Marc Gilleron
a9476227cb
Namespaced Interval
2022-01-03 22:29:39 +00:00
Marc Gilleron
204b64ac23
Added FastNoise2 to VoxelGeneratorGraph
2021-12-31 18:23:42 +00:00
Marc Gilleron
666b9eb7e8
Expose more remap parameters
2021-12-31 18:22:46 +00:00
Marc Gilleron
cfa678c446
Expose non-static version of get_simd_level_name
2021-12-31 16:32:17 +00:00
Marc Gilleron
6bbc1f898a
Exposed tileable grid noise generation
2021-12-31 16:31:46 +00:00
Marc Gilleron
56b4920902
Updated and integrated FastNoise2
2021-12-31 05:06:00 +00:00
Marc Gilleron
973cf729cd
Added FastNoise2 for SIMD noise, but it won't be integrated yet.
...
It requires C++17, while Godot uses C++14. I was unable to override it,
and I'm not sure how compatible this will be with the runtime.
At least this would be doable in Godot 4.
2021-01-09 16:35:40 +00:00