When using --disable-blocklist-prefetch, the database key format for every leveldb block, which is normally determined when prefetching the block list, is not known. In order to avoid duplicate queries using both key formats, the key format can now be specified using --database-format
Minetest Mapper ############### A tool to generate maps of minetest and freeminer worlds. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Quick links (functional on github. Elsewhere possibly not): :All features: `<doc/features.rst>`_ :User manual: `<doc/manual.rst>`_ :Changelog: `<Changelog>`_ :Building: `<doc/build-instructions.rst>`_ :Github: `<https://github.com/Rogier-5/minetest-mapper-cpp>`_ :Bugs: `<https://github.com/Rogier-5/minetest-mapper-cpp/issues>`_ :Windows packages: `<https://github.com/Rogier-5/minetest-mapper-cpp/wiki/Downloads>`_ Features (short list) ===================== Map Generation Features ----------------------- * Support for both minetest and freeminer worlds * Support for sqlite3, leveldb and redis map databases * Generate a subsection of the map, or a full map (but note that the size of generated images is limited) * Generate regular maps or height-maps * All colors for regular or height maps are configurable * Draw player positions * Draw different geometric figures, or text on the map * Draw the map at a reduced scale. E.g. 1:4. * Draw a scale on the left and/or top side of the map, and/or a height scale (for height maps) on the bottom. * Optionally draw some nodes transparently (e.g. water) * User Manual Build Features -------------- * Supports both the gcc and clang compiler suites * Build rpm, deb and/or tar.gz installation packages. Or simply type 'make install'. Quick Start =========== Windows ------- Check the download page to obtain a compiled version: `<https://github.com/Rogier-5/minetest-mapper-cpp/wiki/Downloads>`_ Install Dependencies -------------------- Make sure development versions of the following packages are installed. For more detailed instructions, see `<doc/build-instructions.rst>`_. **Libraries:** * libgd * sqlite3 * leveldb (if leveldb support is desired) * hiredis (if redis support is desired) **Build environment:** * C++ compiler suite (clang or gcc) * cmake * make Compile ------- Plain: :: cmake . make With levelDB and Redis support: :: cmake -DENABLE_LEVELDB=true -DENABLE_REDIS=true . make Generate a Map ---------------- After compilation, and optional installation, minetestmapper is started as follows: ('\\' is a continuation character - the command-line continues on the next line. Type return only after the line that does not end with the continuation character) :: minetestmapper \ --input <world-directory> \ --output <image-file-name.png> If the world is not too large, and if minetestmapper is installed in a system directory, it will most likely work as expected. Possibly, minetestmapper will not be able to find a colors.txt file. If that happens, the colors.txt file can be specified on the command-line: :: minetestmapper \ --input <world-directory> \ --output <image-file-name.png> \ --colors <filename> Or the colors.txt file must be installed in a location where minetestmapper will find it. A colors.txt file (named ``colors.txt``, in lowercase) in the world's directory will certainly be found. Depending on the system and the configuration, other locations are available. Use the following command to find out which: :: minetestmapper \ --input <world-directory> \ --output <image-file-name.png> \ --verbose-search-colors=2 Manual ====== For more elaborate compilation and installation documentation, please consult the build manual: `<doc/build-instructions.rst>`_. For more elaborate usage instruction, please consult the user manual: `<doc/manual.rst>`_.
Description
Languages
C++
79.1%
CMake
14.8%
C
6.1%