Recover the documentation
16
README.rst
|
@ -10,9 +10,9 @@ Quick links (functional on github. Elsewhere possibly not):
|
|||
:User manual: `<doc/manual.rst>`_
|
||||
:Changelog: `<Changelog>`_
|
||||
:Building: `<doc/build-instructions.rst>`_
|
||||
:Github: `<https://github.com/Rogier-5/minetest-mapper-cpp>`_
|
||||
:Submitting bugs: `<https://github.com/Rogier-5/minetest-mapper-cpp/issues>`_
|
||||
:Binary downloads: `<https://github.com/Rogier-5/minetest-mapper-cpp/wiki/Downloads>`_
|
||||
:Github: `<https://github.com/adrido/minetest-mapper-cpp>`_
|
||||
:Submitting bugs: `<https://github.com/adrido/minetest-mapper-cpp/issues>`_
|
||||
:Binary downloads: `<https://github.com/adrido/minetest-mapper-cpp/wiki/Downloads>`_
|
||||
:Generating colors.txt: `<dumpnodes/README.dumpnodes>`_
|
||||
|
||||
Features (short list)
|
||||
|
@ -53,16 +53,16 @@ Windows
|
|||
-------
|
||||
|
||||
Check the download page to obtain a compiled version:
|
||||
`<https://github.com/Rogier-5/minetest-mapper-cpp/wiki/Downloads>`_
|
||||
`<https://github.com/adrido/minetest-mapper-cpp/wiki/Downloads>`_
|
||||
|
||||
Or check the building instructions for compiling using MSVC:
|
||||
`<doc/build-instructions.rst>`_.
|
||||
`<docs/build-instructions.rst>`_.
|
||||
|
||||
Install Dependencies
|
||||
--------------------
|
||||
|
||||
Make sure development versions of the following packages are installed.
|
||||
For more detailed instructions, see `<doc/build-instructions.rst>`_.
|
||||
For more detailed instructions, see `<docs/build-instructions.rst>`_.
|
||||
|
||||
**Libraries:**
|
||||
|
||||
|
@ -145,6 +145,6 @@ Manual
|
|||
======
|
||||
|
||||
For more elaborate compilation and installation documentation, please consult
|
||||
the build manual: `<doc/build-instructions.rst>`_.
|
||||
the build manual: `<docs/build-instructions.rst>`_.
|
||||
|
||||
For more elaborate usage instruction, please consult the user manual: `<doc/manual.rst>`_.
|
||||
For more elaborate usage instruction, please consult the user manual: `<docs/manual.rst>`_.
|
||||
|
|
|
@ -0,0 +1,400 @@
|
|||
Minetest Mapper Build Instructions
|
||||
##################################
|
||||
|
||||
Minetestmapper can be built on posix (Linux, \*BSD, ...), OSX and Windows
|
||||
platforms.
|
||||
|
||||
Not all platforms receive the same amount of testing:
|
||||
|
||||
* Gcc and clang builds on Linux are frequently tested.
|
||||
* The BSD family should also give little trouble. It is not tested that I know of.
|
||||
* MSVC on Windows is tested.
|
||||
* Windows building using MinGW is tested intermittently and should work.
|
||||
* Building on OSX has not been tested recently and may not work.
|
||||
|
||||
Please let me know how you fared on your platform (when you encounter problems,
|
||||
but also when you're successful - so I can update this text with the latest
|
||||
information).
|
||||
|
||||
.. Contents:: :depth: 2
|
||||
|
||||
Requirements
|
||||
============
|
||||
|
||||
Libraries
|
||||
---------
|
||||
|
||||
* zlib
|
||||
* libgd
|
||||
* sqlite3 (optional - enabled by default, set ENABLE_SQLITE3=0 in CMake to disable)
|
||||
* postgresql (optional, set ENABLE_POSTGRESQL=1 in CMake to enable postgresql support)
|
||||
* leveldb (optional, set ENABLE_LEVELDB=1 in CMake to enable leveldb support)
|
||||
* hiredis (optional, set ENABLE_REDIS=1 in CMake to enable redis support)
|
||||
|
||||
At least one of ``sqlite3``, ``postgresql``, ``leveldb`` and ``hiredis`` is required.
|
||||
Check the minetest worlds that will be mapped to know which ones should be included.
|
||||
|
||||
Not all database backend libraries may be obtainable for all platforms (in particular
|
||||
for Windows).
|
||||
|
||||
The current build scripts for MSVC on windows support the SQLite3 and LevelDB backends out
|
||||
of the box. Compiling with Redis or PostgreSQL support will require some extra work.
|
||||
|
||||
Build Environment
|
||||
-----------------
|
||||
|
||||
* C++ compiler suite (clang or gcc (including mingw); msvc on Windows)
|
||||
* cmake (not for msvc)
|
||||
* make (not for msvc)
|
||||
|
||||
Documentation
|
||||
-------------
|
||||
|
||||
If converting the documentation to HTML, or another format is desired:
|
||||
|
||||
* python-docutils
|
||||
|
||||
Packaging
|
||||
---------
|
||||
|
||||
If creation of installation packages is desired:
|
||||
|
||||
* fakeroot (for a deb package)
|
||||
* rpm-build (for an rpm package)
|
||||
|
||||
Install Dependencies
|
||||
====================
|
||||
|
||||
Debian and Derivatives
|
||||
----------------------
|
||||
|
||||
Install a compiler if not yet installed. Either gcc/g++:
|
||||
|
||||
::
|
||||
|
||||
apt-get install make cmake cmake-curses-gui g++
|
||||
|
||||
Or clang:
|
||||
|
||||
::
|
||||
|
||||
apt-get install make cmake cmake-curses-gui clang
|
||||
|
||||
To convert the manual to HTML (if desired), install ``python-docutils``
|
||||
|
||||
::
|
||||
|
||||
apt-get install python-docutils
|
||||
|
||||
In order to make a ``.deb`` package (if desired), install the required tools:
|
||||
|
||||
::
|
||||
|
||||
apt-get install fakeroot
|
||||
|
||||
Finally install the minetestmapper dependencies. At least one of ``libsqlite3-dev``,
|
||||
``libpq-dev``, ``libleveldb-dev`` and ``libhiredis-dev`` is required.
|
||||
|
||||
::
|
||||
|
||||
apt-get install zlib1g-dev libgd-dev libsqlite3-dev libpq-dev libleveldb-dev libhiredis-dev
|
||||
|
||||
Fedora and Derivatives
|
||||
----------------------
|
||||
|
||||
Install a compiler if not yet installed. Either gcc/g++:
|
||||
|
||||
::
|
||||
|
||||
yum install make cmake gcc-c++
|
||||
|
||||
Or clang:
|
||||
|
||||
::
|
||||
|
||||
yum install make cmake clang
|
||||
|
||||
To convert the manual to HTML (if desired), install ``python-docutils``
|
||||
|
||||
::
|
||||
|
||||
yum install python-docutils
|
||||
|
||||
In order to make an ``.rpm`` package (if desired), install the required tools:
|
||||
|
||||
::
|
||||
|
||||
yum install rpm-build
|
||||
|
||||
Finally install the minetestmapper dependencies. At least one of ``libsqlite3x-devel``,
|
||||
``postgresql-devel``, ``leveldb-devel`` and ``hiredis-devel`` is required.
|
||||
|
||||
::
|
||||
|
||||
yum install zlib-devel gd-devel libsqlite3x-devel postgresql-devel leveldb-devel hiredis-devel
|
||||
|
||||
Ubuntu
|
||||
------
|
||||
See `Debian and Derivatives`_
|
||||
|
||||
Linux Mint
|
||||
----------
|
||||
See `Debian and Derivatives`_
|
||||
|
||||
Windows (MinGW)
|
||||
---------------
|
||||
|
||||
You're probably in for a lot of work, downloading software, and
|
||||
probably compiling at least some of the direct and indirect dependencies.
|
||||
At the moment, regrettably, detailed instructions are not available.
|
||||
|
||||
Windows (MSVC)
|
||||
--------------
|
||||
|
||||
The following must be installed to successfully compile minetestmapper using MSVC:
|
||||
|
||||
* Visual Studio 2015 or 2013 (lower may not work). VS Community can be obtained here:
|
||||
https://www.visualstudio.com/
|
||||
* A precompiled version of the gd library. A suitable version can be downloaded from
|
||||
https://github.com/Rogier-5/minetest-mapper-cpp/wiki/Downloads#the-gd-library-for-compiling-minetestmapper-with-msvc
|
||||
|
||||
Alternatively, the gd sources can be downloaded from https://github.com/libgd/libgd.
|
||||
They must be compiled using the same version of zlib that will be used when compiling
|
||||
minetestmapper.
|
||||
|
||||
Version 2.2.1 of gd is verified to work, but any version 2.2.x should also work.
|
||||
And presumably any version 2.x later than 2.2 should work as well.
|
||||
|
||||
All other required dependencies will be downloaded automatically by MSVC.
|
||||
|
||||
|
||||
Other
|
||||
-----
|
||||
|
||||
At this moment, no specific instructions are available for other platforms.
|
||||
Feel free to contribute...
|
||||
|
||||
Compilation
|
||||
===========
|
||||
|
||||
Linux / BSD / ...
|
||||
-----------------
|
||||
|
||||
Plain:
|
||||
|
||||
::
|
||||
|
||||
cmake .
|
||||
make
|
||||
|
||||
With levelDB and Redis support:
|
||||
|
||||
::
|
||||
|
||||
cmake -DENABLE_LEVELDB=true -DENABLE_REDIS=true .
|
||||
make
|
||||
|
||||
Create native installation package(s):
|
||||
|
||||
::
|
||||
|
||||
cmake -DCMAKE_INSTALL_PREFIX=/usr -DCREATE_FLAT_PACKAGE=False
|
||||
cpack
|
||||
|
||||
See `CMake Variables`_ for more CMake options.
|
||||
|
||||
Windows (MinGW)
|
||||
---------------
|
||||
|
||||
Unfortunately, at the moment no instructions are available for Windows building using MinGW.
|
||||
|
||||
Windows (MSVC)
|
||||
--------------
|
||||
|
||||
Setting up the IDE
|
||||
..................
|
||||
|
||||
1. Open ``minetestmapper.sln`` or ``MSVC\mintestmapper.vcxproj`` with Visual Studio.
|
||||
2. Configure the gd libary:
|
||||
1. Open projectsettings `ALT+F7`.
|
||||
2. Select `All Configurations` and `All Platforms`.
|
||||
3. Click `C/C++` -> `additional include directories` and enter the path to the include directory of libGD.
|
||||
4. Click `Apply`
|
||||
5. Select a configuration (``Debug|Release``) and a platform (``x86|x64``)
|
||||
6. Click `Linker` --> `additional libary directories` Enter the path to libgd that fits to your configuration and platform.
|
||||
|
||||
Do this step for all configurations and platforms you want to use.
|
||||
|
||||
WARNING: You will get a linker error if you select a version of libgd that does not fit to your configuration and platform.
|
||||
|
||||
Building Minetestmapper
|
||||
.......................
|
||||
|
||||
With everything set up, Minetestmapper can be built.
|
||||
|
||||
Debugging Minetestmapper
|
||||
........................
|
||||
|
||||
1. In projectsettings (`ALT+F7`) click `Debugging`.
|
||||
2. Specify the Arguments in `Command arguments`.
|
||||
3. Every time you launch the debugger, minetstmapper will be executed with those arguments.
|
||||
|
||||
OSX
|
||||
---
|
||||
|
||||
Probably quite similar to Linux, BSD, etc. Unfortunately no detailed instructions
|
||||
are available.
|
||||
|
||||
CMake Variables
|
||||
---------------
|
||||
|
||||
ENABLE_SQLITE3:
|
||||
Whether to enable sqlite3 backend support (on by default)
|
||||
|
||||
ENABLE_POSTGRESQL:
|
||||
Whether to enable postresql backend support (off by default)
|
||||
|
||||
ENABLE_LEVELDB:
|
||||
Whether to enable leveldb backend support (off by default)
|
||||
|
||||
ENABLE_REDIS:
|
||||
Whether to enable redis backend support (off by default)
|
||||
|
||||
ENABLE_ALL_DATABASES:
|
||||
Whether to enable support for all backends (off by default)
|
||||
|
||||
CMAKE_BUILD_TYPE:
|
||||
Type of build: 'Release' or 'Debug'. Defaults to 'Release'.
|
||||
|
||||
CREATE_FLAT_PACKAGE:
|
||||
Whether to create a .tar.gz package suitable for installation in a user's private
|
||||
directory.
|
||||
The archive will unpack into a single directory, with the mapper's files inside
|
||||
(this is the default).
|
||||
|
||||
If off, ``.tar.gz``, ``.deb`` and/or ``.rpm`` packages suitable for system-wide installation
|
||||
will be created if possible. The ``tar.gz`` package will unpack into a directory hierarchy.
|
||||
|
||||
For creation of ``.deb`` and ``.rpm packages``, CMAKE_INSTALL_PREFIX must be '/usr'.
|
||||
|
||||
For ``.deb`` package creation, dpkg and fakeroot are required.
|
||||
|
||||
For ``.rpm`` package creation, rpmbuild is required.
|
||||
|
||||
PACKAGING_VERSION:
|
||||
The version number of the packaging itself. It is appended to the software version
|
||||
number when packaging.
|
||||
|
||||
This number should normally be set to '1', but it should be increased when
|
||||
a package has been installed or distributed, and a newer package is created from
|
||||
from the same sources (i.e. from the same git commit).
|
||||
|
||||
This can happen for instance, if a problem was caused by the packaging itself,
|
||||
or if a bug in a library was fixed, and minetestmapper needs to be recompiled
|
||||
to incorporate that fix.
|
||||
|
||||
CMAKE_INSTALL_PREFIX:
|
||||
The install location. Should probably be ``/usr`` or ``/usr/local`` on Linux and BSD variants.
|
||||
|
||||
ARCHIVE_PACKAGE_NAME:
|
||||
Name of the ``.zip`` or ``.tar.gz`` package (without extension). This will also be
|
||||
the name of the directory into which the archive unpacks.
|
||||
|
||||
Defaults to ``minetestmapper-<version>-<os-type>``
|
||||
|
||||
The names of ``.deb`` and ``.rpm`` packages are *not* affected by this variable.
|
||||
|
||||
REQUIRE_HTML_DOCUMENTATION:
|
||||
Whether HTML documentation must be generated. If enabled, and python-docutils is not
|
||||
installed, building will fail.
|
||||
|
||||
By default, HTML documentation will be generated if python-docutils is found, else
|
||||
it will not be generated.
|
||||
|
||||
See also the note below.
|
||||
|
||||
DISABLE_HTML_DOCUMENTATION:
|
||||
Whether to skip generation of HTML documentation, even if python-docutils could be
|
||||
found.
|
||||
|
||||
Note that if HTML documentation is not generated at build time, it will also not
|
||||
be included in the packages, even if python-docutils is in fact installed and
|
||||
even if the converted documentation is available (e.g. because it was generated
|
||||
manually).
|
||||
|
||||
See also the note below.
|
||||
|
||||
HTML Documentation note:
|
||||
If both REQUIRE_HTML_DOCUMENTATION and DISABLE_HTML_DOCUMENTATION are disabled,
|
||||
then the question of whether HTML documentation will be generated depends on
|
||||
whether python-docutils is installed. If installed, then henceforth HTML
|
||||
documentation will be generated. If not installed, then it will not be generated.
|
||||
|
||||
As long as REQUIRE_HTML_DOCUMENTATION and DISABLE_HTML_DOCUMENTATION are both
|
||||
disabled then, for consistency, once python-docutils has been found to be installed
|
||||
and the decision has been made to generate HTML documentation, this decision persists.
|
||||
If subsequently python-docutils is deinstalled, or can no longer be found, later
|
||||
builds will fail, until the situation has been fixed. This can be done in several
|
||||
ways:
|
||||
|
||||
- (Obviously:) Reinstalling python-docutils, or making sure it can be found.
|
||||
|
||||
- Enabling both REQUIRE_HTML_DOCUMENTATION and DISABLE_HTML_DOCUMENTATION. As this
|
||||
is not a sensible combination, the build system will disable both, and it will
|
||||
then also reevaluate the persistent decision to generate HTML documentation.
|
||||
|
||||
- Setting DISABLE_HTML_DOCUMENTATION to True to permanently disable generation of
|
||||
HTML documentation.
|
||||
|
||||
- Setting DISABLE_HTML_DOCUMENTATION to True, running cmake, and then setting it
|
||||
back to false. This will disable HTML generation until python-docutils is
|
||||
available again.
|
||||
|
||||
Converting the Documentation
|
||||
============================
|
||||
|
||||
Using python-docutils, the manual can be converted to a variety of formats.
|
||||
|
||||
HTML
|
||||
----
|
||||
|
||||
By default, documentation is converted to HTML when building minetestmapper, provided
|
||||
python-docutils is installed.
|
||||
|
||||
If automatic documentation conversion at build time is disabled, but python-docutils
|
||||
is installed, non-automatic conversion is still possible. Either using make:
|
||||
|
||||
::
|
||||
|
||||
make hmtldoc
|
||||
|
||||
Or by manually invoking ``rst2html``
|
||||
|
||||
::
|
||||
|
||||
cd doc
|
||||
rst2html manual.rst > manual.html
|
||||
|
||||
Unix manpage
|
||||
------------
|
||||
|
||||
Conversion to unix man format has acceptable, but not perfect results:
|
||||
|
||||
::
|
||||
|
||||
cd doc
|
||||
rst2man manual.rst > minetestmapper.1
|
||||
|
||||
PDF
|
||||
---
|
||||
|
||||
The results of using ``rst2pdf`` (which, as an aside, is not part of python-docutils,
|
||||
and needs to be obtained separately) to convert to PDF directly are not good: random
|
||||
images are scaled down, some even to almost invisibly small. If PDF is desired, a
|
||||
good option is to open the HTML file in a webbrowser, and print it to PDF.
|
||||
|
||||
Other
|
||||
-----
|
||||
|
||||
Other conversions are possible using python-docutils. If you tried any, and
|
||||
they warrant specific instructions, feel free to contribute.
|
|
@ -0,0 +1,121 @@
|
|||
Minetest Mapper Features
|
||||
########################
|
||||
|
||||
Minetestmapper generates maps of minetest and freeminer worlds.
|
||||
|
||||
Major Features
|
||||
==============
|
||||
* Support for both minetest and freeminer
|
||||
* Support for sqlite3, postgresql, leveldb and redis map databases
|
||||
* Generate a subsection of the map, or a full map
|
||||
(but the size of generated images is limited - see
|
||||
'Known Problems' below)
|
||||
* Generate regular maps or height-maps
|
||||
* All colors for regular or height maps are configurable
|
||||
* Draw player positions
|
||||
* Draw different geometric figures, or text on the map
|
||||
* Draw the map at a reduced scale. E.g. 1:4 (max: 1:16).
|
||||
* Draw a scale on the left and/or top side of the map,
|
||||
and/or a height scale (for height maps) on the bottom.
|
||||
* Optionally draw some nodes transparently (e.g. water)
|
||||
* Includes a user manual
|
||||
|
||||
Build Features
|
||||
==============
|
||||
* Supports both the gcc and clang compiler suites
|
||||
* Supports MSVC building on Windows (with SQLite3 and LevelDB)
|
||||
|
||||
* With automatic downloading of all but one of the required libraries.
|
||||
|
||||
* Build rpm, deb and/or tar.gz installation
|
||||
packages. Or simply type 'make install'.
|
||||
|
||||
Minor Features
|
||||
==============
|
||||
* Specify a number colors symbolically ('red', ...)
|
||||
* Draw a grid on the map
|
||||
* Show a progress indicator
|
||||
* Draw shades to accentuate height differences (on by default)
|
||||
* Report actual world dimensions in all directions, as
|
||||
well which part of it will be in the map.
|
||||
* optionally, avoid reading the block list from the database
|
||||
(may be more efficient when mapping small parts of the *existing* world)
|
||||
|
||||
Differences From Stock Minetestmapper
|
||||
=====================================
|
||||
* Support for the new freeminer database format
|
||||
* Support for the unofficial postgresql backend.
|
||||
* Ability to draw height-maps
|
||||
* Different methods for drawing transparent blocks
|
||||
(more than transparency on and off)
|
||||
* Different colors can be specified for nodes, in the
|
||||
same colors file, depending on whether transparency
|
||||
is enabled or not.
|
||||
* Abiliy to draw different geometric figures, or text on the map
|
||||
* Map dimensions can be specified in different ways:
|
||||
|
||||
- using two corners
|
||||
- using a corner and the size
|
||||
- using the center and the size
|
||||
|
||||
* Pixel or block granularity for the dimensions
|
||||
(stock minetestmapper always uses block granularity: it rounds
|
||||
all dimensions to the next multiple of 16).
|
||||
* Colors files are automatically searched for in the world
|
||||
directory, or in system directories
|
||||
* Colors files can include others, so that just a few colors can
|
||||
be redefined, and the system colors file used for the others.
|
||||
* The map can be drawn at a reduced scale (1:1 - 1:16).
|
||||
This means that a full world map can now be generated.
|
||||
* A grid can be drawn on the map.
|
||||
* A number of symbolic colors ('red', ...) are available on the
|
||||
command-line.
|
||||
* The scale can be enabled on the left and top side individually
|
||||
* Major and minor (tick) intervals are configurable for the scale
|
||||
* Block numbers are shown on the scale as well
|
||||
* Optionally, avoid reading the block list from the database
|
||||
(dramatically speeds up generating maps of small parts of large worlds)
|
||||
* Compiles using MSVC on windows.
|
||||
|
||||
In addition a number bugs have been fixed. As bugs are also getting
|
||||
fixed in the stock version of minetestmapper, no accurate list
|
||||
can be given.
|
||||
|
||||
Known Problems
|
||||
==============
|
||||
|
||||
* It is currently not possible to generate huge maps.
|
||||
|
||||
On 32-bit systems, the map size is limited by the maximum amount of memory
|
||||
(or really: the size of the address space).
|
||||
this means in practise that maps larger than about 24100x24100 (determined
|
||||
experimentally - YMMV) can't be generated. Note, that even if a larger
|
||||
/could/ be generated, most 32-bit applications would still not be able to
|
||||
display it for the same reason.
|
||||
|
||||
On 64-bit systems, the libgd image library unfortunately limits the map
|
||||
size to approximately 2147483648 pixels, e.g. approximately 46300x46300.
|
||||
|
||||
If a full map is required for a world that is too large, there are currently
|
||||
two options:
|
||||
|
||||
- Generate the map in sections, and use another application to paste them
|
||||
together.
|
||||
- Generate a 1:2 or 1:4 scaled version of the map, if the reduced level of
|
||||
detail is acceptable.
|
||||
|
||||
A third alternative, is of course to support the libgd project in removing
|
||||
the current restrictions on image size.
|
||||
|
||||
* On scaled maps, the colors of some pixels may be imperceptibly different on
|
||||
different systems.
|
||||
|
||||
The difference would be at most 1/256 per color.
|
||||
(e.g., a pixel with color ``#4c92a1`` on one system, might have color
|
||||
``#4x91a1`` on another system)
|
||||
|
||||
The cause of this difference has not been determined yet.
|
||||
|
||||
* The drawing library supports ISO8859-2 fonts only. Characters in text and
|
||||
player names that cannot be converted to the ISO8859-2 character set will
|
||||
not be rendered correctly.
|
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After Width: | Height: | Size: 6.6 KiB |
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After Width: | Height: | Size: 13 KiB |
After Width: | Height: | Size: 29 KiB |
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After Width: | Height: | Size: 2.5 KiB |
After Width: | Height: | Size: 6.4 KiB |
After Width: | Height: | Size: 20 KiB |
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After Width: | Height: | Size: 6.5 KiB |
After Width: | Height: | Size: 7.3 KiB |
After Width: | Height: | Size: 7.2 KiB |
After Width: | Height: | Size: 7.2 KiB |