Added ownership for tamed animals

This commit is contained in:
tenplus1 2015-05-20 15:50:16 +01:00
parent ea4677ffd2
commit dab729f8c5
9 changed files with 299 additions and 77 deletions

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@ -28,6 +28,7 @@ This mod contains the following additions:
Changelog: Changelog:
1.12- Added animal ownership so that players cannot steal your tamed animals
1.11- Added flying mobs (and swimming), fly=true and fly_in="air" or "deafult:water_source" for fishy 1.11- Added flying mobs (and swimming), fly=true and fly_in="air" or "deafult:water_source" for fishy
1,10- Footstep removed (use replace), explosion routine added for exploding mobs. 1,10- Footstep removed (use replace), explosion routine added for exploding mobs.
1.09- reworked breeding routine, added mob rotation value, added footstep feature, added jumping mobs with sounds feature, added magic lasso for picking up animals 1.09- reworked breeding routine, added mob rotation value, added footstep feature, added jumping mobs with sounds feature, added magic lasso for picking up animals

47
api.lua
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@ -1,4 +1,4 @@
-- Mobs Api (11th May 2015) -- Mobs Api (20th May 2015)
mobs = {} mobs = {}
mobs.mod = "redo" mobs.mod = "redo"
@ -80,6 +80,7 @@ function mobs:register_mob(name, def)
hornytimer = 0, hornytimer = 0,
child = false, child = false,
gotten = false, gotten = false,
owner = "",
do_attack = function(self, player, dist) do_attack = function(self, player, dist)
if self.state ~= "attack" then if self.state ~= "attack" then
@ -374,7 +375,7 @@ function mobs:register_mob(name, def)
local min_player = nil local min_player = nil
if self.type == "npc" and self.attacks_monsters and self.state ~= "attack" then if self.type == "npc" and self.attacks_monsters and self.state ~= "attack" then
s = self.object:getpos() local s = self.object:getpos()
local obj = nil local obj = nil
for _, oir in pairs(minetest.get_objects_inside_radius(s,self.view_range)) do for _, oir in pairs(minetest.get_objects_inside_radius(s,self.view_range)) do
obj = oir:get_luaentity() obj = oir:get_luaentity()
@ -876,6 +877,9 @@ end
if tmp.base_mesh then if tmp.base_mesh then
self.base_mesh = tmp.base_mesh self.base_mesh = tmp.base_mesh
end end
if tmp.owner then
self.owner = tmp.owner
end
end end
end end
-- quick fix for dog so it doesn't revert back to wolf -- quick fix for dog so it doesn't revert back to wolf
@ -925,6 +929,7 @@ end
visual_size = vis_size, visual_size = vis_size,
base_texture = self.base_texture, base_texture = self.base_texture,
collisionbox = colbox, collisionbox = colbox,
owner = self.owner,
} }
self.object:set_properties(tmp) self.object:set_properties(tmp)
return minetest.serialize(tmp) return minetest.serialize(tmp)
@ -1240,21 +1245,25 @@ end
-- Spawn Egg -- Spawn Egg
function mobs:register_egg(mob, desc, background, addegg) function mobs:register_egg(mob, desc, background, addegg)
local invimg = background local invimg = background
if addegg == 1 then if addegg == 1 then
invimg = invimg.."^mobs_chicken_egg.png" invimg = invimg.."^mobs_chicken_egg.png"
end end
minetest.register_craftitem(mob, { minetest.register_craftitem(mob, {
description = desc, description = desc,
inventory_image = invimg, inventory_image = invimg,
on_place = function(itemstack, placer, pointed_thing) on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above local pos = pointed_thing.above
if pointed_thing.above and not minetest.is_protected(pos, placer:get_player_name()) then if pointed_thing.above and not minetest.is_protected(pos, placer:get_player_name()) then
pos.y = pos.y + 0.5 pos.y = pos.y + 0.5
minetest.add_entity(pos, mob) local mob = minetest.add_entity(pos, mob)
itemstack:take_item() local ent = mob:get_luaentity()
end -- set owner
return itemstack ent.owner = placer:get_player_name()
end, ent.tamed = true
}) itemstack:take_item()
end
return itemstack
end,
})
end end

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@ -2,65 +2,112 @@
-- Bunny by ExeterDad -- Bunny by ExeterDad
mobs:register_mob("mobs:bunny", { mobs:register_mob("mobs:bunny", {
-- animal, monster, npc
type = "animal", type = "animal",
-- is it aggressive
passive = true, passive = true,
hp_min = 1, -- health & armor
hp_max = 4, hp_min = 1, hp_max = 4, armor = 200,
armor = 200, -- textures and model
collisionbox = {-0.268, -0.5, -0.268, 0.268, 0.167, 0.268}, collisionbox = {-0.268, -0.5, -0.268, 0.268, 0.167, 0.268},
visual = "mesh", visual = "mesh",
mesh = "mobs_bunny.b3d", mesh = "mobs_bunny.b3d",
drawtype = "front",
textures = { textures = {
{"mobs_bunny_grey.png"}, {"mobs_bunny_grey.png"},
{"mobs_bunny_brown.png"}, {"mobs_bunny_brown.png"},
{"mobs_bunny_white.png"}, {"mobs_bunny_white.png"},
}, },
-- sounds
sounds = {},
makes_footstep_sound = false, makes_footstep_sound = false,
walk_velocity = 1, -- speed and jump
walk_velocity = 1, run_velocity = 2,
jump = true, jump = true,
-- drops meat when dead
drops = { drops = {
{name = "mobs:meat_raw", {name = "mobs:meat_raw",
chance = 1, min = 1, max = 2,}, chance = 1, min = 1, max = 2,},
}, },
-- damaged by
water_damage = 1, water_damage = 1,
lava_damage = 4, lava_damage = 4,
light_damage = 0, light_damage = 0,
-- model animation
animation = { animation = {
speed_normal = 15, speed_normal = 15,
stand_start = 1, stand_end = 15, stand_start = 1, stand_end = 15,
walk_start = 16, walk_end = 24, walk_start = 16, walk_end = 24,
punch_start = 16, punch_end = 24,
}, },
-- follows carrot from farming redo
follow = "farming:carrot", follow = "farming:carrot",
view_range = 5, view_range = 5,
-- eat carrots
replace_rate = 80, replace_rate = 80,
replace_what = {"farming:carrot_7", "farming:carrot_8", "farming_plus:carrot"}, replace_what = {"farming:carrot_7", "farming:carrot_8", "farming_plus:carrot"},
replace_with = "air", replace_with = "air",
-- right click to pick up rabbit
on_rightclick = function(self, clicker) on_rightclick = function(self, clicker)
local item = clicker:get_wielded_item() local item = clicker:get_wielded_item()
local name = clicker:get_player_name()
if item:get_name() == "farming_plus:carrot_item" if item:get_name() == "farming_plus:carrot_item"
or item:get_name() == "farming:carrot" then or item:get_name() == "farming:carrot" then
-- take item
if not minetest.setting_getbool("creative_mode") then if not minetest.setting_getbool("creative_mode") then
item:take_item() item:take_item()
clicker:set_wielded_item(item) clicker:set_wielded_item(item)
end end
-- feed and tame
self.food = (self.food or 0) + 1 self.food = (self.food or 0) + 1
if self.food >= 4 then if self.food > 3 then
self.food = 0 self.food = 0
self.tamed = true self.tamed = true
-- make owner
if not self.owner or self.owner == "" then
self.owner = name
end
end end
return return
end end
-- Monty Python tribute
if item:get_name() == "mobs:lava_orb" then
-- take item
if not minetest.setting_getbool("creative_mode") then
item:take_item()
clicker:set_wielded_item(item)
end
self.object:set_properties({
textures = {"mobs_bunny_evil.png"},
})
self.type = "monster"
self.state = "attack"
self.object:set_hp(20)
return
end
if clicker:is_player() if clicker:is_player()
and clicker:get_inventory() and clicker:get_inventory()
and self.child == false and self.child == false
and clicker:get_inventory():room_for_item("main", "mobs:bunny") then and clicker:get_inventory():room_for_item("main", "mobs:bunny") then
clicker:get_inventory():add_item("main", "mobs:bunny")
self.object:remove() -- pick up if owner
if self.owner == name then
clicker:get_inventory():add_item("main", "mobs:bunny")
self.object:remove()
-- cannot pick up if not tamed
elseif not self.owner or self.owner == "" then
minetest.chat_send_player(name, "Not tamed!")
-- cannot pick up if not owner
elseif self.owner ~= name then
minetest.chat_send_player(name, "Not owner!")
end
end end
end, end,
attack_type = "dogfight",
damage = 5,
}) })
mobs:register_spawn("mobs:bunny", {"default:dirt_with_grass", "ethereal:prairie_dirt"}, 20, 8, 9000, 1, 31000) mobs:register_spawn("mobs:bunny", {"default:dirt_with_grass", "ethereal:prairie_dirt"}, 20, 10, 15000, 1, 31000)
mobs:register_egg("mobs:bunny", "Bunny", "mobs_bunny_inv.png", 0) mobs:register_egg("mobs:bunny", "Bunny", "mobs_bunny_inv.png", 0)

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@ -44,28 +44,41 @@ mobs:register_mob("mobs:chicken", {
}, },
follow = "farming:seed_wheat", follow = "farming:seed_wheat",
view_range = 5, view_range = 5,
replace_rate = 2000, replace_rate = 4000,
replace_what = {"air"}, replace_what = {"air"},
replace_with = "mobs:egg", replace_with = "mobs:egg",
on_rightclick = function(self, clicker) on_rightclick = function(self, clicker)
local tool = clicker:get_wielded_item() local tool = clicker:get_wielded_item()
local name = clicker:get_player_name()
if tool:get_name() == "farming:seed_wheat" then if tool:get_name() == "farming:seed_wheat" then
-- take item
if not minetest.setting_getbool("creative_mode") then if not minetest.setting_getbool("creative_mode") then
tool:take_item(1) tool:take_item(1)
clicker:set_wielded_item(tool) clicker:set_wielded_item(tool)
end end
-- make child grow quicker
if self.child == true then if self.child == true then
self.hornytimer = self.hornytimer + 10 self.hornytimer = self.hornytimer + 10
return return
end end
-- feed and tame
self.food = (self.food or 0) + 1 self.food = (self.food or 0) + 1
if self.food >= 8 then if self.food > 7 then
self.food = 0 self.food = 0
if self.hornytimer == 0 then if self.hornytimer == 0 then
self.horny = true self.horny = true
end end
self.tamed = true self.tamed = true
minetest.sound_play("mobs_chicken", {object = self.object,gain = 1.0,max_hear_distance = 15,loop = false,}) -- make owner
if not self.owner or self.owner == "" then
self.owner = name
end
minetest.sound_play("mobs_chicken", {
object = self.object,gain = 1.0,
max_hear_distance = 15,
loop = false,
})
end end
return return
end end
@ -74,8 +87,18 @@ mobs:register_mob("mobs:chicken", {
and clicker:get_inventory() and clicker:get_inventory()
and self.child == false and self.child == false
and clicker:get_inventory():room_for_item("main", "mobs:chicken") then and clicker:get_inventory():room_for_item("main", "mobs:chicken") then
clicker:get_inventory():add_item("main", "mobs:chicken")
self.object:remove() -- pick up if owner
if self.owner == name then
clicker:get_inventory():add_item("main", "mobs:chicken")
self.object:remove()
-- cannot pick up if not tamed
elseif not self.owner or self.owner == "" then
minetest.chat_send_player(name, "Not tamed!")
-- cannot pick up if not owner
elseif self.owner ~= name then
minetest.chat_send_player(name, "Not owner!")
end
end end
end, end,
}) })
@ -121,13 +144,14 @@ minetest.register_craft({
output = "mobs:chicken_egg_fried", output = "mobs:chicken_egg_fried",
}) })
-- chicken (raw and cooked) -- raw chicken
minetest.register_craftitem("mobs:chicken_raw", { minetest.register_craftitem("mobs:chicken_raw", {
description = "Raw Chicken", description = "Raw Chicken",
inventory_image = "mobs_chicken_raw.png", inventory_image = "mobs_chicken_raw.png",
on_use = minetest.item_eat(2), on_use = minetest.item_eat(2),
}) })
-- cooked chicken
minetest.register_craftitem("mobs:chicken_cooked", { minetest.register_craftitem("mobs:chicken_cooked", {
description = "Cooked Chicken", description = "Cooked Chicken",
inventory_image = "mobs_chicken_cooked.png", inventory_image = "mobs_chicken_cooked.png",

37
cow.lua
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@ -46,6 +46,8 @@ mobs:register_mob("mobs:cow", {
replace_with = "air", replace_with = "air",
on_rightclick = function(self, clicker) on_rightclick = function(self, clicker)
local tool = clicker:get_wielded_item() local tool = clicker:get_wielded_item()
local name = clicker:get_player_name()
if tool:get_name() == "bucket:bucket_empty" then if tool:get_name() == "bucket:bucket_empty" then
if self.gotten == true if self.gotten == true
or self.child == true then or self.child == true then
@ -64,23 +66,35 @@ mobs:register_mob("mobs:cow", {
end end
if tool:get_name() == "farming:wheat" then if tool:get_name() == "farming:wheat" then
-- take item
if not minetest.setting_getbool("creative_mode") then if not minetest.setting_getbool("creative_mode") then
tool:take_item(1) tool:take_item(1)
clicker:set_wielded_item(tool) clicker:set_wielded_item(tool)
end end
-- make child grow quicker
if self.child == true then if self.child == true then
self.hornytimer = self.hornytimer + 10 self.hornytimer = self.hornytimer + 10
return return
end end
-- feed and tame
self.food = (self.food or 0) + 1 self.food = (self.food or 0) + 1
if self.food >= 8 then if self.food > 7 then
self.food = 0 self.food = 0
if self.hornytimer == 0 then if self.hornytimer == 0 then
self.horny = true self.horny = true
end end
self.gotten = false -- ready to be milked again self.gotten = false -- ready to be milked again
self.tamed = true self.tamed = true
minetest.sound_play("mobs_cow", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,}) -- make owner
if not self.owner or self.owner == "" then
self.owner = name
end
minetest.sound_play("mobs_cow", {
object = self.object,
gain = 1.0,
max_hear_distance = 32,
loop = false,
})
end end
return return
end end
@ -90,10 +104,21 @@ mobs:register_mob("mobs:cow", {
and clicker:get_inventory() and clicker:get_inventory()
and self.child == false and self.child == false
and clicker:get_inventory():room_for_item("main", "mobs:cow") then and clicker:get_inventory():room_for_item("main", "mobs:cow") then
clicker:get_inventory():add_item("main", "mobs:cow")
self.object:remove() -- pick up if owner
tool:add_wear(3000) -- 22 uses if self.owner == name then
clicker:set_wielded_item(tool) clicker:get_inventory():add_item("main", "mobs:cow")
self.object:remove()
tool:add_wear(3000) -- 22 uses
clicker:set_wielded_item(tool)
-- cannot pick up if not tamed
elseif not self.owner or self.owner == "" then
minetest.chat_send_player(name, "Not tamed!")
-- cannot pick up if not owner
elseif self.owner ~= name then
minetest.chat_send_player(name, "Not owner!")
end
end end
end, end,
}) })

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@ -2,11 +2,13 @@
-- Kitten by Jordach / BFD -- Kitten by Jordach / BFD
mobs:register_mob("mobs:kitten", { mobs:register_mob("mobs:kitten", {
-- animal, monster, npc
type = "animal", type = "animal",
-- is it aggressive
passive = true, passive = true,
hp_min = 5, -- health & armor
hp_max = 10, hp_min = 5, hp_max = 10, armor = 200,
armor = 200, -- textures and model
collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.1, 0.3}, collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.1, 0.3},
visual = "mesh", visual = "mesh",
visual_size = {x=0.5, y=0.5}, visual_size = {x=0.5, y=0.5},
@ -17,38 +19,59 @@ mobs:register_mob("mobs:kitten", {
{"mobs_kitten_ginger.png"}, {"mobs_kitten_ginger.png"},
{"mobs_kitten_sandy.png"}, {"mobs_kitten_sandy.png"},
}, },
blood_texture = "mobs_blood.png",
-- sounds
makes_footstep_sound = false, makes_footstep_sound = false,
sounds = { sounds = {
random = "mobs_kitten", random = "mobs_kitten",
}, },
-- speed and jump
walk_velocity = 0.6, walk_velocity = 0.6,
jump = false, jump = false,
-- drops string
drops = { drops = {
{name = "farming:string", {name = "farming:string",
chance = 1, min = 1, max = 1}, chance = 1, min = 1, max = 1},
}, },
-- damaged by
water_damage = 1, water_damage = 1,
lava_damage = 5, lava_damage = 5,
-- model animation
animation = { animation = {
speed_normal = 42, speed_normal = 42,
stand_start = 97, stand_end = 192, stand_start = 97, stand_end = 192,
walk_start = 0, walk_end = 96, walk_start = 0, walk_end = 96,
}, },
-- follows rat
follow = "mobs:rat", follow = "mobs:rat",
view_range = 8, view_range = 8,
-- feed with raw fish to tame or right click to pick up
on_rightclick = function(self, clicker) on_rightclick = function(self, clicker)
local item = clicker:get_wielded_item() local item = clicker:get_wielded_item()
local name = clicker:get_player_name()
if item:get_name() == "fishing:fish_raw" if item:get_name() == "fishing:fish_raw"
or item:get_name() == "ethereal:fish_raw" then or item:get_name() == "ethereal:fish_raw" then
-- take item
if not minetest.setting_getbool("creative_mode") then if not minetest.setting_getbool("creative_mode") then
item:take_item() item:take_item()
clicker:set_wielded_item(item) clicker:set_wielded_item(item)
end end
-- feed and tame
self.food = (self.food or 0) + 1 self.food = (self.food or 0) + 1
if self.food >= 4 then if self.food > 3 then
self.food = 0 self.food = 0
self.tamed = true self.tamed = true
minetest.sound_play("mobs_kitten", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,}) -- make owner
if not self.owner or self.owner == "" then
self.owner = name
end
minetest.sound_play("mobs_kitten", {
object = self.object,
gain = 1.0,
max_hear_distance = 10,
loop = false,
})
end end
return return
end end
@ -57,12 +80,21 @@ mobs:register_mob("mobs:kitten", {
and clicker:get_inventory() and clicker:get_inventory()
and self.child == false and self.child == false
and clicker:get_inventory():room_for_item("main", "mobs:kitten") then and clicker:get_inventory():room_for_item("main", "mobs:kitten") then
clicker:get_inventory():add_item("main", "mobs:kitten")
self.object:remove() -- pick up if owner
if self.owner == name then
clicker:get_inventory():add_item("main", "mobs:kitten")
self.object:remove()
-- cannot pick up if not tamed
elseif not self.owner or self.owner == "" then
minetest.chat_send_player(name, "Not tamed!")
-- cannot pick up if not owner
elseif self.owner ~= name then
minetest.chat_send_player(name, "Not owner!")
end
end end
end, end
}) })
mobs:register_spawn("mobs:kitten", {"default:dirt_with_grass", "ethereal:grove_dirt"}, 20, 10, 15000, 1, 31000) mobs:register_spawn("mobs:kitten", {"default:dirt_with_grass", "ethereal:grove_dirt"}, 20, 12, 22000, 1, 31000)
mobs:register_egg("mobs:kitten", "Kitten", "mobs_kitten_inv.png", 0) mobs:register_egg("mobs:kitten", "Kitten", "mobs_kitten_inv.png", 0)

61
npc.lua
View File

@ -4,26 +4,32 @@
mobs.npc_drops = { "default:pick_steel", "mobs:meat", "default:sword_steel", "default:shovel_steel", "farming:bread", "bucket:bucket_water" } mobs.npc_drops = { "default:pick_steel", "mobs:meat", "default:sword_steel", "default:shovel_steel", "farming:bread", "bucket:bucket_water" }
mobs:register_mob("mobs:npc", { mobs:register_mob("mobs:npc", {
-- animal, monster, npc
type = "npc", type = "npc",
-- aggressive, deals 2 damage to player/monster when hit
passive = false, passive = false,
damage = 3, damage = 3,
attack_type = "dogfight", attack_type = "dogfight",
attacks_monsters = true, attacks_monsters = true,
hp_min = 10, -- health & armor
hp_max = 20, hp_min = 10, hp_max = 20, armor = 100,
armor = 100, -- textures and model
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35}, collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
visual = "mesh", visual = "mesh",
mesh = "character.b3d", mesh = "character.b3d",
drawtype = "front",
textures = { textures = {
{"mobs_npc.png"}, {"mobs_npc.png"},
}, },
visual_size = {x=1, y=1}, visual_size = {x=1, y=1},
-- sounds
makes_footstep_sound = true, makes_footstep_sound = true,
sounds = {}, sounds = {},
-- speed and jump
walk_velocity = 2, walk_velocity = 2,
run_velocity = 3, run_velocity = 3,
jump = true, jump = true,
-- drops wood and chance of apples when dead
drops = { drops = {
{name = "default:wood", {name = "default:wood",
chance = 1, min = 1, max = 3}, chance = 1, min = 1, max = 3},
@ -32,13 +38,17 @@ mobs:register_mob("mobs:npc", {
{name = "default:axe_stone", {name = "default:axe_stone",
chance = 3, min = 1, max = 1}, chance = 3, min = 1, max = 1},
}, },
-- damaged by
water_damage = 0, water_damage = 0,
lava_damage = 2, lava_damage = 2,
light_damage = 0, light_damage = 0,
-- follow diamond
follow = "default:diamond", follow = "default:diamond",
view_range = 15, view_range = 15,
-- set owner and order
owner = "", owner = "",
order = "follow", order = "follow",
-- model animation
animation = { animation = {
speed_normal = 30, speed_run = 30, speed_normal = 30, speed_run = 30,
stand_start = 0, stand_end = 79, stand_start = 0, stand_end = 79,
@ -46,19 +56,24 @@ mobs:register_mob("mobs:npc", {
run_start = 168, run_end = 187, run_start = 168, run_end = 187,
punch_start = 200, punch_end = 219, punch_start = 200, punch_end = 219,
}, },
-- right clicking with cooked meat will give npc more health
on_rightclick = function(self, clicker) on_rightclick = function(self, clicker)
local item = clicker:get_wielded_item() local item = clicker:get_wielded_item()
local name = clicker:get_player_name()
-- heal npc
if item:get_name() == "mobs:meat" if item:get_name() == "mobs:meat"
or item:get_name() == "farming:bread" then or item:get_name() == "farming:bread" then
-- feed and add health
local hp = self.object:get_hp() local hp = self.object:get_hp()
if hp + 4 > self.hp_max then if hp + 4 > self.hp_max then return end
return self.object:set_hp(hp+4)
end -- take item
if not minetest.setting_getbool("creative_mode") then if not minetest.setting_getbool("creative_mode") then
item:take_item() item:take_item()
clicker:set_wielded_item(item) clicker:set_wielded_item(item)
end end
self.object:set_hp(hp + 4)
-- right clicking with gold lump drops random item from mobs.npc_drops -- right clicking with gold lump drops random item from mobs.npc_drops
elseif item:get_name() == "default:gold_lump" then elseif item:get_name() == "default:gold_lump" then
if not minetest.setting_getbool("creative_mode") then if not minetest.setting_getbool("creative_mode") then
@ -68,20 +83,42 @@ mobs:register_mob("mobs:npc", {
local pos = self.object:getpos() local pos = self.object:getpos()
pos.y = pos.y + 0.5 pos.y = pos.y + 0.5
minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]}) minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]})
-- pick up npc
elseif item:get_name() == "mobs:magic_lasso"
and clicker:is_player()
and clicker:get_inventory()
and self.child == false
and clicker:get_inventory():room_for_item("main", "mobs:npc") then
-- pick up if owner
if self.owner == name then
clicker:get_inventory():add_item("main", "mobs:npc")
self.object:remove()
item:add_wear(3000) -- 22 uses
clicker:set_wielded_item(item)
-- cannot pick up if not tamed
elseif not self.owner or self.owner == "" then
minetest.chat_send_player(name, "Not tamed!")
-- cannot pick up if not tamed
elseif self.owner ~= name then
minetest.chat_send_player(name, "Not owner!")
end
else else
if self.owner == "" then -- if owner switch between follow and stand
self.owner = clicker:get_player_name() if self.owner and self.owner == clicker:get_player_name() then
else
if self.order == "follow" then if self.order == "follow" then
self.order = "stand" self.order = "stand"
else else
self.order = "follow" self.order = "follow"
end end
else
self.owner = clicker:get_player_name()
end end
end end
end, end,
}) })
-- spawning disabled for now
--mobs:register_spawn("mobs:npc", {"default:dirt_with_grass"}, 20, 0, 7000, 1, 31000) --mobs:register_spawn("mobs:npc", {"default:dirt_with_grass"}, 20, 0, 7000, 1, 31000)
-- register spawn egg
mobs:register_egg("mobs:npc", "Npc", "default_brick.png", 1) mobs:register_egg("mobs:npc", "Npc", "default_brick.png", 1)

View File

@ -43,28 +43,42 @@ mobs:register_mob("mobs:sheep", {
replace_with = "air", replace_with = "air",
on_rightclick = function(self, clicker) on_rightclick = function(self, clicker)
local item = clicker:get_wielded_item() local item = clicker:get_wielded_item()
local name = clicker:get_player_name()
if item:get_name() == "farming:wheat" then if item:get_name() == "farming:wheat" then
-- take item
if not minetest.setting_getbool("creative_mode") then if not minetest.setting_getbool("creative_mode") then
item:take_item() item:take_item()
clicker:set_wielded_item(item) clicker:set_wielded_item(item)
end end
-- make child grow quicker
if self.child == true then if self.child == true then
self.hornytimer = self.hornytimer + 10 self.hornytimer = self.hornytimer + 10
return return
end end
-- feed and tame
self.food = (self.food or 0) + 1 self.food = (self.food or 0) + 1
if self.food >= 8 then if self.food > 7 then
self.food = 0 self.food = 0
if self.hornytimer == 0 then if self.hornytimer == 0 then
self.horny = true self.horny = true
end end
self.gotten = false -- can be shaved again self.gotten = false -- can be shaved again
self.tamed = true self.tamed = true
-- make owner
if not self.owner or self.owner == "" then
self.owner = name
end
self.object:set_properties({ self.object:set_properties({
textures = {"mobs_sheep.png"}, textures = {"mobs_sheep.png"},
mesh = "mobs_sheep.x", mesh = "mobs_sheep.x",
}) })
minetest.sound_play("mobs_sheep", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,}) minetest.sound_play("mobs_sheep", {
object = self.object,
gain = 1.0,
max_hear_distance = 20,
loop = false,
})
end end
return return
end end
@ -94,11 +108,20 @@ mobs:register_mob("mobs:sheep", {
and clicker:get_inventory() and clicker:get_inventory()
and self.child == false and self.child == false
and clicker:get_inventory():room_for_item("main", "mobs:sheep") then and clicker:get_inventory():room_for_item("main", "mobs:sheep") then
clicker:get_inventory():add_item("main", "mobs:sheep")
self.object:remove() -- pick up if owner
item:add_wear(3000) -- 22 uses if self.owner == name then
print ("wear", item:get_wear()) clicker:get_inventory():add_item("main", "mobs:sheep")
clicker:set_wielded_item(item) self.object:remove()
item:add_wear(3000) -- 22 uses
clicker:set_wielded_item(item)
-- cannot pick up if not tamed
elseif not self.owner or self.owner == "" then
minetest.chat_send_player(name, "Not tamed!")
-- cannot pick up if not tamed
elseif self.owner ~= name then
minetest.chat_send_player(name, "Not owner!")
end
end end
end, end,
}) })

View File

@ -41,23 +41,37 @@ mobs:register_mob("mobs:pumba", {
}, },
on_rightclick = function(self, clicker) on_rightclick = function(self, clicker)
local item = clicker:get_wielded_item() local item = clicker:get_wielded_item()
local name = clicker:get_player_name()
if item:get_name() == "default:apple" then if item:get_name() == "default:apple" then
-- take item
if not minetest.setting_getbool("creative_mode") then if not minetest.setting_getbool("creative_mode") then
item:take_item() item:take_item()
clicker:set_wielded_item(item) clicker:set_wielded_item(item)
end end
-- make child grow quicker
if self.child == true then if self.child == true then
self.hornytimer = self.hornytimer + 10 self.hornytimer = self.hornytimer + 10
return return
end end
-- feed and tame
self.food = (self.food or 0) + 1 self.food = (self.food or 0) + 1
if self.food >= 8 then if self.food > 7 then
self.food = 0 self.food = 0
if self.hornytimer == 0 then if self.hornytimer == 0 then
self.horny = true self.horny = true
end end
self.tamed = true self.tamed = true
minetest.sound_play("mobs_pig", {object = self.object,gain = 1.0, max_hear_distance = 32,loop = false,}) -- make owner
if not self.owner or self.owner == "" then
self.owner = name
end
minetest.sound_play("mobs_pig", {
object = self.object,
gain = 1.0,
max_hear_distance = 16,
loop = false,
})
end end
return return
end end
@ -67,15 +81,25 @@ mobs:register_mob("mobs:pumba", {
and clicker:get_inventory() and clicker:get_inventory()
and self.child == false and self.child == false
and clicker:get_inventory():room_for_item("main", "mobs:pumba") then and clicker:get_inventory():room_for_item("main", "mobs:pumba") then
clicker:get_inventory():add_item("main", "mobs:pumba")
self.object:remove() -- pick up if owner
item:add_wear(3000) -- 22 uses if self.owner == name then
clicker:set_wielded_item(item) clicker:get_inventory():add_item("main", "mobs:pumba")
self.object:remove()
item:add_wear(3000) -- 22 uses
clicker:set_wielded_item(item)
-- cannot pick up if not tamed
elseif not self.owner or self.owner == "" then
minetest.chat_send_player(name, "Not tamed!")
-- cannot pick up if not tamed
elseif self.owner ~= name then
minetest.chat_send_player(name, "Not owner!")
end
end end
end, end,
}) })
mobs:register_spawn("mobs:pumba", {"ethereal:mushroom_dirt", "default:dirt"}, 20, 10, 15000, 1, 31000) mobs:register_spawn("mobs:pumba", {"ethereal:mushroom_dirt"}, 20, 10, 15000, 1, 31000)
mobs:register_egg("mobs:pumba", "Warthog", "wool_pink.png", 1) mobs:register_egg("mobs:pumba", "Warthog", "wool_pink.png", 1)