Renamed util/funcs.h => container_funcs.h

master
Marc Gilleron 2022-04-14 21:43:45 +01:00
parent ec90ea9f77
commit bfa24402ac
21 changed files with 15 additions and 20 deletions

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@ -3,7 +3,6 @@
#include "../storage/voxel_buffer_gd.h"
#include "../storage/voxel_data_grid.h"
#include "../terrain/variable_lod/voxel_lod_terrain.h"
#include "../util/funcs.h"
#include "../util/godot/funcs.h"
#include "../util/island_finder.h"
#include "../util/tasks/async_dependency_tracker.h"

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@ -1,5 +1,6 @@
#include "voxel_generator_graph.h"
#include "../../storage/voxel_buffer_internal.h"
#include "../../util/container_funcs.h"
#include "../../util/expression_parser.h"
#include "../../util/godot/funcs.h"
#include "../../util/log.h"

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@ -1,6 +1,6 @@
#include "voxel_graph_runtime.h"
#include "../../util/container_funcs.h"
#include "../../util/expression_parser.h"
#include "../../util/funcs.h"
#include "../../util/log.h"
#include "../../util/macros.h"
#include "../../util/profiling.h"

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@ -1,7 +1,6 @@
#include "voxel_mesher_blocky.h"
#include "../../constants/cube_tables.h"
#include "../../storage/voxel_buffer_internal.h"
#include "../../util/funcs.h"
#include "../../util/godot/funcs.h"
#include "../../util/span.h"
#include <core/os/os.h>

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@ -1,6 +1,5 @@
#include "voxel_mesher_cubes.h"
#include "../../storage/voxel_buffer_internal.h"
#include "../../util/funcs.h"
#include "../../util/godot/funcs.h"
#include "../../util/profiling.h"
#include <core/math/geometry_2d.h>

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@ -1,5 +1,4 @@
#include "mesh_builder.h"
#include "../../util/funcs.h"
#include "../../util/godot/funcs.h"
#include <scene/resources/mesh.h>

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@ -1,6 +1,5 @@
#include "transvoxel.h"
#include "../../constants/cube_tables.h"
#include "../../util/funcs.h"
#include "../../util/godot/funcs.h"
#include "../../util/profiling.h"
#include "transvoxel_tables.cpp"

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@ -3,7 +3,6 @@
#include "../../storage/voxel_buffer_gd.h"
#include "../../storage/voxel_data_map.h"
#include "../../thirdparty/meshoptimizer/meshoptimizer.h"
#include "../../util/funcs.h"
#include "../../util/godot/funcs.h"
#include "../../util/profiling.h"
#include "transvoxel_tables.cpp"

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@ -3,7 +3,9 @@
#include "../constants/cube_tables.h"
#include "../util/fixed_array.h"
#include <scene/resources/mesh.h>
#include <vector>
namespace zylann::voxel {

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@ -1,8 +1,6 @@
#include "voxel_server.h"
#include "../constants/voxel_constants.h"
#include "../storage/voxel_memory_pool.h"
#include "../util/funcs.h"
#include "../util/godot/funcs.h"
#include "../util/log.h"
#include "../util/macros.h"
#include "../util/profiling.h"

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@ -4,7 +4,7 @@
#include "voxel_memory_pool.h"
#endif
#include "../util/funcs.h"
#include "../util/container_funcs.h"
#include "../util/profiling.h"
#include "../util/string_funcs.h"
#include "voxel_buffer_internal.h"

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@ -5,7 +5,7 @@
#include "../../server/voxel_server.h"
#include "../../server/voxel_server_updater.h"
#include "../../storage/voxel_buffer_gd.h"
#include "../../util/funcs.h"
#include "../../util/container_funcs.h"
#include "../../util/macros.h"
#include "../../util/profiling.h"
#include "../../util/profiling_clock.h"

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@ -1,5 +1,5 @@
#include "voxel_instance_generator.h"
#include "../../util/funcs.h"
#include "../../util/container_funcs.h"
#include "../../util/profiling.h"
#include <core/core_string_names.h>

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@ -1,5 +1,5 @@
#include "../../edition/voxel_tool.h"
#include "../../util/funcs.h"
#include "../../util/container_funcs.h"
#include "../../util/godot/funcs.h"
#include "../../util/profiling.h"
#include "../../util/string_funcs.h"

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@ -4,7 +4,7 @@
#include "../../meshers/transvoxel/voxel_mesher_transvoxel.h"
#include "../../server/voxel_server_gd.h"
#include "../../server/voxel_server_updater.h"
#include "../../util/funcs.h"
#include "../../util/container_funcs.h"
#include "../../util/godot/funcs.h"
#include "../../util/log.h"
#include "../../util/profiling.h"

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@ -4,7 +4,7 @@
#include "../../server/mesh_block_task.h"
#include "../../server/save_block_data_task.h"
#include "../../server/voxel_server.h"
#include "../../util/godot/funcs.h"
#include "../../util/container_funcs.h"
#include "../../util/profiling.h"
#include "../../util/profiling_clock.h"
#include "../../util/string_funcs.h"

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@ -10,6 +10,7 @@
#include "../streams/region/voxel_stream_region_files.h"
#include "../streams/voxel_block_serializer.h"
#include "../streams/voxel_block_serializer_gd.h"
#include "../util/container_funcs.h"
#include "../util/expression_parser.h"
#include "../util/flat_map.h"
#include "../util/godot/funcs.h"

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@ -1,5 +1,5 @@
#ifndef HEADER_VOXEL_UTILITY_H
#define HEADER_VOXEL_UTILITY_H
#ifndef ZN_CONTAINER_FUNCS_H
#define ZN_CONTAINER_FUNCS_H
#include "span.h"
#include <vector>
@ -146,4 +146,4 @@ inline bool is_uniform(const Item_T *p_data, size_t item_count) {
} // namespace zylann
#endif // HEADER_VOXEL_UTILITY_H
#endif // ZN_CONTAINER_FUNCS_H

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@ -1,5 +1,4 @@
#include "funcs.h"
#include "../funcs.h"
#include "../profiling.h"
#include <core/config/engine.h>

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@ -3,6 +3,7 @@
#include "vector3i.h"
#include <iosfwd>
#include <vector>
namespace zylann {

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@ -1,7 +1,6 @@
#ifndef ZYLANN_VECTOR3I_H
#define ZYLANN_VECTOR3I_H
#include "../funcs.h"
#include "funcs.h"
#include <core/math/vector3.h>