Commit Graph

23 Commits (d768af5bdd05a79f2f92b8d40278bca8386c764b)

Author SHA1 Message Date
Marc Gilleron 6977133006 Forked Transvoxel mesher into an MC one with overlap seam mode.
It's mostly because the transvoxel mesher is going to change,
and the MC mesher will only act as a simplified legacy mesher.
It has experimental support for overlap seams, but it didn't work
well due to Z-buffer precision being too weak.
2019-12-23 21:41:30 +00:00
Marc Gilleron eb01f99c2c First WIP at paging LOD 2019-08-29 22:55:02 +01:00
Marc Gilleron d4ed6372b7 Optimize collision shapes, doubles build speed 2019-08-25 22:59:55 +01:00
Marc Gilleron 4ff5f91e6f Add optional physics collision through node-less static bodies 2019-08-25 13:04:49 +01:00
Marc Gilleron 332041751d Move mesh instance into a thin wrapper 2019-08-25 01:11:38 +01:00
Marc Gilleron f0c841ff11 Expose region file settings conversion, tested case of equal block size 2019-08-20 20:50:09 +01:00
Marc Gilleron dc73977a1a Changed profiler to be more like a stack-based one, also made it super light (CPU-wise) 2019-08-18 23:13:12 +01:00
Marc Gilleron fbeaae6bac Moved some coordinate conversions to Vector3i 2019-08-17 19:34:40 +01:00
Marc Gilleron 43446356e9 Switch block processing to use arrays instead of single blocks to allow batching 2019-08-16 20:56:07 +01:00
Marc Gilleron 9ba730391c Fixed umod, caused region saves to miss blocks at axis boundaries 2019-08-14 23:25:05 +01:00
Marc Gilleron 01b1ee0170 Added first working version of region save format, still WIP 2019-08-14 20:34:06 +01:00
Marc Gilleron c272a37f1a Merge branch 'master' into persistence
# Conflicts:
#	terrain/block_thread_manager.h
#	terrain/voxel_terrain.cpp
2019-06-25 20:51:35 +01:00
Cory Petkovsek f6a9c5761a Fix gcc sign comparison warnings 2019-06-18 14:24:56 +09:00
Cory Petkovsek 0b854725f0 Fix gcc Wparentheses warnings 2019-06-18 12:13:44 +09:00
Marc Gilleron 6515ac2c94 Fix udiv(), negative values were giving wrong results 2019-06-02 01:46:41 +01:00
Marc Gilleron 82502d3397 Simple file-per-block saving WIP. Compiles but didn't test. 2019-05-28 00:40:09 +01:00
Marc Gilleron efe58f1af6 Added exclusive area parameter to block processors so they can remove blocks from their queue 2019-05-12 16:33:25 +01:00
Marc Gilleron 017f64ddb9 Optimized VoxelProviderNoise with a noise buffer so it does less OpenSimplex calculations 2019-05-11 17:42:56 +01:00
Marc Gilleron d93f23337a Added stats to VoxelLodTerrain 2019-05-05 01:09:12 +01:00
Marc Gilleron 9bab6c04d1 Added VoxelLodTerrain, focused on LOD. No seam management, no editing yet. 2019-05-04 00:02:10 +01:00
Marc Gilleron c80a24ef0b Moved is_mesh_empty() to utility.h 2019-04-29 21:32:28 +01:00
Marc Gilleron 7c6d4f3242 Moved ObjectPool to util/ and moved OctreeTables to root 2019-04-29 21:31:08 +01:00
Marc Gilleron 12a97cca5a Reorganize all files and rename a few things 2019-04-28 17:58:29 +01:00