7 Commits

Author SHA1 Message Date
Marc Gilleron
a9476227cb Namespaced Interval 2022-01-03 22:29:39 +00:00
Marc Gilleron
204b64ac23 Added FastNoise2 to VoxelGeneratorGraph 2021-12-31 18:23:42 +00:00
Marc Gilleron
666b9eb7e8 Expose more remap parameters 2021-12-31 18:22:46 +00:00
Marc Gilleron
cfa678c446 Expose non-static version of get_simd_level_name 2021-12-31 16:32:17 +00:00
Marc Gilleron
6bbc1f898a Exposed tileable grid noise generation 2021-12-31 16:31:46 +00:00
Marc Gilleron
56b4920902 Updated and integrated FastNoise2 2021-12-31 05:06:00 +00:00
Marc Gilleron
973cf729cd Added FastNoise2 for SIMD noise, but it won't be integrated yet.
It requires C++17, while Godot uses C++14. I was unable to override it,
and I'm not sure how compatible this will be with the runtime.
At least this would be doable in Godot 4.
2021-01-09 16:35:40 +00:00