godot_voxel/doc
Marc Gilleron 922f361cb0 Made it compile in Godot 4
- Made a bunch of changes to comply with Godot 4 API
- Use Godot's Vector3i and add the missing stuff with helper functions
- Transvoxel uses custom attributes API, the old way would not work
- Wrap MeshOptimizer in a unique namespace (see build script why)
- Added clang-format file for the module as some rules now differ
- Prevent thirdparty code and lookup tables from being clang-formatted
- Very likely full of runtime bugs that need fixing
2021-12-13 21:38:10 +00:00
..
classes Add missing classes and run doctool (doctool has issues though) 2021-11-06 02:04:16 +00:00
source Made it compile in Godot 4 2021-12-13 21:38:10 +00:00
tools Fix links in class reference 2021-04-10 01:43:55 +01:00
mkdocs.yml Add missing classes and run doctool (doctool has issues though) 2021-11-06 02:04:16 +00:00
requirements.txt New documentation (some things left to do but most of it is updated) 2021-01-21 00:37:01 +00:00