Marc Gilleron
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f14b374931
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Made block size and a few other params modifiable (not so easy, though)
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2019-08-24 01:44:27 +01:00 |
Marc Gilleron
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c272a37f1a
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Merge branch 'master' into persistence
# Conflicts:
# terrain/block_thread_manager.h
# terrain/voxel_terrain.cpp
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2019-06-25 20:51:35 +01:00 |
Cory Petkovsek
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0b854725f0
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Fix gcc Wparentheses warnings
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2019-06-18 12:13:44 +09:00 |
Marc Gilleron
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82502d3397
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Simple file-per-block saving WIP. Compiles but didn't test.
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2019-05-28 00:40:09 +01:00 |
Marc Gilleron
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75cffa7d59
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Rename VoxelBlock.pos => position
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2019-05-25 15:50:01 +01:00 |
Marc Gilleron
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960236b155
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Remove commented function I never used
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2019-05-12 16:17:43 +01:00 |
Marc Gilleron
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73d5d9993c
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Load blocks on demand instead of speculatively, it's faster
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2019-05-08 20:53:51 +01:00 |
Marc Gilleron
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9bab6c04d1
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Added VoxelLodTerrain, focused on LOD. No seam management, no editing yet.
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2019-05-04 00:02:10 +01:00 |
Marc Gilleron
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12a97cca5a
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Reorganize all files and rename a few things
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2019-04-28 17:58:29 +01:00 |