2019-06-01 20:06:04 +01:00
2019-06-01 20:06:04 +01:00
2017-03-25 01:20:27 +01:00
2016-05-05 02:23:27 +02:00

Voxel Game Prototype (Godot)

This is a prototype of voxel world made with Godot Engine. Just experimenting how to reproduce and optimize a generated terrain like Minecraft does, nothing serious planned.

Screenshot

Dependencies

This project uses two C++ modules:

For the old (unmaintained) pure-GDScript version, checkout the branch full_gdscript.

Description
No description provided
Readme 9.4 MiB
Languages
GDScript 96.5%
GLSL 3.5%