56 lines
2.0 KiB
XML
56 lines
2.0 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VoxelInstanceLibraryItem" inherits="VoxelInstanceLibraryItemBase" version="3.5">
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<brief_description>
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Settings for a model that can be used by [VoxelInstancer]
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_mesh" qualifiers="const">
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<return type="Mesh" />
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<argument index="0" name="mesh_lod_index" type="int" />
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<description>
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</description>
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</method>
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<method name="set_mesh">
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<return type="void" />
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<argument index="0" name="mesh" type="Mesh" />
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<argument index="1" name="mesh_lod_index" type="int" />
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<description>
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</description>
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</method>
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<method name="setup_from_template">
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<return type="void" />
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<argument index="0" name="node" type="Node" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="cast_shadow" type="int" setter="set_cast_shadows_setting" getter="get_cast_shadows_setting" enum="VisualServer.ShadowCastingSetting" default="1">
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</member>
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<member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer" default="1">
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</member>
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<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1">
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</member>
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<member name="collision_shapes" type="Array" setter="set_collision_shapes" getter="get_collision_shapes" default="[ ]">
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</member>
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<member name="material_override" type="Material" setter="set_material_override" getter="get_material_override">
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</member>
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<member name="mesh" type="Mesh" setter="_set_mesh_lod0" getter="_get_mesh_lod0">
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</member>
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<member name="mesh_lod1" type="Mesh" setter="_set_mesh_lod1" getter="_get_mesh_lod1">
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</member>
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<member name="mesh_lod2" type="Mesh" setter="_set_mesh_lod2" getter="_get_mesh_lod2">
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</member>
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<member name="mesh_lod3" type="Mesh" setter="_set_mesh_lod3" getter="_get_mesh_lod3">
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</member>
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</members>
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<constants>
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<constant name="MAX_MESH_LODS" value="4">
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</constant>
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</constants>
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</class>
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