smart_mobs/sandmonster.lua
2015-04-09 16:09:10 +01:00

47 lines
1.0 KiB
Lua

-- Sand Monster by PilzAdam
mobs:register_mob("mobs:sand_monster", {
type = "monster",
passive = false,
attack_type = "dogfight",
damage = 1,
hp_min = 4,
hp_max = 20,
armor = 100,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
visual = "mesh",
mesh = "mobs_sand_monster.x",
textures = {
{"mobs_sand_monster.png"},
},
visual_size = {x=8,y=8},
makes_footstep_sound = true,
sounds = {
random = "mobs_sandmonster",
},
walk_velocity = 1.5,
run_velocity = 4,
view_range = 15,
jump = true,
floats = 0,
drops = {
{name = "default:desert_sand",
chance = 1, min = 3, max = 5,},
},
water_damage = 3,
lava_damage = 4,
light_damage = 0,
animation = {
speed_normal = 15, speed_run = 15,
stand_start = 0, stand_end = 39,
walk_start = 41, walk_end = 72,
run_start = 74, run_end = 105,
punch_start = 74, punch_end = 105,
},
})
mobs:register_spawn("mobs:sand_monster", {"default:desert_sand"}, 20, 0, 7000, 1, 31000)
mobs:register_egg("mobs:sand_monster", "Sand Monster", "default_desert_sand.png", 1)