godot_voxel/doc/classes/VoxelMesherCubes.xml

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VoxelMesherCubes" inherits="VoxelMesher" version="3.5">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="color_mode" type="int" setter="set_color_mode" getter="get_color_mode" enum="VoxelMesherCubes.ColorMode" default="0">
</member>
<member name="greedy_meshing_enabled" type="bool" setter="set_greedy_meshing_enabled" getter="is_greedy_meshing_enabled" default="true">
</member>
<member name="palette" type="VoxelColorPalette" setter="set_palette" getter="get_palette">
</member>
</members>
<constants>
<constant name="MATERIAL_OPAQUE" value="0" enum="Materials">
</constant>
<constant name="MATERIAL_TRANSPARENT" value="1" enum="Materials">
</constant>
<constant name="MATERIAL_COUNT" value="2" enum="Materials">
</constant>
<constant name="COLOR_RAW" value="0" enum="ColorMode">
</constant>
<constant name="COLOR_MESHER_PALETTE" value="1" enum="ColorMode">
</constant>
<constant name="COLOR_SHADER_PALETTE" value="2" enum="ColorMode">
</constant>
</constants>
</class>