added sake from rice
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8c0b370920
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@ -15,7 +15,7 @@ Change log:
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- 0.5 - Added apple cider
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- 0.6 - Added API so drinks can easily be added, also added wheat beer thanks to h-v-smacker and support for pipeworks/tubelib
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- 0.7 - Blue Agave now appears in desert areas and spreads very slowly, can me fermented into tequila
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- 0.8 - Barrel and Agave both use node timers now thanks to h-v-smacker
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- 0.8 - Barrel and Agave both use node timers now thanks to h-v-smacker, added sake
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Lucky Blocks: 9
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23
init.lua
23
init.lua
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@ -30,6 +30,7 @@ local ferment = {
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{"default:apple", "wine:glass_cider"},
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{"wine:blue_agave", "wine:glass_tequila"},
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{"farming:wheat", "wine:glass_wheat_beer"},
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{"farming:rice", "wine:glass_sake"},
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}
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function wine:add_item(list)
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@ -238,6 +239,28 @@ minetest.register_craft({
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})
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-- glass of sake
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minetest.register_node("wine:glass_sake", {
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description = "Sake",
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drawtype = "plantlike",
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visual_scale = 0.8,
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tiles = {"wine_sake.png"},
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inventory_image = "wine_sake.png",
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wield_image = "wine_sake.png",
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paramtype = "light",
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is_ground_content = false,
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sunlight_propagates = true,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, 0.3, 0.2}
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},
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groups = {food_sake = 1, vessel = 1, dig_immediate = 3, attached_node = 1},
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sounds = default.node_sound_glass_defaults(),
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on_use = minetest.item_eat(2),
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})
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-- blue agave
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minetest.register_node("wine:blue_agave", {
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description = "Blue Agave",
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