110 lines
3.9 KiB
Lua
110 lines
3.9 KiB
Lua
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-- WAD SPRINTING minetest (https://minetest.net) mod (https://dev.minetest.net/Intro)
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-- @link https://github.com/yetanotherusernamebecausegithubisbugged/minetest_wadsprint
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minetest_wadsprint =
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{
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players = {},
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}
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dofile(minetest.get_modpath(minetest.get_current_modname()).."/config.lua")
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dofile(minetest.get_modpath(minetest.get_current_modname()).."/init_hudbars.lua")
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function minetest_wadsprint.update_player_properties(player)
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if player.is_sprinting then
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player.stamina = player.stamina - 1
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if player.stamina < 0 then
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player.stamina = 0
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minetest_wadsprint.disable_sprinting(player)
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end
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elseif player.stamina < minetest_wadsprint.STAMINA_MAX_VALUE then
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player.stamina = player.stamina + 1
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end
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minetest_wadsprint.hudbar_update_stamina(player)
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end
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function minetest_wadsprint.enable_sprinting(player)
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if not player.is_sprinting then
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player.is_sprinting = true
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player.obj:set_physics_override(
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{
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jump = minetest_wadsprint.SPRINT_JUMP_HEIGHT_MODIFIER_COEFFICIENT,
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speed = minetest_wadsprint.SPRINT_SPEED_MODIFIER_COEFFICIENT,
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})
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minetest_wadsprint.hudbar_update_ready_to_sprint(player)
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minetest_wadsprint.hudbar_update_stamina(player)
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end
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end
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function minetest_wadsprint.disable_sprinting(player)
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if player.is_sprinting then
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player.is_sprinting = false
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player.obj:set_physics_override(
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{
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jump = 1.0,
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speed = 1.0,
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})
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minetest_wadsprint.hudbar_update_ready_to_sprint(player)
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minetest_wadsprint.hudbar_update_stamina(player)
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end
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end
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function minetest_wadsprint.set_ready_to_sprint(player,is_ready_to_sprint)
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if player.is_ready_to_sprint ~= is_ready_to_sprint then
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player.is_ready_to_sprint = is_ready_to_sprint
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minetest_wadsprint.hudbar_update_ready_to_sprint(player)
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else
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player.is_ready_to_sprint = is_ready_to_sprint
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end
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end
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function minetest_wadsprint.scan_player_controls(player)
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local control = player.obj:get_player_control()
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if not control["up"] then
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minetest_wadsprint.disable_sprinting(player)
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end
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if control["left"] and control["right"] then
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minetest_wadsprint.set_ready_to_sprint(player,true)
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if control["up"] then
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minetest_wadsprint.enable_sprinting(player)
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end
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else
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minetest_wadsprint.set_ready_to_sprint(player,false)
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end
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end
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minetest.register_on_joinplayer(function(player_obj)
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minetest_wadsprint.players[player_obj:get_player_name()] =
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{
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obj = player_obj,
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stamina = minetest_wadsprint.STAMINA_MAX_VALUE,
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is_sprinting = false,
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is_ready_to_sprint = false,
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}
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minetest_wadsprint.initialize_hudbar(minetest_wadsprint.players[player_obj:get_player_name()])
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end)
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minetest.register_on_leaveplayer(function(player_obj)
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minetest_wadsprint.players[player_obj:get_player_name()] = nil
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end)
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-- Register hudbar call for compatibility with some hudbar mods.
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if minetest_wadsprint.register_hudbar ~= nil then
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minetest_wadsprint.register_hudbar()
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end
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-- Main cycle.
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local timer_controls_check = 0
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local timer_properties_update = 0
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minetest.register_globalstep(function(dtime)
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timer_controls_check = timer_controls_check + dtime
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timer_properties_update = timer_properties_update + dtime
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if timer_controls_check > minetest_wadsprint.PLAYER_CONTROLS_CHECK_PERIOD_SECONDS then
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timer_controls_check = 0
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for player_name,player in pairs(minetest_wadsprint.players) do
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minetest_wadsprint.scan_player_controls(player)
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end
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end
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if timer_properties_update > minetest_wadsprint.PLAYER_STATS_UPDATE_PERIOD_SECONDS then
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timer_properties_update = 0
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for player_name,player in pairs(minetest_wadsprint.players) do
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minetest_wadsprint.update_player_properties(player)
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end
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end
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end)
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