1.1 KiB
1.1 KiB
Class: VoxelMap
Inherits: Reference
Godot version: 3.2
Online Tutorials:
Constants:
Properties:
Methods:
» Vector3 block_to_voxel ( Vector3 block_pos ) const
» int get_block_size ( ) const
» void get_buffer_copy ( Vector3 min_pos, VoxelBuffer out_buffer, int channel=0 )
» int get_default_voxel ( int channel=0 )
» int get_voxel ( int x, int y, int z, int c=0 )
» float get_voxel_f ( int x, int y, int z, int c=1 )
» int get_voxel_v ( Vector3 pos, int c=0 )
» bool has_block ( int x, int y, int z )
» void set_block_buffer ( Vector3 block_pos, VoxelBuffer buffer )
» void set_default_voxel ( int value, int channel=0 )
» void set_voxel ( int value, int x, int y, int z, int c=0 )
» void set_voxel_f ( float value, int x, int y, int z, int c=1 )
» void set_voxel_v ( int value, Vector3 pos, int c=0 )
» Vector3 voxel_to_block ( Vector3 voxel_pos ) const
Signals:
Generated on Aug 26, 2019