_iterator color = m_nodeColors.find(name);
if (name == "air" && !(m_drawAir && color != m_nodeColors.end())) {
m_nodeIDColor[nodeId] = NodeColorNotDrawn;
}
else if (name == "ignore") {
m_nodeIDColor[nodeId] = NodeColorNotDrawn;
}
else {
if (color != m_nodeColors.end()) {
m_nodeIDColor[nodeId] = &color->second;
}
else {
m_nameMap[nodeId] = name;
m_nodeIDColor[nodeId] = NULL;
}
}
dataOffset += nameLen;
}
}
// Node timers
if (version >= 25) {
dataOffset++;
uint16_t numTimers = readU16(data, dataOffset, length);
dataOffset += 2;
dataOffset += numTimers * 10;
}
renderMapBlock(mapData, pos, version);
}
class MapBlockIterator
{
public:
virtual ~MapBlockIterator(void) {}
virtual MapBlockIterator &operator++(void) = 0;
virtual BlockPos &operator*(void) = 0;
virtual MapBlockIterator &operator=(const MapBlockIterator &i) = 0;
virtual bool operator==(const MapBlockIterator &i) const = 0;
bool operator!=(const MapBlockIterator &i) const { return !operator==(i); }
virtual void breakDim(int i) { (void) i; }
};
class MapBlockIteratorBlockList : public MapBlockIterator
{
public:
MapBlockIteratorBlockList(void) {}
MapBlockIteratorBlockList(const std::list<BlockPos>::iterator &i) : m_iter(i) {}
MapBlockIterator &operator++(void) override { m_iter++; return *this; }
BlockPos &operator*(void) override { return *m_iter; }
MapBlockIterator &operator=(const MapBlockIterator &i) override
{ const MapBlockIteratorBlockList &i2 = dynamic_cast<const MapBlockIteratorBlockList &>(i); m_iter = i2.m_iter; return *this; }
bool operator==(const MapBlockIterator &i) const override
{ const MapBlockIteratorBlockList &i2 = dynamic_cast<const MapBlockIteratorBlockList &>(i); return m_iter == i2.m_iter; }
// breakDim() might be implemented, but is not strictly necessary
private:
std::list<BlockPos>::iterator m_iter;
};
class MapBlockIteratorBlockPos : public MapBlockIterator
{
public:
MapBlockIteratorBlockPos(void) {}
MapBlockIteratorBlockPos(const BlockPosIterator &i) : m_iter(i) {}
MapBlockIterator &operator++(void) override { m_iter++; return *this; }
BlockPos &operator*(void) override { return *m_iter; }
MapBlockIterator &operator=(const MapBlockIterator &i) override
{ const MapBlockIteratorBlockPos &i2 = dynamic_cast<const MapBlockIteratorBlockPos &>(i); m_iter = i2.m_iter; return *this; }
bool operator==(const MapBlockIterator &i) const override
{ const MapBlockIteratorBlockPos &i2 = dynamic_cast<const MapBlockIteratorBlockPos &>(i); return m_iter == i2.m_iter; }
void breakDim(int i) { m_iter.breakDim(i); }
private:
BlockPosIterator m_iter;
};
void TileGenerator::renderMap()
{
int unpackErrors = 0;
long long blocks_rendered = 0;
int area_rendered = 0;
BlockPos currentPos;
currentPos.x() = INT_MIN;
currentPos.y() = INT_MAX;
currentPos.z() = INT_MIN;
bool allReaded = false;
MapBlockIterator *position;
MapBlockIterator *begin;
MapBlockIterator *end;
if (m_generateNoPrefetch) {
position = new MapBlockIteratorBlockPos();
begin = new MapBlockIteratorBlockPos(BlockPosIterator(
BlockPos(m_xMin, m_yMax, m_zMax, m_databaseFormat),
BlockPos(m_xMax, m_yMin, m_zMin, m_databaseFormat)));
end = new MapBlockIteratorBlockPos(BlockPosIterator(
BlockPos(m_xMin, m_yMax, m_zMax, m_databaseFormat),
BlockPos(m_xMax, m_yMin, m_zMin, m_databaseFormat),
BlockPosIterator::End));
}
else {
position = new MapBlockIteratorBlockList(std::list<BlockPos>::iterator());
begin = new MapBlockIteratorBlockList(m_positions.begin());
end = new MapBlockIteratorBlockList(m_positions.end());
}
std::cout << std::flush;
std::cerr << std::flush;
for (*position = *begin; *position != *end; ++*position) {
const BlockPos &pos = **position;
if (currentPos.x() != pos.x() || currentPos.z() != pos.z()) {
area_rendered++;
if (currentPos.y() == m_yMin)
m_emptyMapArea++;
if (currentPos.z() != pos.z()) {
if (m_scaleFactor > 1) {
scalePixelRows(m_blockPixelAttributes, m_blockPixelAttributesScaled, pos.z());
pushPixelRows(m_blockPixelAttributesScaled, pos.z());
m_blockPixelAttributesScaled.setLastY(((m_zMax - pos.z()) * 16 + 15) / m_scaleFactor);
}
else {
pushPixelRows(m_blockPixelAttributes, pos.z());
}
m_blockPixelAttributes.setLastY((m_zMax - pos.z()) * 16 + 15);
if (progressIndicator)
cout << "Processing Z-coordinate: " << std::setw(6) << pos.z()*16
<< " (" << std::fixed << std::setprecision(0) << 100.0 * (m_zMax - pos.z()) / (m_zMax - m_zMin)
<< "%) \r" << std::flush;
}
for (int i = 0; i < 16; ++i) {
m_readedPixels[i] = 0;
}
allReaded = false;
currentPos = pos;
}
else if (allReaded) {
position->breakDim(1);
continue;
}
currentPos.y() = pos.y();
DB::Block block = m_db->getBlockOnPos(pos);
if (!block.second.empty()) {
try {
processMapBlock(block);
blocks_rendered++;
allReaded = true;
for (int i = 0; i < 16; ++i) {
if (m_readedPixels[i] != 0xffff) {
allReaded = false;
}
}
}
catch (UnpackError &e) {
std::cerr << "Failed to unpack map block " << pos.x() << "," << pos.y() << "," << pos.z()
<< " (id: " << pos.databasePosStr(BlockPos::I64) << "). Block corrupt ?"
<< std::endl
<< "\tCoordinates: " << pos.x()*16 << "," << pos.y()*16 << "," << pos.z()*16 << "+16+16+16"
<< "; Data: " << e.type << " at: " << e.offset << "(+" << e.length << ")/" << e.dataLength
<< std::endl;
unpackErrors++;
}
catch (ZlibDecompressor::DecompressError &e) {
std::cerr << "Failed to decompress data in map block " << pos.x() << "," << pos.y() << "," << pos.z()
<< " (id: " << pos.databasePosStr(BlockPos::I64) << "). Block corrupt ?"
<< std::endl
<< "\tCoordinates: " << pos.x()*16 << "," << pos.y()*16 << "," << pos.z()*16 << "+16+16+16"
<< "; Cause: " << e.message
<< std::endl;
unpackErrors++;
}
}
if (unpackErrors >= 100) {
throw(std::runtime_error("Too many block unpacking errors - bailing out"));
}
}
delete position;
delete begin;
delete end;
if (currentPos.z() != INT_MIN) {
if (currentPos.y() == m_yMin)
m_emptyMapArea++;
if (m_scaleFactor > 1) {
scalePixelRows(m_blockPixelAttributes, m_blockPixelAttributesScaled, currentPos.z() - 1);
pushPixelRows(m_blockPixelAttributesScaled, currentPos.z() - 1);
}
else {
pushPixelRows(m_blockPixelAttributes, currentPos.z() - 1);
}
}
bool eraseProgress = true;
if (verboseCoordinates >= 1) {
eraseProgress = false;
cout
<< std::setw(MESSAGE_WIDTH) << std::left
<< "Mapped Vertical Range:" << std::right
<< std::setw(7) << "x" << ","
<< std::setw(7) << m_YMinMapped*16 << ","
<< std::setw(7) << "z"
<< " .. "
<< std::setw(7) << "x" << ","
<< std::setw(7) << m_YMaxMapped*16+15 << ","
<< std::setw(7) << "z"
<< " ("
<< std::setw(6) << "x" << ","
<< std::setw(6) << m_YMinMapped << ","
<< std::setw(6) << "z"
<< " .. "
<< std::setw(6) << "x" << ","
<< std::setw(6) << m_YMaxMapped << ","
<< std::setw(6) << "z"
<< ")\n";
}
if (!m_generateNoPrefetch && m_backend == "leveldb" && (m_reportDatabaseFormat || verboseStatistics >= 1)) {
cout
<< "Database format setting when using --disable-blocklist-prefetch: ";
if (m_recommendedDatabaseFormat != "")
cout << m_recommendedDatabaseFormat;
else
cout << "unknown - use 'mixed' to be safe";
cout << std::endl;
}
if (verboseStatistics >= 1) {
eraseProgress = false;
cout << "Statistics"
<< ": blocks read/queried: " << m_db->getBlocksReadCount()
<< " / " << m_db->getBlocksQueriedCount()
<< "; blocks rendered: " << blocks_rendered
<< "; area rendered: " << area_rendered
<< "/" << (m_xMax-m_xMin+1) * (m_zMax-m_zMin+1)
<< " (" << (long long)area_rendered*16*16 << " nodes)";
if (unpackErrors)
cout << " (" << unpackErrors << " errors)";
cout << std::endl;
}
if (progressIndicator && eraseProgress)
cout << std::setw(50) << "" << "\r";
}
Color TileGenerator::computeMapHeightColor(int height)
{
int adjustedHeight = int((height - m_seaLevel) * m_heightMapYScale + 0.5);
float r = 0;
float g = 0;
float b = 0;
int n = 0;
for (HeightMapColorList::iterator i = m_heightMapColors.begin(); i != m_heightMapColors.end(); i++) {
HeightMapColor &colorSpec = *i;
if (adjustedHeight >= colorSpec.height[0] && adjustedHeight <= colorSpec.height[1]) {
float weight = (float) (colorSpec.height[1] - adjustedHeight + 1) / (colorSpec.height[1] - colorSpec.height[0] + 1);
for (int j = 0; j < 2; j++) {
r += colorSpec.color[j].r * weight;
g += colorSpec.color[j].g * weight;
b += colorSpec.color[j].b * weight;
weight = 1 - weight;
}
n++;
}
}
return Color(int(r / n + 0.5), int(g / n + 0.5), int(b / n + 0.5));
}
inline void TileGenerator::renderMapBlock(const ustring &mapBlock, const BlockPos &pos, int version)
{
checkBlockNodeDataLimit(version, mapBlock.length());
int xBegin = worldBlockX2StoredX(pos.x());
int zBegin = worldBlockZ2StoredY(pos.z());
const unsigned char *mapData = mapBlock.c_str();
int minY = (pos.y() < m_reqYMin) ? 16 : (pos.y() > m_reqYMin) ? 0 : m_reqYMinNode;
int maxY = (pos.y() > m_reqYMax) ? -1 : (pos.y() < m_reqYMax) ? 15 : m_reqYMaxNode;
bool renderedAnything = false;
for (int z = 0; z < 16; ++z) {
bool rowIsEmpty = true;
for (int x = 0; x < 16; ++x) {
if (m_readedPixels[z] & (1 << x)) {
continue;
}
// The #define of pixel performs *significantly* *better* than the definition of PixelAttribute &pixel ...
#define pixel m_blockPixelAttributes.attribute(zBegin + 15 - z,xBegin + x)
//PixelAttribute &pixel = m_blockPixelAttributes.attribute(zBegin + 15 - z,xBegin + x);
if (m_blockDefaultColor.to_uint() && !pixel.color().to_uint()) {
rowIsEmpty = false;
pixel = PixelAttribute(m_blockDefaultColor, NAN);
}
for (int y = maxY; y >= minY; --y) {
int position = x + (y << 4) + (z << 8);
int content = readBlockContent(mapData, version, position);
#define nodeColor (*m_nodeIDColor[content])
//const ColorEntry &nodeColor = *m_nodeIDColor[content];
if (m_nodeIDColor[content] == NodeColorNotDrawn) {
continue;
}
int height = pos.y() * 16 + y;
if (m_heightMap) {
if (m_nodeIDColor[content] && nodeColor.a != 0) {
if (!(m_readedPixels[z] & (1 << x))) {
if (height > m_surfaceHeight) m_surfaceHeight = height;
if (height < m_surfaceDepth) m_surfaceDepth = height;
}
rowIsEmpty = false;
renderedAnything = true;
pixel = PixelAttribute(computeMapHeightColor(height), height);
m_readedPixels[z] |= (1 << x);
break;
}
}
else if (m_nodeIDColor[content]) {
rowIsEmpty = false;
renderedAnything = true;
pixel.mixUnder(PixelAttribute(nodeColor, height));
if ((m_drawAlpha && nodeColor.a == 0xff) || (!m_drawAlpha && nodeColor.a != 0)) {
m_readedPixels[z] |= (1 << x);
break;
}
} else {
NodeID2NameMap::iterator blockName = m_nameMap.find(content);
if (blockName != m_nameMap.end())
m_unknownNodes.insert(blockName->second);
}
#undef nodeColor
}
#undef pixel
}
if (!rowIsEmpty)
m_blockPixelAttributes.attribute(zBegin + 15 - z,xBegin).nextEmpty = false;
}
if (renderedAnything) {
if (pos.y() < m_YMinMapped)
m_YMinMapped = pos.y();
if (pos.y() > m_YMaxMapped)
m_YMaxMapped = pos.y();
}
}
void TileGenerator::renderScale()
{
int color = m_scaleColor.to_libgd();
if ((m_drawScale & DRAWSCALE_LEFT) && (m_drawScale & DRAWSCALE_TOP)) {
gdImageString(m_image, gdFontGetMediumBold(), borderLeft() - 26, 0, reinterpret_cast<unsigned char *>(const_cast<char *>("X")), color);
gdImageString(m_image, gdFontGetMediumBold(), 2, borderTop() - 26, reinterpret_cast<unsigned char *>(const_cast<char *>("Z")), color);
}
int major = m_sideScaleMajor ? m_sideScaleMajor : 4 * 16 * m_scaleFactor;
int minor = m_sideScaleMinor;
string scaleText;
if ((m_drawScale & DRAWSCALE_TOP)) {
int start;
int extra_left = borderLeft() ? 0 : major;
int extra_right = borderRight() ? 0 : major;
if (m_xMin >= 0)
start = (m_xMin * 16 + m_mapXStartNodeOffset - 1 + major - 1 - extra_left) / major * major;
else
start = (m_xMin * 16 + m_mapXStartNodeOffset - 1 - extra_left) / major * major;
for (int i = start; i <= (m_xMax + 1) * 16 + m_mapXEndNodeOffset + extra_right; i += major) {
stringstream buf;
buf << i;
int xPos = worldX2ImageX(i);
scaleText = buf.str();
gdImageString(m_image, gdFontGetMediumBold(), xPos + 2, 0, reinterpret_cast<unsigned char *>(const_cast<char *>(scaleText.c_str())), color);
if ((major % 16) == 0) {
buf.str("");
buf << "(" << i / 16 << ")";
scaleText = buf.str();
gdImageString(m_image, gdFontGetTiny(), xPos + 2, 16, reinterpret_cast<unsigned char *>(const_cast<char *>(scaleText.c_str())), color);
}
gdImageLine(m_image, xPos, 0, xPos, borderTop() - 1, color);
}
if (minor) {
if (m_xMin >= 0)
start = (m_xMin * 16 + m_mapXStartNodeOffset + minor - 2) / minor * minor;
else
start = (m_xMin * 16 + m_mapXStartNodeOffset - 1) / minor * minor;
for (int i = start; i <= (m_xMax + 1) * 16 + m_mapXEndNodeOffset; i += minor) {
int xPos = worldX2ImageX(i);
gdImageLine(m_image, xPos, borderTop() - 5, xPos, borderTop() - 1, color);
}
}
}
if ((m_drawScale & DRAWSCALE_LEFT)) {
int start;
int extra_top = borderTop() ? 0 : major;
int extra_bottom = borderBottom() ? 0 : major;
if (m_zMax >= 0)
start = ((m_zMax + 1) * 16 - m_mapYStartNodeOffset + extra_top) / major * major;
else
start = ((m_zMax + 1) * 16 - m_mapYStartNodeOffset - major + 1 + extra_top) / major * major;
for (int i = start; i >= m_zMin * 16 - m_mapYEndNodeOffset - 1 - extra_bottom; i -= major) {
stringstream buf;
buf << i;
int yPos = worldZ2ImageY(i);
scaleText = buf.str();
gdImageString(m_image, gdFontGetMediumBold(), 2, yPos, reinterpret_cast<unsigned char *>(const_cast<char *>(scaleText.c_str())), color);
if ((major % 16) == 0) {
buf.str("");
buf << "(" << i / 16 << ")";
scaleText = buf.str();
gdImageString(m_image, gdFontGetTiny(), 2, yPos-10, reinterpret_cast<unsigned char *>(const_cast<char *>(scaleText.c_str())), color);
}
gdImageLine(m_image, 0, yPos, borderLeft() - 1, yPos, color);
}
if (minor) {
if (m_zMax >= 0)
start = ((m_zMax + 1) * 16 - m_mapYStartNodeOffset) / minor * minor;
else
start = ((m_zMax + 1) * 16 - m_mapYStartNodeOffset - minor + 1) / minor * minor;
for (int i = start; i >= m_zMin * 16 - m_mapYEndNodeOffset - 1; i -= minor) {
int yPos = worldZ2ImageY(i);
gdImageLine(m_image, borderLeft() - 5, yPos, borderLeft() - 1, yPos, color);
}
}
}
// DRAWSCALE_RIGHT and DRAWSCALE_BOTTOM not implemented - getting the text positioned right seems not trivial (??)
}
void TileGenerator::renderHeightScale()
{
int scaleColor = m_scaleColor.to_libgd();
int height_min = m_surfaceDepth - 16;
int height_limit = m_surfaceHeight + 16;
int xBorderOffset = borderLeft();
int yBorderOffset = borderTop() + m_pictHeight;
double height_step = (double)(height_limit - height_min) / m_pictWidth;
if (height_step < 1.0 / 16) {
height_step = 1.0 / 16;
}
double major;
int minor = m_heightScaleMinor;
if (m_heightScaleMajor) {
major = m_heightScaleMajor;
}
else {
major = 64;
while (major / height_step / 64 < 0.75)
major *= 2;
while (major / height_step / 64 > 1.5)
major /= 2;
}
double height = height_min;
for (int x = 0; height < height_limit; x++, height += height_step) {
Color color = computeMapHeightColor(int(height + 0.5));
gdImageLine(m_image, xBorderOffset + x, yBorderOffset + 8, xBorderOffset + x, yBorderOffset + borderBottom() - 20, color.to_libgd());
int iheight = int(height + (height > 0 ? 0.5 : -0.5));
int iheightMaj = int(iheight / major + (height > 0 ? 0.5 : -0.5)) * major;
if (fabs(height - iheightMaj) <= height_step / 2 && (height - iheightMaj) > -height_step / 2) {
if (iheightMaj / int(major) % 2 == 1 && fabs(height) > 9999 && major / height_step < 56) {
// Maybe not enough room for the number. Draw a tick mark instead
gdImageLine(m_image, xBorderOffset + x, yBorderOffset + borderBottom() - 19, xBorderOffset + x, yBorderOffset + borderBottom() - 16, scaleColor);
}
else {
stringstream buf;
buf << iheightMaj;
string scaleText = buf.str();
gdImageString(m_image, gdFontGetMediumBold(), xBorderOffset + x + 2, yBorderOffset + borderBottom() - 16,
reinterpret_cast<unsigned char *>(const_cast<char *>(scaleText.c_str())), scaleColor);
gdImageLine(m_image, xBorderOffset + x, yBorderOffset + borderBottom() - 19, xBorderOffset + x, yBorderOffset + borderBottom() - 1, scaleColor);
}
}
if (minor) {
int iheightMin = int(iheight / minor + (height > 0 ? 0.5 : -0.5)) * minor;
if (fabs(height - iheightMin) <= height_step / 2 && (height - iheightMin) > -height_step / 2) {
gdImageLine(m_image, xBorderOffset + x, yBorderOffset + borderBottom() - 19, xBorderOffset + x, yBorderOffset + borderBottom() - 16, scaleColor);
}
}
}
}
void TileGenerator::renderOrigin()
{
int imageX = worldX2ImageX(0);
int imageY = worldZ2ImageY(0);
gdImageArc(m_image, imageX, imageY, 12, 12, 0, 360, m_originColor.to_libgd());
}
void TileGenerator::renderPlayers(const std::string &inputPath)
{
int color = m_playerColor.to_libgd();
PlayerAttributes players(inputPath);
for (PlayerAttributes::Players::iterator player = players.begin(); player != players.end(); ++player) {
int imageX = worldX2ImageX(player->x / 10);
int imageY = worldZ2ImageY(player->z / 10);
gdImageArc(m_image, imageX, imageY, 5, 5, 0, 360, color);
gdImageString(m_image, gdFontGetMediumBold(), imageX + 2, imageY + 2, reinterpret_cast<unsigned char *>(const_cast<char *>(player->name.c_str())), color);
}
}
void TileGenerator::renderDrawObjects(void)
{
for (std::vector<DrawObject>::iterator o = m_drawObjects.begin(); o != m_drawObjects.end(); o++) {
// Hack to adjust the center of an ellipse with even dimensions to align it correctly
bool ellipseAdjustCenter[2] = { 0, 1 };
#ifdef DEBUG
assert(o->type != DrawObject::Unknown);
assert(o->haveDimensions || !o->haveCenter);
// Look for problems...
if (o->haveCenter)
o->corner1 = NodeCoord(NodeCoord::Invalid, NodeCoord::Invalid, NodeCoord::Invalid);
else
o->center = NodeCoord(NodeCoord::Invalid, NodeCoord::Invalid, NodeCoord::Invalid);
if (o->haveDimensions)
o->corner2 = NodeCoord(NodeCoord::Invalid, NodeCoord::Invalid, NodeCoord::Invalid);
else
o->dimensions = NodeCoord(NodeCoord::Invalid, NodeCoord::Invalid, NodeCoord::Invalid);
#else
// Avoid problems - the resulting image may still be incorrect though...
if (o->type == DrawObject::Unknown)
continue;
if (o->haveCenter)
o->corner1 = o->center;
else
o->center = o->corner1;
if (o->haveDimensions)
o->corner2 = o->dimensions;
else
o->dimensions = o->corner2;
if (!o->haveDimensions && o->haveCenter)
o->haveDimensions = true;
#endif
for (int i = 0; i < 2; i++) {
if (o->world) {
int (TileGenerator::*world2Image)(int val) const;
if (i==0)
world2Image = &TileGenerator::worldX2ImageX;
else
world2Image = &TileGenerator::worldZ2ImageY;
if (o->haveCenter)
o->center.dimension[i] = (this->*world2Image)(o->center.dimension[i]);
else
o->corner1.dimension[i] = (this->*world2Image)(o->corner1.dimension[i]);
if (!o->haveDimensions) {
o->corner2.dimension[i] = (this->*world2Image)(o->corner2.dimension[i]);
if (i == 1)
ellipseAdjustCenter[i] = !ellipseAdjustCenter[i];
}
else if (i==1) {
o->dimensions.dimension[i] = -o->dimensions.dimension[i];
ellipseAdjustCenter[i] = !ellipseAdjustCenter[i];
}
}
else {
if (o->haveCenter)
o->center.dimension[i] += i ? borderTop() : borderLeft();
else
o->corner1.dimension[i] += i ? borderTop() : borderLeft();
if (!o->haveDimensions)
o->corner2.dimension[i] += i ? borderTop() : borderLeft();
}
}
for (int i = 0; i < 2; i++) {
// Make sure all individual coordinates are ordered and dimensions are positive
// EXCEPT for lines: lines do not have reflection symmetry.
if (o->type != DrawObject::Line) {
if (!o->haveDimensions) {
if (o->corner1.dimension[i] > o->corner2.dimension[i]) {
int temp = o->corner1.dimension[i];
o->corner1.dimension[i] = o->corner2.dimension[i];
o->corner2.dimension[i] = temp;
ellipseAdjustCenter[i] = !ellipseAdjustCenter[i];
}
}
else if (o->dimensions.dimension[i] < 0) {
if (!o->haveCenter)
o->corner1.dimension[i] += o->dimensions.dimension[i] + 1;
else
// Even dimensions cause asymetry
o->center.dimension[i] += ((1 - o->dimensions.dimension[i]) % 2);
o->dimensions.dimension[i] = -o->dimensions.dimension[i];
ellipseAdjustCenter[i] = !ellipseAdjustCenter[i];
}
}
// Convert to the apropriate type of coordinates.
if (o->type == DrawObject::Ellipse) {
if (!o->haveDimensions) {
o->dimensions.dimension[i] = o->corner2.dimension[i] - o->corner1.dimension[i] + 1;
o->center.dimension[i] = o->corner1.dimension[i] + o->dimensions.dimension[i] / 2;
}
else if (!o->haveCenter) {
o->center.dimension[i] = o->corner1.dimension[i] + o->dimensions.dimension[i] / 2;
}
if (o->world && ellipseAdjustCenter[i] && o->dimensions.dimension[i] % 2 == 0)
o->center.dimension[i] -= 1;
}
else if (o->type == DrawObject::Line || o->type == DrawObject::Rectangle) {
if (o->haveCenter) {
o->corner1.dimension[i] = o->center.dimension[i] - o->dimensions.dimension[i] / 2;
if (o->dimensions.dimension[i] < 0)
o->corner2.dimension[i] = o->corner1.dimension[i] + o->dimensions.dimension[i] + 1;
else
o->corner2.dimension[i] = o->corner1.dimension[i] + o->dimensions.dimension[i] - 1;
}
else if (o->haveDimensions) {
if (o->dimensions.dimension[i] < 0)
o->corner2.dimension[i] = o->corner1.dimension[i] + o->dimensions.dimension[i] + 1;
else
o->corner2.dimension[i] = o->corner1.dimension[i] + o->dimensions.dimension[i] - 1;
}
}
#ifdef DEBUG
else
assert(o->type == DrawObject::Point || o->type == DrawObject::Text);
#endif
}
switch(o->type) {
case DrawObject::Point:
gdImageSetPixel(m_image, o->center.x(), o->center.y(), o->color.to_libgd());
break;
case DrawObject::Line:
gdImageLine(m_image, o->corner1.x(), o->corner1.y(), o->corner2.x(), o->corner2.y(), o->color.to_libgd());
break;
case DrawObject::Ellipse:
gdImageArc(m_image, o->center.x(), o->center.y(), o->dimensions.x(), o->dimensions.y(), 0, 360, o->color.to_libgd());
break;
case DrawObject::Rectangle:
gdImageRectangle(m_image, o->corner1.x(), o->corner1.y(), o->corner2.x(), o->corner2.y(), o->color.to_libgd());
break;
case DrawObject::Text:
gdImageString(m_image, gdFontGetMediumBold(), o->center.x(), o->center.y(), reinterpret_cast<unsigned char *>(const_cast<char *>(o->text.c_str())), o->color.to_libgd());
break;
default:
#ifdef DEBUG
assert(o->type != o->type);
#endif
break;
}
}
}
inline std::list<int> TileGenerator::getZValueList() const
{
std::list<int> zlist;
for (std::list<BlockPos>::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position) {
zlist.push_back(position->z());
}
zlist.sort();
zlist.unique();
zlist.reverse();
return zlist;
}
void TileGenerator::writeImage(const std::string &output)
{
FILE *out;
out = fopen(output.c_str(), "wb");
if (!out) {
std::ostringstream oss;
oss << "Error opening '" << output.c_str() << "': " << std::strerror(errno);
throw std::runtime_error(oss.str());
}
gdImagePng(m_image, out);
fclose(out);
gdImageDestroy(m_image);
}
void TileGenerator::printUnknown()
{
if (m_unknownNodes.size() > 0) {
std::cerr << "Unknown nodes:" << std::endl;
for (std::set<std::string>::iterator node = m_unknownNodes.begin(); node != m_unknownNodes.end(); ++node) {
std::cerr << *node << std::endl;
}
}
}
// Adjust map coordinate for tiles and border
inline int TileGenerator::mapX2ImageX(int val) const
{
if (m_tileWidth && m_tileBorderSize)
val += ((val - m_tileMapXOffset / m_scaleFactor + m_tileWidth / m_scaleFactor) / (m_tileWidth / m_scaleFactor)) * m_tileBorderSize;
return val + borderLeft();
}
// Adjust map coordinate for tiles and border
inline int TileGenerator::mapY2ImageY(int val) const
{
if (m_tileHeight / m_scaleFactor && m_tileBorderSize)
val += ((val - m_tileMapYOffset / m_scaleFactor + m_tileHeight / m_scaleFactor) / (m_tileHeight / m_scaleFactor)) * m_tileBorderSize;
return val + borderTop();
}
// Convert world coordinate to image coordinate
inline int TileGenerator::worldX2ImageX(int val) const
{
val = (val - m_xMin * 16) - m_mapXStartNodeOffset;
return mapX2ImageX(val / m_scaleFactor);
}
// Convert world coordinate to image coordinate
inline int TileGenerator::worldZ2ImageY(int val) const
{
val = (m_zMax * 16 + 15 - val) - m_mapYStartNodeOffset;
return mapY2ImageY(val / m_scaleFactor);
}