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godot_voxel
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godot_voxel
/
meshers
/
dmc
History
Marc Gilleron
bfa24402ac
Renamed util/funcs.h => container_funcs.h
2022-04-14 21:43:45 +01:00
..
hermite_value.h
Use
real_t
in most utils, use 32-bit floats in meshers.
2022-02-14 00:11:41 +00:00
marching_cubes_tables.h
Made it compile in Godot 4
2021-12-13 21:38:10 +00:00
mesh_builder.cpp
Renamed util/funcs.h => container_funcs.h
2022-04-14 21:43:45 +01:00
mesh_builder.h
Use
real_t
in most utils, use 32-bit floats in meshers.
2022-02-14 00:11:41 +00:00
octree_tables.h
Re-namespaced OctreeTables and moved to dmc/, it's only used there
2022-01-09 03:34:02 +00:00
voxel_mesher_dmc.cpp
Use
real_t
in most utils, use 32-bit floats in meshers.
2022-02-14 00:11:41 +00:00
voxel_mesher_dmc.h
Use
real_t
in most utils, use 32-bit floats in meshers.
2022-02-14 00:11:41 +00:00