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avatar_interaction.gd
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Update for Godot 3.0 API changes
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2017-08-13 00:28:44 +02:00 |
axes.tscn
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Generate noise heightmap cubes mixed with smooth voxels
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2017-04-06 23:48:33 +02:00 |
center.gd
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Can now remove and place cubes + light tweaks
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2017-03-29 22:41:26 +02:00 |
character_avatar.tscn
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Update for Godot 3.0 API changes
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2017-08-13 00:28:44 +02:00 |
character_controller.gd
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Update for Godot 3.0 API changes
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2017-08-13 00:28:44 +02:00 |
crosshair.png
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Can now remove and place cubes + light tweaks
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2017-03-29 22:41:26 +02:00 |
crosshair.png.import
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Can now remove and place cubes + light tweaks
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2017-03-29 22:41:26 +02:00 |
debug_camera.gd
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Upgraded project for Godot 3.0
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2017-03-25 01:20:27 +01:00 |
export.cfg
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Upgraded project for Godot 3.0
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2017-03-25 01:20:27 +01:00 |
generator.gd
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Generate noise heightmap cubes mixed with smooth voxels
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2017-04-06 23:48:33 +02:00 |
grid.gd
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Generate noise heightmap cubes mixed with smooth voxels
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2017-04-06 23:48:33 +02:00 |
icon.png
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Moved project files under a project/ directory so Godot won't load unnecessary files ase Resources
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2016-04-27 20:48:49 +02:00 |
icon.png.flags
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Moved project files under a project/ directory so Godot won't load unnecessary files ase Resources
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2016-04-27 20:48:49 +02:00 |
icon.png.import
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Upgraded project for Godot 3.0
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2017-03-25 01:20:27 +01:00 |
launcher.gd
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Cleanup
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2017-03-26 18:11:46 +02:00 |
launcher.tscn
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Update to match module changes
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2017-01-02 05:47:51 +01:00 |
main.tscn
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Update for Godot 3.0 API changes
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2017-08-13 00:28:44 +02:00 |
mouse_look.gd
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Update for Godot 3.0 API changes
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2017-08-13 00:28:44 +02:00 |
profiling_gui.gd
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Update for Godot 3.0 API changes
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2017-08-13 00:28:44 +02:00 |
project.godot
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Update for Godot 3.0 API changes
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2017-08-13 00:28:44 +02:00 |
provider.gd
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Generate noise heightmap cubes mixed with smooth voxels
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2017-04-06 23:48:33 +02:00 |
spectator_avatar.tscn
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Add character controller for testing physics
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2017-03-26 18:11:21 +02:00 |
terrain.png
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Moved project files under a project/ directory so Godot won't load unnecessary files ase Resources
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2016-04-27 20:48:49 +02:00 |
terrain.png.flags
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Moved project files under a project/ directory so Godot won't load unnecessary files ase Resources
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2016-04-27 20:48:49 +02:00 |
terrain.png.import
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Cleanup
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2017-03-26 18:11:46 +02:00 |
terrain_marerial_transparent.tres
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Update for Godot 3.0 API changes
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2017-08-13 00:28:44 +02:00 |
terrain_material.tres
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Update for Godot 3.0 API changes
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2017-08-13 00:28:44 +02:00 |
voxel_map.gd
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Update for Godot 3.0 API changes
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2017-08-13 00:28:44 +02:00 |