1.2 KiB
1.2 KiB
Class: VoxelLodTerrain
Inherits: Spatial
Godot version: 3.2
Online Tutorials:
Constants:
Properties:
» int collision_lod_count
set_collision_lod_count (value)
setter
get_collision_lod_count ()
getter
» bool generate_collisions
set_generate_collisions (value)
setter
get_generate_collisions ()
getter
» int lod_count
set_lod_count (value)
setter
get_lod_count ()
getter
» float lod_split_scale
set_lod_split_scale (value)
setter
get_lod_split_scale ()
getter
» Material material
set_material (value)
setter
get_material ()
getter
» VoxelStream stream
set_stream (value)
setter
get_stream ()
getter
» int view_distance
set_view_distance (value)
setter
get_view_distance ()
getter
» NodePath viewer_path
set_viewer_path (value)
setter
get_viewer_path ()
getter
Methods:
» Dictionary get_block_info ( Vector3 block_pos, int lod ) const
» int get_block_region_extent ( ) const
» Dictionary get_statistics ( ) const
» Vector3 voxel_to_block_position ( Vector3 lod_index, int arg1 ) const
Signals:
Generated on Aug 26, 2019