voxelgame/project
Marc Gilleron 2799ff67a3 Added pointed cube wireframe 2017-03-26 20:57:50 +02:00
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avatar_interaction.gd Added pointed cube wireframe 2017-03-26 20:57:50 +02:00
character_avatar.tscn Added pointed cube wireframe 2017-03-26 20:57:50 +02:00
character_controller.gd Add character controller for testing physics 2017-03-26 18:11:21 +02:00
debug_camera.gd Upgraded project for Godot 3.0 2017-03-25 01:20:27 +01:00
export.cfg Upgraded project for Godot 3.0 2017-03-25 01:20:27 +01:00
generator.gd Update to match module changes 2017-01-02 05:47:51 +01:00
godot.cfg Cleanup 2017-03-26 18:11:46 +02:00
grid.gd Added pointed cube wireframe 2017-03-26 20:57:50 +02:00
icon.png Moved project files under a project/ directory so Godot won't load unnecessary files ase Resources 2016-04-27 20:48:49 +02:00
icon.png.flags Moved project files under a project/ directory so Godot won't load unnecessary files ase Resources 2016-04-27 20:48:49 +02:00
icon.png.import Upgraded project for Godot 3.0 2017-03-25 01:20:27 +01:00
launcher.gd Cleanup 2017-03-26 18:11:46 +02:00
launcher.tscn Update to match module changes 2017-01-02 05:47:51 +01:00
main.tscn Added pointed cube wireframe 2017-03-26 20:57:50 +02:00
mouse_look.gd Add character controller for testing physics 2017-03-26 18:11:21 +02:00
provider.gd Update to match module changes 2017-01-02 05:47:51 +01:00
spectator_avatar.tscn Add character controller for testing physics 2017-03-26 18:11:21 +02:00
terrain.png Moved project files under a project/ directory so Godot won't load unnecessary files ase Resources 2016-04-27 20:48:49 +02:00
terrain.png.flags Moved project files under a project/ directory so Godot won't load unnecessary files ase Resources 2016-04-27 20:48:49 +02:00
terrain.png.import Cleanup 2017-03-26 18:11:46 +02:00
voxel_map.gd Add character controller for testing physics 2017-03-26 18:11:21 +02:00