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VoxelGeneratorHeightmap.height_range is wrong in the doc. VoxelTool lost all default values in doc. These are likely Godot bugs...
3.8 KiB
3.8 KiB
FastNoiseLiteGradient
Inherits: Resource
Generates coherent and fractal noise gradients using the FastNoiseLite library.
Properties:
Type | Name | Default |
---|---|---|
float |
amplitude | 30.0 |
float |
fractal_gain | 0.5 |
float |
fractal_lacunarity | 2.0 |
int |
fractal_octaves | 3 |
int |
fractal_type | 0 |
int |
noise_type | 2 |
float |
period | 64.0 |
int |
rotation_type_3d | 0 |
int |
seed | 0 |
Methods:
Return | Signature |
---|---|
Vector2 | warp_2d ( Vector2 position ) |
Vector3 | warp_3d ( Vector3 position ) |
Enumerations:
enum NoiseType:
- TYPE_OPEN_SIMPLEX_2 = 0
- TYPE_OPEN_SIMPLEX_2_REDUCED = 1
- TYPE_VALUE = 2
enum FractalType:
- FRACTAL_NONE = 0
- FRACTAL_DOMAIN_WARP_PROGRESSIVE = 1
- FRACTAL_DOMAIN_WARP_INDEPENDENT = 2
enum RotationType3D:
- ROTATION_3D_NONE = 0
- ROTATION_3D_IMPROVE_XY_PLANES = 1
- ROTATION_3D_IMPROVE_XZ_PLANES = 2
Property Descriptions
-
float amplitude = 30.0
-
float fractal_gain = 0.5
-
float fractal_lacunarity = 2.0
-
int fractal_octaves = 3
-
int fractal_type = 0
-
int noise_type = 2
-
float period = 64.0
-
int rotation_type_3d = 0
-
int seed = 0
Method Descriptions
Generated on Nov 06, 2021